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In universe…
…normal levels form the framework of the Backrooms, and vary greatly in size, danger, and habitability. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of) and often provoke a feeling of uncanny familiarity to those happening upon them. The laws of physics and nature as we know them cannot be relied on in the depths of the Backrooms; nevertheless, some of the more hospitable and stable levels are home to thriving communities, and some inhabitants have managed to survive in even the most dangerous levels.
Levels often contain sub-sections. Some are as small as a room. Others are important landmarks, and some are vast areas that may look completely different than the main level. However, all of these are still contained in their parent level.
Entrances and exits to each level are catalogued to the best of our ability, as making a hasty retreat is often necessary. An important tip to remember is that levels are occasionally prone to instability; keeping this in mind, documentation of any level is subject to change without warning. Levels denoted with [NO DATA] have not yet been sufficiently catalogued. If you have eyewitness documentation of any of these levels, please contribute your findings to the database!
Out of universe…
…normal levels are the bread and butter of the Backrooms—the varying environments that make up its ever-changing landscape. Levels are not always inhospitable and dangerous, nor are they always inhabited and well-documented; the format is rich with potential for environmental storytelling, so as always, feel free to get creative! Many of the most beloved levels aim to evoke a particular emotion or touch on certain themes, and as the author, you're free to bend the laws of reality as you please in order to craft a thought-provoking piece of the Backrooms universe.
Sub-sections are locations within levels. They can be whatever you desire: levels within levels, small areas, or important bases and outposts. At the very heart of it, sub-sections are just locations within locations meant to expand and add lore to main levels without changing the original page.
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- Levels 0-99
- Levels 100-199
- Levels 200-299
- Levels 300-399
- Levels 400-499
- Levels 500-599
- Levels 600-699
- Levels 700-799
- Levels 800-899
- Levels 900-999
- Level 0 - "Tutorial Level" (This article is under rewrite)
- Level 0.1 - "Zenith Station"
- Level 0.2 - "Remodeled Mess"
- Level 0.3 - "The Icy Rooms"
- Manila Room
- Red Rooms
- The Torment
- Level 1 - "Habitable Zone"
- Level 1.1 - "Corrupted Corridor"
- Level 1.2 - "Concrete Garden"
- Level 1.3 - "Malignance"
- Level 1.5 - "Inverted"
- Base Alpha
- Traders Vault (Trimmed; Open for Rewrite)
- Level 2 - "Abandoned Utility Halls"
- Level 3 - "Electrical Station" (This article is under rewrite)
- Level 4 - "Abandoned Office" (This article is under rewrite)
- Level 5 - "Terror Hotel"
- Level 6 - "Lights Out"
- Level 6.1 - "The Snackrooms"
- Level 6.2 - "The Neon Maze"
- Level 6.3 - "Vantablack"
- Level 6.31 - "Pierce the Veil"
- Level 7 - "Thalassophobia"
- Level 7.6 - "Evacuation"
- Level 7.7 - "The Forsaken Debris"
- Level 7.8 - "Impaled Ocean"
- The Hadal Zone
- Level 8 - "Cave Systems"
- Level 8.1 - "The Dead Caverns"
- The Sanctum Subterraneous
- Level 9 - "The Suburbs"
- Level 10 - "The Bumper Crop"
- Level 10.1 - "Corpse Lake"
- Level 10.2 - "Hay Bale Heaven"
- Level 11 - "The City That Never Sleeps"
- Asset 11.1 - "Private Enterprise"
- Scene-01.2 - "The Refuge"
- Level 11.3 - "The Red Light District"
- AFTER HOURS
- The Headquarters (Trimmed; Open for Rewrite)
- Radio Backrooms' Studio (This article is under rewrite)
- Level 12 - "Matrix"
- Level 12.1 - "The Light Switch"
- Level 13 - "The Boiling Frogs"
- Level 14 - "Paradise"
- Level 15 - "Futuristic Halls"
- Level 15.1 - "Futility"
- Level 16 - "Altered Topography"
- Level 17 - "The Carrier" (This article is under rewrite)
