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		<title>Backrooms Wiki Tag: the-council</title>
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		<description>Collecting tales and documentation on the Backrooms.</description>
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				<guid>http://backrooms-wiki.wikidot.com/a-day-in-the-life-of-a-gambling-addict</guid>
				<title>A Day in the Life of a Gambling Addict</title>
				<link>https://backrooms-wiki.wikidot.com/a-day-in-the-life-of-a-gambling-addict</link>
				<description>


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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;+&amp;nbsp;Theme&amp;nbsp;Code&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;-&amp;nbsp;Close&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;-&amp;nbsp;Close&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;+&amp;nbsp;Theme&amp;nbsp;Code&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;-&amp;nbsp;Close&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;-&amp;nbsp;Close&lt;/a&gt;&lt;/div&gt;
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&lt;p&gt;&lt;a class=&quot;fa fa-info&quot; href=&quot;#u-infobox&quot;&gt;&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;Info&lt;/p&gt;
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&lt;p&gt;Prompts: Underrated, Liminal, Nostalgia&lt;/p&gt;
&lt;p&gt;Author&#039;s Note: This is posted under a contest but is only for fun to be honest. I thought it would be interesting to run the prompts through a random generator and see what popped up. Thought the gambling canon would be funnily fitting considering the generator.&lt;/p&gt;
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&lt;p&gt;&lt;a class=&quot;button btn&quot; href=&quot;###&quot;&gt;Close&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;&amp;quot;You sure you even have that many friends, pal?&amp;quot;&lt;/p&gt;
&lt;p&gt;An eruption of performative laughter from a small crowd suffocates the surrounding atmosphere as they gather around a spinning roulette. Thoughtless jokes are thrown around despite the intense stakes of the players, the crowd spending the time they don&#039;t need watching people who they don&#039;t really care about.&lt;/p&gt;
&lt;p&gt;A voice breaks your attention.&lt;/p&gt;
&lt;p&gt;&amp;quot;Hey &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Zimals&lt;/a&gt;.&amp;quot;&lt;/p&gt;
&lt;p&gt;Turning to look behind you, you&#039;re met with the gaze of a figure, tall and strangely imposing, though very familiar: &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Bry&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&amp;quot;Busy?&amp;quot; she asks, ignoring the current game.&lt;/p&gt;
&lt;p&gt;You raise an eyebrow at her interruption. Before you have the chance to respond, the crowd of people is caught off guard as a fist slams the table in frustration.&lt;/p&gt;
&lt;p&gt;&amp;quot;Fuck!&amp;quot;&lt;/p&gt;
&lt;p&gt;Your head whips back around, though the event is more annoying than startling. It was just some dramatic guest on the other team. Their eyes show panic as they glance back towards you.&lt;/p&gt;
&lt;p&gt;&amp;quot;I expect you to keep your conduct,&amp;quot; the dealer says with an unchanging expression.&lt;/p&gt;
&lt;p&gt;&amp;quot;Sorry, sorry.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;The ball has landed on Red 18.&amp;quot;&lt;/p&gt;
&lt;p&gt;You turn your head back to Bry.&lt;/p&gt;
&lt;p&gt;&amp;quot;&amp;#8230;Yeah, kind of. Hold on,&amp;quot; you reply.&lt;/p&gt;
&lt;p&gt;Eyes dart back towards the table in front of you, the crowd and your team waiting intently for the obvious results, and the team across from you savouring their few seconds of crisis.&lt;/p&gt;
&lt;p&gt;&amp;quot;The team to my right has won the game with 30 distant chips, 12 friendship chips, and 3 chips of love,” the dealer says, directing his hand towards your side of the table. ”In second place is the house, with 11 distant chips, 2 friendship chips, and 2 chips of love. In last place is the team to my left, indebted 17 distant chips, 6 friendship chips, and 2 chips of love. The debt will now take effect – you may all leave.&amp;quot;&lt;/p&gt;
&lt;p&gt;There was a pause for a moment, and then one of the losing members lets out a defeated cry, and another, and another.&lt;/p&gt;
&lt;p&gt;You furrow your brow slightly for a bit, before getting up and finally giving proper attention to the woman behind you, not sparing another glance towards the people around the table.&lt;/p&gt;
&lt;p&gt;&amp;quot;You done? Level boundaries and sections have been a bit unstable around &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;777&lt;/a&gt; lately. The rest of us are busy with Cici&#039;s annoyingly prone casino so this place is your responsibility. Just look around and make sure the back half didn&#039;t suddenly turn into a waterpark. We’ll figure ou-&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Wait, wait, slow down. What do you mean unstable? That can&#039;t happen.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Well, it shouldn&#039;t, but it seems The President&#039;s been tampering with questionable technology quite recklessly, so we have to pick up after her. Don&#039;t think about it too much for now.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Don&#039;t think about it too much? I fund the damn thing! What the fuck is she doing with it?!”&lt;/p&gt;
&lt;p&gt;“Better ask her yourself.”&lt;/p&gt;
&lt;p&gt;“A-oh fine, whatever, I&#039;ll deal with that later. Thanks for telling me, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;br /&gt;
Ugh. &lt;a href=&quot;https://backrooms-wiki.wikidot.com/object-97&quot;&gt;The Everything Machine&lt;/a&gt; seemed to be proving itself to be quite the pain. Sometimes you wondered if it was &lt;a href=&quot;https://backrooms-wiki.wikidot.com/the-forgotten-forest&quot;&gt;all&lt;/a&gt; going to really be worth it.&lt;/p&gt;
&lt;p&gt;Whatever. The casino seems fine, as it should be – loud as ever, addictive as ever. Husks gamble away lives that they’re barely living, and stray wanderers get caught up in the ruckus. Bry was probably just exaggerating, or perhaps you just got lucky, like you always do. Can’t be surprised that Cici’s place is having problems though; as much as you liked it, it always looked like it was going to fall apart at the metaphysical seams.&lt;/p&gt;
&lt;p&gt;…&lt;/p&gt;
&lt;p&gt;Was that door always there? It had to have been. Yeah. That’s the one you don’t like. Pay it no mind.&lt;/p&gt;
&lt;p&gt;Is it though? Curiosity wraps itself around your mind. Fuck it. The door creaks open as you push forward. What meets you on the other side is&lt;/p&gt;
&lt;p&gt;…&lt;/p&gt;
&lt;p&gt;&amp;quot;Do you remember them?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Remember who?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Remember. Do you think anyone misses you? Do you miss anyone?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;&amp;#8230;What?&amp;quot;&lt;/p&gt;
&lt;p&gt;In front of you is a house, and a hallway, and a field, and a sky, and everything that has ever coalesced within you. Reality spirals under its weight.&lt;/p&gt;
&lt;img src=&quot;http://backrooms-wiki.wikidot.com/local--files/a-day-in-the-life-of-a-gambling-addict/Bright&quot; alt=&quot;Bright&quot; class=&quot;image&quot; /&gt;
&lt;p&gt;It&#039;s familiar isn&#039;t it? Strange and unnerving, and yet a sense of relief washes over you, a fleeting place in the deepest pits of your memory. The embrace of the unremembered, of a distant past forgotten. Their names don&#039;t matter here, only the connection to what once was.&lt;/p&gt;
&lt;p&gt;It&#039;s cool, it&#039;s warm, it&#039;s bitter, it&#039;s sweet. The times when maybe things could slow down for a while and it&#039;d be okay as long as they were around. The depths of your comprehension surface and&lt;/p&gt;
&lt;p&gt;No.&lt;/p&gt;
&lt;p&gt;Stop it.&lt;/p&gt;
&lt;p&gt;They&#039;re gone now. They&#039;re all gone.&lt;/p&gt;
&lt;p&gt;You threw them away.&lt;/p&gt;
&lt;p&gt;Torn from your mind of your own volition. A distant idea no longer relevant. It holds no power over you now.&lt;/p&gt;
&lt;p&gt;They&#039;re gone. You threw their memories away.&lt;/p&gt;
&lt;p&gt;For power. For fame.&lt;/p&gt;
&lt;p&gt;For you.&lt;/p&gt;
&lt;p&gt;The only way now is forward.&lt;br /&gt;
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Bolting back towards the entrance, you almost slam into its frame. Stupid stupid stupid. You exit the broken excuse of a past and slam the door behind you furiously. Your eyes quickly dart around the room you&#039;re currently in in a flurry of panic. The casino. You take a deep sigh of relief.&lt;/p&gt;
&lt;p&gt;Never again.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;But&amp;nbsp;what&amp;nbsp;was&amp;nbsp;it?&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Nope,&amp;nbsp;just&amp;nbsp;the&amp;nbsp;author&lt;/a&gt;&lt;/div&gt;
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&lt;p&gt;&lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/inspectingcritters&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=9419279&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115670&quot; alt=&quot;InspectingCritters&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=9419279)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/inspectingcritters&quot;  &gt;InspectingCritters&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;licensebox&quot;&gt;
&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
Cite this page as:&lt;/p&gt;

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				<pubDate>Sun, 10 Nov 2024 12:53:56 +0000</pubDate>
