Help: Ideas Critique
Feedback on concepts and greenlights given here. Please only post sandbox/draft pages if requested by a reviewer.
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by: 17 May 2024 02:46 |
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by 12 Jan 2025 11:16 Jump! |
Required reading before making a request for conceptual feedback. Includes template for posts.
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by: 12 Jan 2025 10:46 |
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by: 15 May 2025 08:22 |
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by 14 Jun 2025 07:52 Jump! |
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by: 20 Apr 2025 00:02 |
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by 23 Apr 2025 13:05 Jump! |
My first article.
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by: 12 Apr 2025 15:20 |
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Hi! This is my first attempt at writing a backrooms level. I am only somewhat aware of the lore, so do say if I've added anything that is non-lore compliant. I also am yet to find a suitable image, if you have any recommendations, please say. Thank you for reading!
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by: 03 Apr 2025 17:32 |
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by 03 Apr 2025 17:36 Jump! |
First entity post i guess
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by: 06 Sep 2022 04:13 |
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by 19 Mar 2025 17:45 Jump! |
Definately needs more thought, but I'd like critique on the core idea in and of itself.
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by: 13 Mar 2025 23:00 |
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by 15 Mar 2025 00:56 Jump! |
I've been on the discord looking for critiques, and now I'm here looking for some critiques as well. (Open post for link.)
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by: 05 Mar 2025 23:31 |
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by 05 Mar 2025 23:34 Jump! |
Just an idea
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by: 22 Feb 2025 20:41 |
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by: 02 Dec 2024 22:43 |
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by 04 Dec 2024 00:25 Jump! |
I need critique for my idea.
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by: 21 Jul 2024 17:44 |
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by 04 Nov 2024 19:34 Jump! |
A sublayer
slightly inspired from Egyptian burial complexes, a perfect fit for level 46's deserted environment.
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by: 11 Jul 2024 10:29 |
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by 03 Nov 2024 00:58 Jump! |
A level that plays on the strange effect of covering everything in carpeting
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by: 17 Sep 2024 01:38 |
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by 02 Nov 2024 01:43 Jump! |
A Norwegian styled house surrounded by an infinite landscape of snow and rock, the main aspect of this level focuses on the paint and the effects it has on the wanderers.
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by: 14 Sep 2024 18:17 |
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by 02 Nov 2024 01:35 Jump! |
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by: 24 Oct 2024 23:12 |
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by 02 Nov 2024 00:55 Jump! |
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by: 29 Sep 2024 00:08 |
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by 02 Oct 2024 06:09 Jump! |
A vast network of claustrophobic tunnels partially flooded in a murky water. Plays on ‘submechanophobia’, the fear of submerged man-made objects.
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by: 28 Sep 2024 01:17 |
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by 01 Oct 2024 22:37 Jump! |
This thread talks about an entity that appears in Level 501 and beyond, mostly on Level 999.
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by: 07 Jul 2023 00:09 |
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by 20 Jul 2024 11:51 Jump! |
This level is a vast plain with rich and diverse vegetation, suitable for the development and long-term living of many creatures, including humans.
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by: 22 Jun 2024 10:46 |
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by 22 Jun 2024 16:55 Jump! |