Level 24 - "The Moon"

Level 24 - "The Moon"

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Info

Originally written by 1000 Dumplings
Rewritten by DrAkimoto.


SURVIVAL DIFFICULTY:

Class 1

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moon1

Level 24; Moon, Mare Frigoris.

Description:

Level 24 is a plastic scale model of the Frontrooms solar system composed of a high-density polyethylene-polystyrene blend and lead paint. Calculations based on measurements and substantial observation made from within the level estimate that it is a 1:1 scale representation of its likeness. As of 2020/09/24, there is a total of 11 observable celestial bodies: the Sun1, the Moon, and eight of the nine known planets2.

Currently the only accessible celestial body is the Moon, with an estimated surface area of approximately 38 million km23. The upper layer of the Moon is comprised of roughly 30 m of a lead-based, light grey paint. Despite appearing like the Moon, observers experience standard gravity4 while within the level. Although it is a fully fabricated environment, the Moon experiences two forms of meteorological phenomena:

• A brief rain-like mist consisting of a highly toxic mix of water and various surfactants, solvents, and hydrotropes. Firsthand accounts of this mist claimed it had a pungent lemon smell. Prolonged exposure, especially when accidentally injested, has led to nausea, vomiting, and, in severe cases, ataxia and muscle weakness5. Despite its caustic nature, it has been identified as an effective disinfectant when diluted.

• A sandstorm consisting of a dry slurry of dead skin cells, plastic particles, bacteria, lead, hair, and fibers. The scale of the individual "particles" is far beyond normal parameters. Observers, especially those with an allergy to dust mites, may experience varying levels of discomfort during, and several hours after, these events.

Both weather conditions have been observed to be directly tied to one of two known entities that reside within Level 24. (See Entities; "Beauford")

The area surrounding this model is theorized to be designed after a Victorian-style study. Due to its scale and a lack of adequate equipment for viewing distant objects, the exact nature of these arrangements and their location remain unknown. This theory, as well as the presence of astronomically scaled entities, has led to further theorization on relativity and the possibility of some form of size-based transfiguration occurring when entering and exiting Level 24.


Entities:

Moon Mites


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Pair of Moon Mites; Southern Frigoris Basin.

Commonly found after dust storms occur, there are three species of mite that frequent Level 24: Blomia tropicalis, Dermatophagoides farinae6, and Dermatophagoides pteronyssinus7. Despite these entities being far larger than a typical specimen, they are completely harmless and actively avoid areas with human presence. These mites typically travel in groups of 6-8 mating pairs, occasionally making shallow burrows and laying approximately 25-50 cream-colored eggs each. During supply shortages, non-allergic staff can and have consumed these entities and their eggs.

Beauford

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Picture of Beauford shortly before a sandstorm.

When perceived from within Level 24, Beauford appears to be an incomprehensibly large humanoid entity. The exact features of this entity are currently unknown due to its size and distance. What are assumed to be vocalizations can be heard and felt when Beauford is present within the level, but all attempts at recording and translating these sounds have proven unsuccessful. On occasion, Beauford will approach the model, and at this time, one of Level 24's two weather conditions may manifest. This entity was colloquially referred to as "Beauford" by the original B.N.T.G. mining crew and has continued to be named such in honor of their sacrifice.


B.N.T.G. Plastic Mines:

moon4

The Bluehole's miner entrance.

The Bluehole


"It may be blue, but we promise it's hell."
- Mining Crew 1's unofficial motto


The Bluehole, nicknamed "Bluehell" by Mining Crew 1, was the B.N.T.G.'s first attempt at a sustained operation within Level 24. Internally, it is considered one of our group's most unmitigated disasters. Created for the purpose of mining plastic for reuse, the project was met with issues from its inception. Below are transcripts of reports detailing several major incidents that occurred during its four years of operation:

Project Debrief


Moon-Mine | "Bluehole"

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B.N.T.G. PlasticWorks

construction

PlasticWorks; mining column 3.

The new B.N.T.G. PlasticWorks is a state-of-the-art mining facility located 1 km from the Bluehole site. B.N.T.G. engineers, in collaboration with Backrooms Robotics, designed PlasticWorks with two things in the forefront of their minds: Safety and Efficiency. Streamlined automation, high-tech air quality control, and top-notch safety infrastructure have guaranteed the absolute highest quality of work environment. Working in three-day shifts, currently there are three mining crews working and living within the PlasticWorks facilities. Mining and processing nearly 300 tonnes daily, this plastic goes on to create a variety of weapons, personal products, electronics, and valuable trade incentives. PlasticWorks has quickly become an invaluable asset to the B.N.T.G. and its affiliates.

B.N.T.G. PlasticWorks is currently looking for new recruits.

As demand for the items produced from PlasticWorks plastic increases, construction of additional mining columns and crew living quarters have been approved. If you are interested in transferring to PlasticWorks please speak to your current supervisor to ask for an application.

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Entrances and Exits

The only consistent entrance to Level 24 not controlled by the B.N.T.G., is through a painting of the Moon found within Level 57. It is theorized that noclipping directly upwards towards any full moon can lead to Level 24, though attempts have had varied results. The B.N.T.G. entrances to the level are a closely guarded secret and only divulged to internal affiliates of PlasticWorks.

The sole known method of leaving Level 24 is through B.N.T.G. PlasticWorks; just follow the road to the main gate, the miners will show you the way out.



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