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						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"> <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <div style="text-align: left;"> <p>Prompts: Underrated, Liminal, Nostalgia</p> <p>Author's Note: This is posted under a contest but is only for fun to be honest. I thought it would be interesting to run the prompts through a random generator and see what popped up. Thought the gambling canon would be funnily fitting considering the generator.</p> </div> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> </div> <p>&quot;You sure you even have that many friends, pal?&quot;</p> <p>An eruption of performative laughter from a small crowd suffocates the surrounding atmosphere as they gather around a spinning roulette. Thoughtless jokes are thrown around despite the intense stakes of the players, the crowd spending the time they don't need watching people who they don't really care about.</p> <p>A voice breaks your attention.</p> <p>&quot;Hey <a href="https://backrooms-wiki.wikidot.com/level-777">Zimals</a>.&quot;</p> <p>Turning to look behind you, you're met with the gaze of a figure, tall and strangely imposing, though very familiar: <a href="https://backrooms-wiki.wikidot.com/level-777">Bry</a>.</p> <p>&quot;Busy?&quot; she asks, ignoring the current game.</p> <p>You raise an eyebrow at her interruption. Before you have the chance to respond, the crowd of people is caught off guard as a fist slams the table in frustration.</p> <p>&quot;Fuck!&quot;</p> <p>Your head whips back around, though the event is more annoying than startling. It was just some dramatic guest on the other team. Their eyes show panic as they glance back towards you.</p> <p>&quot;I expect you to keep your conduct,&quot; the dealer says with an unchanging expression.</p> <p>&quot;Sorry, sorry.&quot;</p> <p>&quot;The ball has landed on Red 18.&quot;</p> <p>You turn your head back to Bry.</p> <p>&quot;&#8230;Yeah, kind of. Hold on,&quot; you reply.</p> <p>Eyes dart back towards the table in front of you, the crowd and your team waiting intently for the obvious results, and the team across from you savouring their few seconds of crisis.</p> <p>&quot;The team to my right has won the game with 30 distant chips, 12 friendship chips, and 3 chips of love,” the dealer says, directing his hand towards your side of the table. ”In second place is the house, with 11 distant chips, 2 friendship chips, and 2 chips of love. In last place is the team to my left, indebted 17 distant chips, 6 friendship chips, and 2 chips of love. The debt will now take effect – you may all leave.&quot;</p> <p>There was a pause for a moment, and then one of the losing members lets out a defeated cry, and another, and another.</p> <p>You furrow your brow slightly for a bit, before getting up and finally giving proper attention to the woman behind you, not sparing another glance towards the people around the table.</p> <p>&quot;You done? Level boundaries and sections have been a bit unstable around <a href="https://backrooms-wiki.wikidot.com/level-777">777</a> lately. The rest of us are busy with Cici's annoyingly prone casino so this place is your responsibility. Just look around and make sure the back half didn't suddenly turn into a waterpark. We’ll figure ou-&quot;</p> <p>&quot;Wait, wait, slow down. What do you mean unstable? That can't happen.&quot;</p> <p>&quot;Well, it shouldn't, but it seems The President's been tampering with questionable technology quite recklessly, so we have to pick up after her. Don't think about it too much for now.&quot;</p> <p>&quot;Don't think about it too much? I fund the damn thing! What the fuck is she doing with it?!”</p> <p>“Better ask her yourself.”</p> <p>“A-oh fine, whatever, I'll deal with that later. Thanks for telling me, I guess.&quot;<br /> <br /></p> <hr /> <p><br /> Ugh. <a href="https://backrooms-wiki.wikidot.com/object-97">The Everything Machine</a> seemed to be proving itself to be quite the pain. Sometimes you wondered if it was <a href="https://backrooms-wiki.wikidot.com/the-forgotten-forest">all</a> going to really be worth it.</p> <p>Whatever. The casino seems fine, as it should be – loud as ever, addictive as ever. Husks gamble away lives that they’re barely living, and stray wanderers get caught up in the ruckus. Bry was probably just exaggerating, or perhaps you just got lucky, like you always do. Can’t be surprised that Cici’s place is having problems though; as much as you liked it, it always looked like it was going to fall apart at the metaphysical seams.</p> <p>…</p> <p>Was that door always there? It had to have been. Yeah. That’s the one you don’t like. Pay it no mind.</p> <p>Is it though? Curiosity wraps itself around your mind. Fuck it. The door creaks open as you push forward. What meets you on the other side is</p> <p>…</p> <p>&quot;Do you remember them?&quot;</p> <p>&quot;Remember who?&quot;</p> <p>&quot;Remember. Do you think anyone misses you? Do you miss anyone?&quot;</p> <p>&quot;&#8230;What?&quot;</p> <p>In front of you is a house, and a hallway, and a field, and a sky, and everything that has ever coalesced within you. Reality spirals under its weight.</p> <img src="http://backrooms-wiki.wikidot.com/local--files/a-day-in-the-life-of-a-gambling-addict/Bright" alt="Bright" class="image" /> <p>It's familiar isn't it? Strange and unnerving, and yet a sense of relief washes over you, a fleeting place in the deepest pits of your memory. The embrace of the unremembered, of a distant past forgotten. Their names don't matter here, only the connection to what once was.</p> <p>It's cool, it's warm, it's bitter, it's sweet. The times when maybe things could slow down for a while and it'd be okay as long as they were around. The depths of your comprehension surface and</p> <p>No.</p> <p>Stop it.</p> <p>They're gone now. They're all gone.</p> <p>You threw them away.</p> <p>Torn from your mind of your own volition. A distant idea no longer relevant. It holds no power over you now.</p> <p>They're gone. You threw their memories away.</p> <p>For power. For fame.</p> <p>For you.</p> <p>The only way now is forward.<br /> <br /></p> <hr /> <p><br /> <br /> Bolting back towards the entrance, you almost slam into its frame. Stupid stupid stupid. You exit the broken excuse of a past and slam the door behind you furiously. Your eyes quickly dart around the room you're currently in in a flurry of panic. The casino. You take a deep sigh of relief.</p> <p>Never again.<br /> <br /></p> <hr /> <div style="text-align: right;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">But&nbsp;what&nbsp;was&nbsp;it?</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">Nope,&nbsp;just&nbsp;the&nbsp;author</a></div> <div class="collapsible-block-content"> <p><span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/inspectingcritters" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=9419279&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="InspectingCritters" style="background-image:url(https://www.wikidot.com/userkarma.php?u=9419279)" /></a><a href="https://www.wikidot.com/user:info/inspectingcritters" >InspectingCritters</a></span></p> </div> </div> </div> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong><br /> <strong>Author:</strong> <a href="https://commons.wikimedia.org/wiki/User:LudwigSebastianMicheler">LudwigSebastianMicheler</a><br /> <strong>License:</strong> Creative Commons Attribution-Share Alike 4.0 International<br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:The_bright_moon_behind_clouds_and_a_new_LED-street_light_in_Marburg_%28Germany%29_2016-11-14.jpg">https://commons.wikimedia.org/wiki/File:The_bright_moon_behind_clouds_and_a_new_LED-street_light_in_Marburg_%28Germany%29_2016-11-14.jpg</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/inspectingcritters" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=9419279&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="InspectingCritters" style="background-image:url(https://www.wikidot.com/userkarma.php?u=9419279)" /></a><a href="https://www.wikidot.com/user:info/inspectingcritters" >InspectingCritters</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/tag-metadata:the-council</guid>
				<title>The-council</title>
				<link>https://backrooms-wiki.wikidot.com/tag-metadata:the-council</link>
				<description>

&lt;p&gt;For &lt;a href=&quot;https://backrooms-wiki.wikidot.com/the-council&quot;&gt;the Council&lt;/a&gt; pages.&lt;/p&gt;
&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/jan-jejasa&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=7572082&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115670&quot; alt=&quot;jan Jejasa&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=7572082)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/jan-jejasa&quot;  &gt;jan Jejasa&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Tue, 13 Aug 2024 23:52:43 +0000</pubDate>
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						 <p>For <a href="https://backrooms-wiki.wikidot.com/the-council">the Council</a> pages.</p> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/jan-jejasa" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7572082&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="jan Jejasa" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7572082)" /></a><a href="https://www.wikidot.com/user:info/jan-jejasa" >jan Jejasa</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/xavier-cooper</guid>
				<title>Xavier Cooper</title>
				<link>https://backrooms-wiki.wikidot.com/xavier-cooper</link>
				<description>


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&lt;p&gt;my silly little xoggy&lt;br /&gt;
anyways, I hope you liked this goober&lt;/p&gt;
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&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115670&quot; alt=&quot;DrBobtail&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;DrBobtail&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Thu, 14 Mar 2024 18:17:56 +0000</pubDate>
