Wait dont we already have this in Level 17?
The Bloodrooms are extremely dangerous for sure, however what exactly things will happen in the Bloodrooms? What specific entities? Activities? Exits and Entrances?
Presumably gruesome and unholy things.
The bloodrooms are thought to be a complete anarchy, where wanderers do not collaborate, but fight for survival. A place so brutal and dishonest that would make Hell look like paradise.
But that's just a theory.
Fox be groovin', be movin', and by god be shootin', but most importantly be writing.
- Signed by: MyrandFox
a GAME THEORY! Thanks for watching!
From Pyro AroAce, that one trans guy.
hesitantly because there's a link to a sandbox and a reference to level fun
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can't they just leave a recording camera behind to see what would happen?
i can't put my finger on why, but the phrasing in this one throws me off.
May it roam through a seemingly haphazard route, but it will find a destination […]
Let it be known that the aircraft carrier will leave after a brief moment, so it is recommended that supplies are gathered as fast as conceivably possible.
Not any different from our normal reality, Level 103 possesses a fairly similar daylight cycle as to that found in the Frontrooms, with around 8 hours of nighttime and 16 hours of daytime.
it almost reads like the author is trying to avoid sentences starting with "it"? i can appreciate the base idea here, but inconsistent clinical tone and the random references to level fun, the decay, and the bloodrooms really bog the article down.
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