- Level 18 - "Memories" (This article is under rewrite)
- Level 18.1 - "The Lucid Abyss"
- Vultures In The Paper Oasis
- Level 19 - "Attic Floorboards"
- Level 20 - "Fun Zone Boreas Structure"
- Level 21 - "Numbered Doors" (Trimmed; Open for Rewrite)
- Level 22 - "Ruins Left Behind" (Trimmed; Open for Rewrite)
- Level 23 - "𝓣𝓱𝓮 𝓟𝓮𝓽𝓻𝓲𝓯𝓲𝓮𝓭 𝓖𝓪𝓻𝓭𝓮𝓷"
- Level 24 - "The Moon"
- Level 25 - "The Quarter Hub"
- Level 26 - "The SS Fun =)"
- Level 27 - "The Bunker Springs" (Trimmed; Open for Rewrite)
- Level 28 - "Stormstone Keep" (Trimmed; Open for Rewrite)
- Level 29 - "Hyperian"
- Level 30 - "Shifted Beyond Reality" (Trimmed; Open for Rewrite)
- Level 31 - "Roller Rink" (Trimmed; Open for Rewrite)
- Level 32 - "Forest of the Skeleton Queen" (Trimmed; Open for Rewrite)
- Level 33 - "The Infinite Mall" (This article is under rewrite)
- Level 34 - "Sewer System" (This article is under rewrite)
- Level 35 - "An Empty Car Park" (This article is under rewrite)
- Level 36 - "Airport" (This article is under rewrite)
- Level 36.1 - "The Plane" (This article is under rewrite)
- Level 37 - "Sublimity"
- Level 37.1 - "The Sanguine Reservoir"
- Level 38 - "Fold Point" (Trimmed; Open for Rewrite)
- Level 39 - "Enchanted Forest" (Trimmed; Open for Rewrite)
- Level 40 - "Roller Rockin' Pizza!" (Trimmed; Open for Rewrite)
- Level 41 - "The Black Lake"
- Level 42 - "The Horyzon"
- Level 43 - "Water World" (Trimmed; Open for Rewrite)
- Level 44 - "Corroding Retail Outlet"
- Level 45 - "Abyss Inc." (Trimmed; Open for Rewrite)
- Level 46 - "Arabian Desert" (This article is under rewrite)
- Ground 46.1 - "The Saline Dunes and The Purgatorial Monastery"
- Level 47 - "The Adderwood" (Trimmed; Open for Rewrite)
- Level 48 - "The Sunset Beach" (Trimmed; Open for Rewrite)
- Ground 48.1 - "Noctilucent Ground"
- Level 49 - "The Unfilled River of Phlegethon"
- Level 49.1 - "Remember the Fallen"
- Level 49.2 - "Training Grounds M-1"
- Level 50 - "The Moribund Highway" (This article is under rewrite)
- Level 51 - "The Forgotten City" (This article is under rewrite)
- Level 52 - "Eyes On You" (Trimmed; Open for Rewrite)
- Level 53 - "Alone"
- Level 54 - "Stairwell Of Spirals" (This article is under rewrite)
- Level 55 - "Pit Stop"
- Level 56 - "Frostbite"
- Level 57 - "Diurnal Art Gallery"
- Level 58 - "Water Wonder"
- Level 59 - "The Backway"
- Level 60 - "The Baywalk"
- Level 61 - "Floating Skyscrapers"
- Level 62 - "Jungle Backyard"
- Level 63 - "Tranquility" (Trimmed; Open for Rewrite)
- Level 64 - "The Lurking Darkness" (Trimmed; Open for Rewrite)
- Level 65 - "Bloodstained Garden" (Trimmed; Open for Rewrite)
- Level 66 - "Exhibit"
- Level 67 - "Αρτοποιείο Desire" (Trimmed; Open for Rewrite)
- Level 68 - "Theater The Eater" (This article is under rewrite)
- Level 69 - "The Road Trip of Affliction"
- Level 70 - "Froidetown"
- Level 71 - "Void Basement" (Trimmed; Open for Rewrite)
- Level 72 - "The Pit"
- Level 73 - "𝕿𝖍𝖊 𝕽𝖊𝖉𝖑𝖆𝖓𝖉𝖘"
- Level 74 - "Stage Fright" (Trimmed; Open for Rewrite)
- Level 75 - "Liminality"
- Level 76 - "Back from the Charwood Brink"
- Level 77 - "Oh, Shenandoah"
- Level 78 - "Space Station" (This article is under rewrite)
- Level 79 - "Ghosts in the Machine"
- Level 80 - [NO DATA]
- Level 81 - "Afterhours Ending"
- Level 82 - "Self-Automated Trade"
- Level 83 - "𝓣𝓱𝓮 𝓢𝓾𝓷𝓴𝓮𝓷 𝓢𝓾𝓫𝓶𝓪𝓻𝓲𝓷𝓮" (Trimmed; Open for Rewrite)
- Level 84 - "The Shifting Hedge Maze"
- Level 85 - "Brilliant Evermore"
- Level 86 - "Rivergate Tower" (Trimmed; Open for Rewrite)
- Level 87 - "Hallways of Time" (Trimmed; Open for Rewrite)
- Level 88 - "Muted Lake"
- Level 89 - [NO DATA]
- Level 90 - "Newly Renovated Home"
- Level 91 - "But a Memory"
- Level 92 - "Fallout Shelter"
- Level 93 - "The Summit" (Trimmed; Open for Rewrite)
- Level 94 - "Motion"
- Level 95 - "The Underneath"
- Level 96 - "The Ductwork"
- Level 97 - "Lighthouse" (Trimmed; Open for Rewrite)
- Level 98 - "Downtown Diner" (Trimmed; Open for Rewrite)
- Level 99 - "Ghoul Town" (Trimmed; Open for Rewrite)