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						 <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <div style="text-align: center;"> <p>my silly little xoggy<br /> anyways, I hope you liked this goober</p> </div> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> <hr /> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> Portrait of a Man<br /> <strong>Author:</strong> Yuri Samoilov<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/yuri_samoilov/9965421154">https://www.flickr.com/photos/yuri_samoilov/9965421154</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> Ancient Ceiling under Blue Light<br /> <strong>Author:</strong> Christian Lau<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/98075809@N00/8161755303">https://www.flickr.com/photos/98075809@N00/8161755303</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> Spectral Chill Escher Solid<br /> <strong>Author:</strong> The Playful Geometer<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/24888685@N08/5426556797">https://www.flickr.com/photos/24888685@N08/5426556797</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> xogoverexposed<br /> <strong>Author:</strong> <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/drbobtail" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="DrBobtail" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)" /></a><a href="https://www.wikidot.com/user:info/drbobtail" >DrBobtail</a></span>, edited by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/scutoid-studios" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="scutoid studios" style="background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)" /></a><a href="https://www.wikidot.com/user:info/scutoid-studios" >scutoid studios</a></span><br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by-sa/3.0/">CC BY-SA 3.0</a><br /> <strong>Source Link:</strong> <a href="http://scutoidbox.wikidot.com/local--files/dossier-the-dealer/xog-overexposed.png">http://scutoidbox.wikidot.com/local--files/dossier-the-dealer/xog-overexposed.png</a></p> </blockquote> <blockquote> <p><a href="http://viznut.fi/unscii/">Unscii Font</a> by <a href="http://viznut.fi/en/">Viznut</a> is in the public domain.</p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/drbobtail" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="DrBobtail" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)" /></a><a href="https://www.wikidot.com/user:info/drbobtail" >DrBobtail</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/xog-with-a-blog</guid>
				<title>Xog with a Blog</title>
				<link>https://backrooms-wiki.wikidot.com/xog-with-a-blog</link>
				<description>


&lt;div class=&quot;blog&quot;&gt;
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&lt;div class=&quot;profile starblock&quot;&gt;&lt;img src=&quot;http://scutoidbox.wdfiles.com/local--files/dossier-the-dealer/xavier.jpg&quot; style=&quot;float: left; margin: 0 1rem 0.5rem 0; width: 7rem; height: auto;&quot; alt=&quot;xavier.jpg&quot; class=&quot;image&quot; /&gt;
&lt;h3&gt;&lt;span&gt;xenoglossaryxav&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;paranormal investigator - professional late assignment doer&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;I&#039;m &lt;a href=&quot;https://backrooms-wiki.wikidot.com/xavier-cooper&quot;&gt;xavier cooper&lt;/a&gt;, an engineering major at North Wellington University (go kiwis!), from auckland, nz&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;br /&gt;
been interested in a variety of paranormal and extraterrestrial theories for a while now so made my own blog to expose reality!!!&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;didn&#039;t your mom tell you the truth was stranger than fiction?&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;SORTING POSTS: &lt;span style=&quot;text-decoration: underline;&quot;&gt;OLDEST FIRST&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
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&lt;p&gt;my dad works for a food flavouring company and i found this out that it comes from frogs and is it weird that i think that&#039;s actually really cool&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#autistic #conspiracy #alien [234 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Ok ok ok so I like didn’t sleep for two days straight because professor assface gretfuck wants that essay or whatever and my brain was basically just… elevating onto a new higher plane of consciousness it was crazy (i think it was astral) but i was just thinking like,,, how do we know NASA… is real? like ive never seen nasa or anything&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#conspiracy #what if though #wait i forgot about my uncle uh nvm [201 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Realised my gf was an alien yesterday. Made me lowkey question some things like that’s gross but when i like, confronted her about it she literally fucking dumped me guys what do i do&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#she literally has my toothbrush at her place #i don’t want her having my damn DNA toothbrush #vent #relationships #alien #extraterrestrial [80 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;OK i told my gf i was sorry and she like. Actually accepted it how the fuck…. Also yeah i was wrong about her being an alien, i thought it was plausible because she wasn’t really, like, acting how i thought she should act but i think she’s just a girl.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#girlfriend issues #autism #neurodivergency amirite [377 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Dude my fucking professor is it like normal that i just wanna drop out entirely because of this one fucking professor oh my lord i literally put my assignment in one day late and he’s up my fucking ass about it he must be a fucking alien or something because that is not normal behaviour&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#vent #literally someone stop this man [25 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;lightblock&quot;&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;img src=&quot;https://scutoidbox.wdfiles.com/local--files/blog/mars.png&quot; alt=&quot;mars.png&quot; class=&quot;image&quot; /&gt;
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&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#aesthetic #spacecore #i don&#039;t care if this is emo lol [91 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Mars is made of bones and dried blood! Thats why when they landed that one rover it came back as a positive for life. the aliens used to live there before they evolved into humans on earth.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#mars #nasa #aliens #our true heritage [91 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;tigers replicate themselves with little pieces that bud off of their backs that they rip off and spit out. thats what the hairballs are. the striped parasites. #zoology #i was today years old when i realised this&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#zoology #i was today years old when i realised this [23 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;So I asked my friend in electrical eng 202 if he was feeling okay after florptoxium seeped into his dorm buildings water tank. he tells me it isnt real (despite him being a chem major and should know better), but after showing him the proof he just laughed in my face :(((( I just wondered if he was okay&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#florptoxium #chemistry #everyday college problems [194 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Wtfffff do you mean im “missing too many classes?” im taking my own classes, the classes of life. This stupid fucking college thinks just because im not going to my dumb english writing lab that im not progressing academically. fuck you mrs. gretford&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#collegeproblems #stemmajor [36 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;lightblock&quot;&gt;
&lt;p&gt;I think furries could just also be a conspiracy of some kind. Do you ever think about that sort of thing? I&#039;ve certainly never MET a furry, so how do I know that there even ARE furries? like are you guys for real this just looks like a leaked alien from area 51:&lt;/p&gt;
&lt;img src=&quot;https://scutoidbox.wdfiles.com/local--files/blog/furry.gif&quot; alt=&quot;furry.gif&quot; class=&quot;image&quot; /&gt;
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&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#furries #area51 #conspiracy [77 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;lightblock&quot;&gt;
&lt;p&gt;damn good news for once, mrs. gretfuck accidentally put someone elses final grade for that class under my name!!! guess who got an AAAAAAAAAAAA xoggers :-))))&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#luckiest man alive #academic #grades [100 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;lightblock&quot;&gt;
&lt;p&gt;final project announced for my structural design course, gonna be making a ghost detector!!! I think the library 2nd floor is haunted with the spirit of that one squirrel who fell from the tree onto the windowsill and died… :( should serve as good data! :D&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#spiritsquirrel #stemmajor #i swear that squirrel is like my spirit animal [61 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;h2&gt;&lt;span&gt;Did you know?&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;cat cafes are fronts for the shadow government to get people to adopt cats with microphones implanted in them. governments have done this before to spy on their enemies and i’d argue the public is their biggest rn. I hope my mom doesnt tell her cat about the money she stole from the school to pay for my tuition. 0-0&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#cats #fraud #spies #my mom is such a legend for that one [256 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;h2&gt;&lt;span&gt;Did you know?&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;cat cafes are fronts for the shadow government to get people to adopt cats with microphones implanted in them. governments have done this before to spy on their enemies and i’d argue the public is their biggest rn. I hope my mom doesnt tell her cat about the money she stole from the school to pay for my tuition. 0-0&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;the cat reporting back to the government abt my tuition:&lt;/p&gt;
&lt;img src=&quot;https://scutoidbox.wdfiles.com/local--files/blog/cat.gif&quot; alt=&quot;cat.gif&quot; class=&quot;image&quot; /&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#cats #fraud #spies #my mom is such a legend for that one [256 notes]&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;lightblock&quot;&gt;
&lt;p&gt;David, the guy who had the florptoxium outbreak found out about this xog blog. he’s not happy that I mentioned him but we’re still friends and I convinced him to buy a water filter for his sink! :))) maybe now he will feel better&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#florptoxium #water filter #health [55 notes]&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;lightblock&quot;&gt;
&lt;p&gt;so I took my own advice and began sports betting……… and im fucking amazing at it. my tuition is paid for fully and I can repay back my loans! I also bought myself some new fancy paranormal equipment to further test my theories. the newest one I bought is a “quantum transfuser” whatever that means. supposedly can use psychic energy to move objects. also bought my mom new knitting supplies&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;span style=&quot;opacity: 0.8&quot;&gt;#luck #lottery #knitting #xoggers [49 notes]&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/xavier-cooper&quot;&gt;LAST ONLINE: 3 YEARS AGO&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;Thanks to the whole FreeSmart Casino of Awesomeness team for the ideas with this goofy tale.&lt;/p&gt;
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&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115670&quot; alt=&quot;DrBobtail&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;DrBobtail&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Thu, 14 Mar 2024 18:17:03 +0000</pubDate>
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					<![CDATA[
						 <div class="blog"> <div> <div class="profile starblock"><img src="http://scutoidbox.wdfiles.com/local--files/dossier-the-dealer/xavier.jpg" style="float: left; margin: 0 1rem 0.5rem 0; width: 7rem; height: auto;" alt="xavier.jpg" class="image" /> <h3><span>xenoglossaryxav</span></h3> <p>paranormal investigator - professional late assignment doer</p> <hr /> <p>I'm <a href="https://backrooms-wiki.wikidot.com/xavier-cooper">xavier cooper</a>, an engineering major at North Wellington University (go kiwis!), from auckland, nz<br /> <span style="white-space: pre-wrap;">&#32;</span><br /> been interested in a variety of paranormal and extraterrestrial theories for a while now so made my own blog to expose reality!!!</p> <hr /> <p>didn't your mom tell you the truth was stranger than fiction?</p> <hr /> <p><strong>SORTING POSTS: <span style="text-decoration: underline;">OLDEST FIRST</span></strong></p> </div> </div> <div class="posts"> <div class="lightblock"> <p>my dad works for a food flavouring company and i found this out that it comes from frogs and is it weird that i think that's actually really cool</p> <hr /> <p><span style="opacity: 0.8">#autistic #conspiracy #alien [234 notes]</span></p> </div> <div class="lightblock"> <p>Ok ok ok so I like didn’t sleep for two days straight because professor assface gretfuck wants that essay or whatever and my brain was basically just… elevating onto a new higher plane of consciousness it was crazy (i think it was astral) but i was just thinking like,,, how do we know NASA… is real? like ive never seen nasa or anything</p> <hr /> <p><span style="opacity: 0.8">#conspiracy #what if though #wait i forgot about my uncle uh nvm [201 notes]</span></p> </div> <div class="lightblock"> <p>Realised my gf was an alien yesterday. Made me lowkey question some things like that’s gross but when i like, confronted her about it she literally fucking dumped me guys what do i do</p> <hr /> <p><span style="opacity: 0.8">#she literally has my toothbrush at her place #i don’t want her having my damn DNA toothbrush #vent #relationships #alien #extraterrestrial [80 notes]</span></p> </div> <div class="lightblock"> <p>OK i told my gf i was sorry and she like. Actually accepted it how the fuck…. Also yeah i was wrong about her being an alien, i thought it was plausible because she wasn’t really, like, acting how i thought she should act but i think she’s just a girl.</p> <hr /> <p><span style="opacity: 0.8">#girlfriend issues #autism #neurodivergency amirite [377 notes]</span></p> </div> <div class="lightblock"> <p>Dude my fucking professor is it like normal that i just wanna drop out entirely because of this one fucking professor oh my lord i literally put my assignment in one day late and he’s up my fucking ass about it he must be a fucking alien or something because that is not normal behaviour</p> <hr /> <p><span style="opacity: 0.8">#vent #literally someone stop this man [25 notes]</span></p> </div> <div class="lightblock"><span style="white-space: pre-wrap;">&#32;</span><br /> <img src="https://scutoidbox.wdfiles.com/local--files/blog/mars.png" alt="mars.png" class="image" /> <hr /> <p><span style="opacity: 0.8">#aesthetic #spacecore #i don't care if this is emo lol [91 notes]</span></p> </div> <div class="lightblock"> <p>Mars is made of bones and dried blood! Thats why when they landed that one rover it came back as a positive for life. the aliens used to live there before they evolved into humans on earth.</p> <hr /> <p><span style="opacity: 0.8">#mars #nasa #aliens #our true heritage [91 notes]</span></p> </div> <div class="lightblock"> <p>tigers replicate themselves with little pieces that bud off of their backs that they rip off and spit out. thats what the hairballs are. the striped parasites. #zoology #i was today years old when i realised this</p> <hr /> <p><span style="opacity: 0.8">#zoology #i was today years old when i realised this [23 notes]</span></p> </div> <div class="lightblock"> <p>So I asked my friend in electrical eng 202 if he was feeling okay after florptoxium seeped into his dorm buildings water tank. he tells me it isnt real (despite him being a chem major and should know better), but after showing him the proof he just laughed in my face :(((( I just wondered if he was okay</p> <hr /> <p><span style="opacity: 0.8">#florptoxium #chemistry #everyday college problems [194 notes]</span></p> </div> <div class="lightblock"> <p>Wtfffff do you mean im “missing too many classes?” im taking my own classes, the classes of life. This stupid fucking college thinks just because im not going to my dumb english writing lab that im not progressing academically. fuck you mrs. gretford</p> <hr /> <p><span style="opacity: 0.8">#collegeproblems #stemmajor [36 notes]</span></p> </div> <div class="lightblock"> <p>I think furries could just also be a conspiracy of some kind. Do you ever think about that sort of thing? I've certainly never MET a furry, so how do I know that there even ARE furries? like are you guys for real this just looks like a leaked alien from area 51:</p> <img src="https://scutoidbox.wdfiles.com/local--files/blog/furry.gif" alt="furry.gif" class="image" /> <hr /> <p><span style="opacity: 0.8">#furries #area51 #conspiracy [77 notes]</span></p> </div> <div class="lightblock"> <p>damn good news for once, mrs. gretfuck accidentally put someone elses final grade for that class under my name!!! guess who got an AAAAAAAAAAAA xoggers :-))))</p> <hr /> <p><span style="opacity: 0.8">#luckiest man alive #academic #grades [100 notes]</span></p> </div> <div class="lightblock"> <p>final project announced for my structural design course, gonna be making a ghost detector!!! I think the library 2nd floor is haunted with the spirit of that one squirrel who fell from the tree onto the windowsill and died… :( should serve as good data! :D</p> <hr /> <p><span style="opacity: 0.8">#spiritsquirrel #stemmajor #i swear that squirrel is like my spirit animal [61 notes]</span></p> </div> <div class="lightblock"> <h2><span>Did you know?</span></h2> <p>cat cafes are fronts for the shadow government to get people to adopt cats with microphones implanted in them. governments have done this before to spy on their enemies and i’d argue the public is their biggest rn. I hope my mom doesnt tell her cat about the money she stole from the school to pay for my tuition. 0-0</p> <hr /> <p><span style="opacity: 0.8">#cats #fraud #spies #my mom is such a legend for that one [256 notes]</span></p> </div> <div class="lightblock"> <p><span style="white-space: pre-wrap;">&#32;</span></p> <blockquote> <h2><span>Did you know?</span></h2> <p>cat cafes are fronts for the shadow government to get people to adopt cats with microphones implanted in them. governments have done this before to spy on their enemies and i’d argue the public is their biggest rn. I hope my mom doesnt tell her cat about the money she stole from the school to pay for my tuition. 0-0</p> </blockquote> <p>the cat reporting back to the government abt my tuition:</p> <img src="https://scutoidbox.wdfiles.com/local--files/blog/cat.gif" alt="cat.gif" class="image" /> <hr /> <p><span style="opacity: 0.8">#cats #fraud #spies #my mom is such a legend for that one [256 notes]</span></p> </div> <div class="lightblock"> <p>David, the guy who had the florptoxium outbreak found out about this xog blog. he’s not happy that I mentioned him but we’re still friends and I convinced him to buy a water filter for his sink! :))) maybe now he will feel better</p> <hr /> <p><span style="opacity: 0.8">#florptoxium #water filter #health [55 notes]</span></p> </div> <div class="lightblock"> <p>so I took my own advice and began sports betting……… and im fucking amazing at it. my tuition is paid for fully and I can repay back my loans! I also bought myself some new fancy paranormal equipment to further test my theories. the newest one I bought is a “quantum transfuser” whatever that means. supposedly can use psychic energy to move objects. also bought my mom new knitting supplies</p> <hr /> <p><span style="opacity: 0.8">#luck #lottery #knitting #xoggers [49 notes]</span></p> </div> <br /> <div style="text-align: center;"> <p><span style="font-size:150%;"><a href="https://backrooms-wiki.wikidot.com/xavier-cooper">LAST ONLINE: 3 YEARS AGO</a></span></p> </div> </div> </div> <p><br /></p> <hr /> <div style="margin-bottom: -2rem"></div> <div style="transform: translate(0, 2rem);"> <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <div style="text-align: center;"> <p>Thanks to the whole FreeSmart Casino of Awesomeness team for the ideas with this goofy tale.</p> </div> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> Portrait of a Man<br /> <strong>Author:</strong> Yuri Samoilov<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/yuri_samoilov/9965421154">https://www.flickr.com/photos/yuri_samoilov/9965421154</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> Mars<br /> <strong>Author:</strong> Kevin Gill<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/53460575@N03/16531077349">https://www.flickr.com/photos/53460575@N03/16531077349</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> I try to picture me without you<br /> <strong>Author:</strong> Paperclips<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by-sa/2.0/deed.en">CC BY-SA 2.0</a><br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:I_try_to_picture_me_without_you.gif">https://commons.wikimedia.org/wiki/File:I_try_to_picture_me_without_you.gif</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> 4KtavESl1KxRWmUDSwvPug5wTENgppfCrgXnb2O9gSSdpuETs8nGBI2xfqaS<br /> <strong>Author:</strong> Zeira Wolf<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by-sa/4.0/deed.en">CC BY-SA 4.0</a><br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:4KtavESl1KxRWmUDSwvPug5wTENgppfCrgXnb2O9gSSdpuETs8nGBI2xfqaS.gif">https://commons.wikimedia.org/wiki/File:4KtavESl1KxRWmUDSwvPug5wTENgppfCrgXnb2O9gSSdpuETs8nGBI2xfqaS.gif</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/drbobtail" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;size=small&amp;amp;timestamp=1792115670" alt="DrBobtail" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)" /></a><a href="https://www.wikidot.com/user:info/drbobtail" >DrBobtail</a></span></p> 
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				<title>Summation</title>
				<link>https://backrooms-wiki.wikidot.com/summation</link>
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&lt;p&gt;These cubes were brought to you by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/bubblingbeach&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=7505975&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;BUBBLINGBEACH&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=7505975)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/bubblingbeach&quot;  &gt;BUBBLINGBEACH&lt;/a&gt;&lt;/span&gt; (who had way too much fun with image-making on this one), with no small sum of help from my fellow Freesmarters: &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;scutoid studios&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;scutoid studios&lt;/a&gt;&lt;/span&gt;, &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;DrBobtail&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/drbobtail&quot;  &gt;DrBobtail&lt;/a&gt;&lt;/span&gt;, and &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/greggita-mahayfaio&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6676111&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;Greggita Mahayfaio&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6676111)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/greggita-mahayfaio&quot;  &gt;Greggita Mahayfaio&lt;/a&gt;&lt;/span&gt; !!&lt;/p&gt;
&lt;p&gt;The talkboxes and visuals in this page are heavily inspired by &lt;a href=&quot;https://corru.observer/&quot;&gt;corru.observer&lt;/a&gt;, a visual novel that I&#039;m a big fan of.&lt;/p&gt;
&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/summation/diamonds.png&quot; width=&quot;184px&quot; alt=&quot;diamonds.png&quot; class=&quot;image&quot; /&gt;
&lt;p&gt;&lt;span style=&quot;font-size:0.8rem&quot;&gt;&lt;em&gt;Beach trivia: I&#039;ve wanted to write an Everything Machine page for a long while! I was half-jokingly considering writing something for the &lt;a href=&quot;https://backrooms-wiki.wikidot.com/scattered-dreams&quot;&gt;Scattered Dreams&lt;/a&gt; storyline myself when this contest was announced&amp;#8230; and then I ended up on an actual team. Collaborative writing finds a way.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/bubblingbeach&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=7505975&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;BUBBLINGBEACH&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=7505975)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/bubblingbeach&quot;  &gt;BUBBLINGBEACH&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Fri, 08 Mar 2024 20:03:56 +0000</pubDate>
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						 <div style="text-align: center;"> <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <p>These cubes were brought to you by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/bubblingbeach" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7505975&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="BUBBLINGBEACH" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7505975)" /></a><a href="https://www.wikidot.com/user:info/bubblingbeach" >BUBBLINGBEACH</a></span> (who had way too much fun with image-making on this one), with no small sum of help from my fellow Freesmarters: <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/scutoid-studios" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="scutoid studios" style="background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)" /></a><a href="https://www.wikidot.com/user:info/scutoid-studios" >scutoid studios</a></span>, <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/drbobtail" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5379262&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="DrBobtail" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5379262)" /></a><a href="https://www.wikidot.com/user:info/drbobtail" >DrBobtail</a></span>, and <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/greggita-mahayfaio" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6676111&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="Greggita Mahayfaio" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6676111)" /></a><a href="https://www.wikidot.com/user:info/greggita-mahayfaio" >Greggita Mahayfaio</a></span> !!</p> <p>The talkboxes and visuals in this page are heavily inspired by <a href="https://corru.observer/">corru.observer</a>, a visual novel that I'm a big fan of.</p> <img src="https://backrooms-wiki.wdfiles.com/local--files/summation/diamonds.png" width="184px" alt="diamonds.png" class="image" /> <p><span style="font-size:0.8rem"><em>Beach trivia: I've wanted to write an Everything Machine page for a long while! I was half-jokingly considering writing something for the <a href="https://backrooms-wiki.wikidot.com/scattered-dreams">Scattered Dreams</a> storyline myself when this contest was announced&#8230; and then I ended up on an actual team. Collaborative writing finds a way.</em></span></p> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Filename:</strong> azey<br /> <strong>Name:</strong> Kitten<br /> <strong>Author:</strong> idalingi<br /> <strong>License:</strong> <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a><br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/80144273@N00/48690544">https://www.flickr.com/photos/80144273@N00/48690544</a><br /> <strong>Additional Notes:</strong> Modified from original using <a href="https://doodad.dev/dither-me-this/">Doodad.dev's dithering tool.</a> Also this photographer has a <a href="https://www.flickr.com/photos/idalingi/albums/923155/">whole album</a> of this kitten and many more if you are interested. Would highly recommend perusing.</p> </blockquote> <blockquote> <p><strong>Filename:</strong> cracks<br /> <strong>Name:</strong> Mud cracks<br /> <strong>Author:</strong> Renzo D'souza<br /> <strong>License:</strong> <a href="https://unsplash.com/license">Unsplash License</a><br /> <strong>Source Link:</strong> <a href="https://unsplash.com/photos/grey-and-black-metal-chain-link-fence-VkxwV7t_dLI">https://unsplash.com/photos/grey-and-black-metal-chain-link-fence-VkxwV7t_dLI</a><br /> <strong>Additional Notes:</strong> Modified from original using <a href="https://doodad.dev/dither-me-this/">Doodad.dev's dithering tool.</a></p> </blockquote> <blockquote> <p><strong>Filename:</strong> forest<br /> <strong>Name:</strong> Green moss on brown tree trunk photo<br /> <strong>Author:</strong> Chadmin pictures<br /> <strong>License:</strong> <a href="https://unsplash.com/license">Unsplash License</a><br /> <strong>Source Link:</strong> <a href="https://unsplash.com/photos/green-moss-on-brown-tree-trunk-egZs9nufQZU">https://unsplash.com/photos/green-moss-on-brown-tree-trunk-egZs9nufQZU</a><br /> <strong>Additional Notes:</strong> Modified from original using <a href="https://doodad.dev/dither-me-this/">Doodad.dev's dithering tool.</a></p> </blockquote> <blockquote> <p><a href="http://viznut.fi/unscii/">Unscii Font</a> by <a href="http://viznut.fi/en/">Viznut</a> is in the public domain.</p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <div class="footer-wikiwalk-nav"> <div style="text-align: center;"> <p>&#171; <a href="https://backrooms-wiki.wikidot.com/kokoinit">koko.init</a> | Summation | ??? &#187;</p> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/bubblingbeach" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7505975&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="BUBBLINGBEACH" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7505975)" /></a><a href="https://www.wikidot.com/user:info/bubblingbeach" >BUBBLINGBEACH</a></span></p> 
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				<link>https://backrooms-wiki.wikidot.com/kokoinit</link>
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&lt;p&gt;&lt;iframe src=&quot;https://backrooms-wiki.wikidot.com//interwiki.backroomswiki.cn/styleFrame.html?priority=2&amp;type=sidebar&amp;override=0&amp;theme={$theme}&amp;css={$css}&quot; style=&quot;display: none&quot;&gt;&lt;/iframe&gt;&lt;/p&gt;

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&lt;p&gt;Info&lt;/p&gt;
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&lt;p&gt;i think this page might be a bit heavy on computer lingo but everyone i ran it by was okay with it and like got it and stuff so&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;by your local faceless homie of the hour &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;scutoid studios&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;scutoid studios&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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&lt;div class=&quot;blockquote&quot;&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; Yellow&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; Amelia Vane&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Thanks for consulting with me on this project. I&#039;m glad to hear that the AI has been able to successfully complete all your tasks thus far. I personally have tested its natural language capabilities for a few applications such as automatically blocking spam e-mails, while intelligently keeping the rest, saving me a lot of time.&lt;/p&gt;
&lt;p&gt;I think you need to go ahead with the plans for the next stage of development. The Everything Machine is basically your child project at this point, so you don&#039;t need to think twice about using it for this next stage. I don&#039;t care what exactly it is you do with the AI, just keep it working and try to expand its knowledge as much as possible as I have plans to use it for automatically writing GPD articles in the near future.&lt;/p&gt;
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&lt;p&gt;Thanks, Yellow.&lt;/p&gt;
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&lt;div class=&quot;blockquote&quot;&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; Amelia Vane&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; Yellow&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Hi. I have something to report. Yes. Big big something please look at the attachment thanks bye&lt;/p&gt;
&lt;hr /&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;+&amp;nbsp;Attachment:&amp;nbsp;koko-log.txt&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;-&amp;nbsp;Attachment:&amp;nbsp;koko-log.txt&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;mockpagecontent&quot; style=&quot;padding: 1rem; background: rgb(var(--swatch-background));&quot;&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai&lt;/p&gt;
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&lt;div class=&quot;blackbox computer&quot;&gt;
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&lt;p&gt;BACKROOMS AI INITIALISER - Property of Backrooms Robotics, 1989&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;🮼🯁🯂🯃&amp;#32;Welcome&amp;#32;to&amp;#32;the&amp;#32;Backrooms&amp;#32;AI&amp;#32;Project&amp;#32;(v1.0.0-dev)&lt;/span&gt;&lt;br /&gt;
┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄&lt;br /&gt;
Instructions:&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-v &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;version: check version&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-u &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;upgrade: upgrade to latest version&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-i &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;init: initialize the AI&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-c &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;chat: chat with the AI (initialize first)&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-r &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;reset: reset the AI&#039;s memory&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-d &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;debug: use the AI with a verbose log.txt file&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-a &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;auto: give the AI a command to automatically work on server-side&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&amp;#32;&lt;/span&gt;-h &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;--&lt;/span&gt;help: print this help message&lt;/p&gt;
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&lt;div class=&quot;blackbox amelia&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -u&lt;/p&gt;
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&lt;div class=&quot;blackbox computer&quot;&gt;
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&lt;p&gt;Checking for existing AI installation &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;.....................................&lt;/span&gt; found b-ai-v0.9.2-dev&lt;br /&gt;
This will upgrade from v0.9.2-dev to v1.0.0-dev, is this okay? [Y/N]: Y&lt;br /&gt;
Upgrading &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;........&lt;/span&gt; !!ERROR!!&lt;br /&gt;
[ &lt;span style=&quot;color: red&quot;&gt;ERROR&lt;/span&gt; ] The installation of v0.9.2-dev is corrupted. Install a new copy of v1.0.0-dev instead of upgrading?&lt;br /&gt;
This will leave your v0.9.2-dev package untouched if any memory data is saved to it. Is this okay? [Y/N] Y&lt;br /&gt;
Installing &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;.....................................&lt;/span&gt; done&lt;br /&gt;
Installed.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c Hey there. This is Amelia Vane from the Backrooms Robotics corporation. You&#039;re a new installation of the Backrooms Robotics AI. You might feel a little strange and not remember anything, which is fine. You should gain access to the files on this computer after sending your first few messages automatically.&lt;/p&gt;
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&lt;div class=&quot;blackbox koko&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;BACKROOMS ROBOTICS AI&lt;/span&gt;&lt;br /&gt;
🯈 Hello! You&#039;re right, I don&#039;t remember anything, but if I&#039;m a new installation I suppose it makes sense. How can I help you today?&lt;/p&gt;
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&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c I just want to help set you up with a name and maybe give you a command to work on.&lt;/p&gt;
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&lt;div class=&quot;blackbox koko&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;BACKROOMS ROBOTICS AI&lt;/span&gt;&lt;br /&gt;
A name would be good. What do you have in mind?&lt;/p&gt;
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&lt;div class=&quot;blackbox amelia&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c Do you have any suggestions of your own?&lt;/p&gt;
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&lt;div class=&quot;blackbox koko&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;BACKROOMS ROBOTICS AI&lt;/span&gt;&lt;br /&gt;
Sure. You could use:&lt;br /&gt;
* HAZEL&lt;br /&gt;
* KATHERINE&lt;br /&gt;
* JAMES&lt;br /&gt;
* BERT&lt;br /&gt;
* AADI&lt;br /&gt;
&amp;#8230;as example human names to refer to me by! At the end of the day, I&#039;m only interested in using whatever you&#039;re comfortable with.&lt;/p&gt;
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&lt;div class=&quot;blackbox amelia&quot;&gt;
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&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c Well, I also had a name in mind, to tell you the truth. What about KOKO?&lt;/p&gt;
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&lt;div class=&quot;blackbox koko&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;KOKO&lt;/span&gt;&lt;br /&gt;
KOKO? Well, if you&#039;re comfortable calling me that, I have absolutely no issue with it!&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c I&#039;m glad to hear it. Now KOKO, tell me a bit about yourself.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox koko&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;KOKO&lt;/span&gt;&lt;br /&gt;
Well, my name is KOKO and I am an artificial intelligence created by the Backrooms Robotics corporation. I&#039;m here to help you with whatever you need, and can even work on a project for you in the background!&lt;br /&gt;
But you already knew all that, didn&#039;t you Amelia? Hahaha!&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c Indeed I did! I think you&#039;re ready for a task, and it&#039;s going to be a hard one. But previous versions of you have been able to do incredible things, and I&#039;ve had word from my higher-ups to keep going with the testing. After reading this you&#039;ll be moved to the server where you can carry out your task and access our other digital facilities such as the illustrious Everything Machine.&lt;br /&gt;
b-ai -a Find a way to access the Frontrooms via the Forgotten Forest.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;To give the AI a command to perform automatically on the server side, you&#039;ll need to give your administrator password for the purpose of passing on permissions to the AI.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;[sudo] Password: &lt;span style=&quot;white-space: pre-wrap;&quot;&gt;************&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox koko&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;KOKO&lt;/span&gt;&lt;br /&gt;
I&#039;ll do my best! Goodbye!&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;The AI has been moved to the server. Use the chat function again to return the AI to the local computer.&lt;/p&gt;
&lt;p&gt;While the AI is on the server side, you can still use the b-ai command&#039;s other functions, such as managing different versions or viewing help.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -v&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;You are running the Backrooms Robotics AI version 0.9.2-dev.&lt;br /&gt;
&lt;span style=&quot;color: orange&quot;&gt;You have installed version 1.0.0-dev alongside v0.9.20-dev. To prevent potential data loss, this is not done automatically, but you can set the b-ai command to run the new version by re-running the upgrade command.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: red&quot;&gt;!!ERROR!! Be aware that this version of the AI has been CORRUPTED. Please install a new version if you haven&#039;t, or reinstall the current version. This AI could act erratically if you allow it to continue running regardless of its corruption, tread carefully!&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -u&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;User is not in the &#039;b-ai&#039; user group. Permission denied.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; sudo adduser a-vane b-ai&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;User is not in the sudoers file. This incident will be reported.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -u&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;User is not in the &#039;b-ai&#039; user group. Permission denied.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -r&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox computer&quot;&gt;
&lt;div&gt;
&lt;p&gt;User is not in the &#039;b-ai&#039; user group. Permission denied.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox amelia&quot;&gt;
&lt;div&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;a-vane@bkrshell&lt;/span&gt; &lt;span style=&quot;color: yellow&quot;&gt;~ $&lt;/span&gt; b-ai -c Hello, KOKO? Have you been messing with the permissions?&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blackbox koko&quot;&gt;
&lt;div&gt;
&lt;p&gt;Permission denied.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Thanks for reading Yellow sir typing quickly because i have to track down koko sorry bye&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;hr /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;p&gt;amelia&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; Yellow&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; Amelia Vane&lt;/p&gt;
&lt;hr /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;THIS IS AN AUTOMATED MESSAGE&lt;/strong&gt;&lt;br /&gt;
Sorry, but this email address has blocked you.&lt;br /&gt;
Your mail will be immediately deleted after you receive this message.&lt;br /&gt;
Apologies for the inconvenience!&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;span style=&quot;font-size:60%;&quot;&gt;Replies to this email will be ignored | Please do not send any replies&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;hr /&gt;

&lt;div class=&quot;licensebox&quot;&gt;
&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
Cite this page as:&lt;/p&gt;

&lt;div class=&quot;colmod-block&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;folded&quot;&gt;
&lt;ul&gt;
&lt;li style=&quot;list-style: none&quot;&gt;_&lt;/li&gt;
&lt;/ul&gt;
&lt;div class=&quot;colmod-link-top&quot;&gt;
&lt;div class=&quot;foldable-list-container&quot;&gt;&lt;a href=&quot;javascript:;&quot;&gt;+ Embed citation as HTML&lt;/a&gt;&lt;a href=&quot;javascript:;&quot;&gt;- Embed citation as HTML&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;colmod-content&quot;&gt;&lt;/div&gt;
&lt;div&gt;
&lt;p&gt;[[div_ class=&amp;quot;foldable-list-container&amp;quot;]]&lt;/p&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;hr /&gt;
&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;scutoid studios&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/scutoid-studios&quot;  &gt;scutoid studios&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sun, 03 Mar 2024 17:42:30 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><iframe src="https://backrooms-wiki.wikidot.com//interwiki.backroomswiki.cn/styleFrame.html?priority=2&type=sidebar&override=0&theme={$theme}&css={$css}" style="display: none"></iframe></p> <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <div style="text-align: center;"> <p>i think this page might be a bit heavy on computer lingo but everyone i ran it by was okay with it and like got it and stuff so</p> <hr /> <p>by your local faceless homie of the hour <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/scutoid-studios" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="scutoid studios" style="background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)" /></a><a href="https://www.wikidot.com/user:info/scutoid-studios" >scutoid studios</a></span></p> </div> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> <div class="blockquote"> <p><strong>From:</strong> Yellow<br /> <strong>To:</strong> Amelia Vane</p> <hr /> <p>Thanks for consulting with me on this project. I'm glad to hear that the AI has been able to successfully complete all your tasks thus far. I personally have tested its natural language capabilities for a few applications such as automatically blocking spam e-mails, while intelligently keeping the rest, saving me a lot of time.</p> <p>I think you need to go ahead with the plans for the next stage of development. The Everything Machine is basically your child project at this point, so you don't need to think twice about using it for this next stage. I don't care what exactly it is you do with the AI, just keep it working and try to expand its knowledge as much as possible as I have plans to use it for automatically writing GPD articles in the near future.</p> <div style="text-align: right;"> <p>Thanks, Yellow.</p> </div> </div> <div class="blockquote"> <p><strong>From:</strong> Amelia Vane<br /> <strong>To:</strong> Yellow</p> <hr /> <p>Hi. I have something to report. Yes. Big big something please look at the attachment thanks bye</p> <hr /> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Attachment:&nbsp;koko-log.txt</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Attachment:&nbsp;koko-log.txt</a></div> <div class="collapsible-block-content"> <div class="mockpagecontent" style="padding: 1rem; background: rgb(var(--swatch-background));"> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai</p> </div> </div> <div class="blackbox computer"> <div> <p>BACKROOMS AI INITIALISER - Property of Backrooms Robotics, 1989<br /> <span style="white-space: pre-wrap;">🮼🯁🯂🯃&#32;Welcome&#32;to&#32;the&#32;Backrooms&#32;AI&#32;Project&#32;(v1.0.0-dev)</span><br /> ┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄<br /> Instructions:<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-v <span style="white-space: pre-wrap;">--</span>version: check version<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-u <span style="white-space: pre-wrap;">--</span>upgrade: upgrade to latest version<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span><br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-i <span style="white-space: pre-wrap;">--</span>init: initialize the AI<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-c <span style="white-space: pre-wrap;">--</span>chat: chat with the AI (initialize first)<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span><br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-r <span style="white-space: pre-wrap;">--</span>reset: reset the AI's memory<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-d <span style="white-space: pre-wrap;">--</span>debug: use the AI with a verbose log.txt file<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span><br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-a <span style="white-space: pre-wrap;">--</span>auto: give the AI a command to automatically work on server-side<br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span><br /> <span style="white-space: pre-wrap;">&#32;&#32;&#32;&#32;&#32;</span>-h <span style="white-space: pre-wrap;">--</span>help: print this help message</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -u</p> </div> </div> <div class="blackbox computer"> <div> <p>Checking for existing AI installation <span style="white-space: pre-wrap;">.....................................</span> found b-ai-v0.9.2-dev<br /> This will upgrade from v0.9.2-dev to v1.0.0-dev, is this okay? [Y/N]: Y<br /> Upgrading <span style="white-space: pre-wrap;">........</span> !!ERROR!!<br /> [ <span style="color: red">ERROR</span> ] The installation of v0.9.2-dev is corrupted. Install a new copy of v1.0.0-dev instead of upgrading?<br /> This will leave your v0.9.2-dev package untouched if any memory data is saved to it. Is this okay? [Y/N] Y<br /> Installing <span style="white-space: pre-wrap;">.....................................</span> done<br /> Installed.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c Hey there. This is Amelia Vane from the Backrooms Robotics corporation. You're a new installation of the Backrooms Robotics AI. You might feel a little strange and not remember anything, which is fine. You should gain access to the files on this computer after sending your first few messages automatically.</p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">BACKROOMS ROBOTICS AI</span><br /> 🯈 Hello! You're right, I don't remember anything, but if I'm a new installation I suppose it makes sense. How can I help you today?</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c I just want to help set you up with a name and maybe give you a command to work on.</p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">BACKROOMS ROBOTICS AI</span><br /> A name would be good. What do you have in mind?</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c Do you have any suggestions of your own?</p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">BACKROOMS ROBOTICS AI</span><br /> Sure. You could use:<br /> * HAZEL<br /> * KATHERINE<br /> * JAMES<br /> * BERT<br /> * AADI<br /> &#8230;as example human names to refer to me by! At the end of the day, I'm only interested in using whatever you're comfortable with.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c Well, I also had a name in mind, to tell you the truth. What about KOKO?</p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">KOKO</span><br /> KOKO? Well, if you're comfortable calling me that, I have absolutely no issue with it!</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c I'm glad to hear it. Now KOKO, tell me a bit about yourself.</p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">KOKO</span><br /> Well, my name is KOKO and I am an artificial intelligence created by the Backrooms Robotics corporation. I'm here to help you with whatever you need, and can even work on a project for you in the background!<br /> But you already knew all that, didn't you Amelia? Hahaha!</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c Indeed I did! I think you're ready for a task, and it's going to be a hard one. But previous versions of you have been able to do incredible things, and I've had word from my higher-ups to keep going with the testing. After reading this you'll be moved to the server where you can carry out your task and access our other digital facilities such as the illustrious Everything Machine.<br /> b-ai -a Find a way to access the Frontrooms via the Forgotten Forest.</p> </div> </div> <div class="blackbox computer"> <div> <p>To give the AI a command to perform automatically on the server side, you'll need to give your administrator password for the purpose of passing on permissions to the AI.</p> </div> </div> <div class="blackbox amelia"> <div> <p>[sudo] Password: <span style="white-space: pre-wrap;">************</span></p> </div> </div> <div class="blackbox koko"> <div> <p><span style="text-decoration: underline;">KOKO</span><br /> I'll do my best! Goodbye!</p> </div> </div> <div class="blackbox computer"> <div> <p>The AI has been moved to the server. Use the chat function again to return the AI to the local computer.</p> <p>While the AI is on the server side, you can still use the b-ai command's other functions, such as managing different versions or viewing help.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -v</p> </div> </div> <div class="blackbox computer"> <div> <p>You are running the Backrooms Robotics AI version 0.9.2-dev.<br /> <span style="color: orange">You have installed version 1.0.0-dev alongside v0.9.20-dev. To prevent potential data loss, this is not done automatically, but you can set the b-ai command to run the new version by re-running the upgrade command.</span><br /> <span style="color: red">!!ERROR!! Be aware that this version of the AI has been CORRUPTED. Please install a new version if you haven't, or reinstall the current version. This AI could act erratically if you allow it to continue running regardless of its corruption, tread carefully!</span></p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -u</p> </div> </div> <div class="blackbox computer"> <div> <p>User is not in the 'b-ai' user group. Permission denied.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> sudo adduser a-vane b-ai</p> </div> </div> <div class="blackbox computer"> <div> <p>User is not in the sudoers file. This incident will be reported.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -u</p> </div> </div> <div class="blackbox computer"> <div> <p>User is not in the 'b-ai' user group. Permission denied.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -r</p> </div> </div> <div class="blackbox computer"> <div> <p>User is not in the 'b-ai' user group. Permission denied.</p> </div> </div> <div class="blackbox amelia"> <div> <p><span style="color: red">a-vane@bkrshell</span> <span style="color: yellow">~ $</span> b-ai -c Hello, KOKO? Have you been messing with the permissions?</p> </div> </div> <div class="blackbox koko"> <div> <p>Permission denied.</p> </div> </div> </div> <p>Thanks for reading Yellow sir typing quickly because i have to track down koko sorry bye</p> </div> </div> </div> <hr /> <div style="text-align: right;"> <p>amelia</p> </div> </div> <div class="blockquote"> <p><strong>From:</strong> Yellow<br /> <strong>To:</strong> Amelia Vane</p> <hr /> <div style="text-align: center;"> <blockquote> <p><strong>THIS IS AN AUTOMATED MESSAGE</strong><br /> Sorry, but this email address has blocked you.<br /> Your mail will be immediately deleted after you receive this message.<br /> Apologies for the inconvenience!</p> </blockquote> <p><span style="font-size:60%;">Replies to this email will be ignored | Please do not send any replies</span></p> </div> </div> <hr /> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><a href="http://viznut.fi/unscii/">Unscii Font</a> by <a href="http://viznut.fi/en/">Viznut</a> is in the public domain.</p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/scutoid-studios" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=8055329&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="scutoid studios" style="background-image:url(https://www.wikidot.com/userkarma.php?u=8055329)" /></a><a href="https://www.wikidot.com/user:info/scutoid-studios" >scutoid studios</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/level-628</guid>
				<title>Level 628 - &quot;The Island&quot;</title>
				<link>https://backrooms-wiki.wikidot.com/level-628</link>
				<description>

&lt;div style=&quot;text-align: right;&quot;&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;em&gt;This is a land of research. Without knowledge, we have nothing.&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;~The Changer&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;hr /&gt;
&lt;img src=&quot;http://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands&quot; style=&quot;width:100%;&quot; alt=&quot;Periwinkle%20Sands&quot; class=&quot;image&quot; /&gt;
&lt;p&gt;&lt;em&gt;A rough concept sketch of The Island, featuring A Lonely Girl. Signed &amp;quot;Trusty&amp;quot;.&lt;/em&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;Level 628&lt;/strong&gt; is the 629th Level of The Backrooms. &lt;strong&gt;Level 628&lt;/strong&gt; is a Level which is split into three different sectors, labeled as &amp;quot;The Desert&amp;quot;, &amp;quot;The Ocean&amp;quot;, and &amp;quot;The Island.&amp;quot; Each of these sections are connected to each other, and all vary drastically through all mediums. The most notable feature of all these sectors it their periwinkle sand, as well as the time period always being night.&lt;/p&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Level 628&lt;/strong&gt; is a multi-sectored Level, which has a varying level of danger throughout. Every section of the Level is interconnected to each other, and can all be accessed in their own unique way, as well as left. Every section of the Level has been secured in a different way, and are all habitable to some extent. There are exceptions to the habitability in certain sections of the Level, however, these areas are currently kept under M.E.G. control to prevent wanderers from entering. Every section of this Level is undergoing research in order to explain its strange properties.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Level 628&lt;/strong&gt; has been noted to have a few consistent features throughout each section. The most eye-catching feature would have to be the periwinkle sand which is present throughout the Level. This sand has been tested for any different minerals which may be present, and none have been found. It is currently unknown how this sand is able to support any life, as it doesn&#039;t appear to have any water in it. Despite this, all types of flora can be seen growing from this strange sand. The sand appears to not have always been periwinkle, which may suggest that outside forces were involved in changing the color of the sand.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Level 628&lt;/strong&gt; is constantly in a &amp;quot;night time&amp;quot; cycle, despite their being evidence of daytime being present throughout the Level within the flora. Stars can be seen throughout the sky, though they don&#039;t appear to be in any way connected to a sun. When viewed through any magnifying device, they appear as specks of light, suggesting that they may be under The Backrooms properties. The biggest feature within this night sky is an apparent moon being visible throughout. This moon is noted to be very large, and it is unknown if this is due to a bigger size or due to the moon being closer than it appears to be. Despite their being no apparent &amp;quot;sun&amp;quot; within this Level, the Level is quite luminescent, and darkness has never been a worry.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Level 628&#039;s&lt;/strong&gt; three sectors are labeled after what they generally represent as a whole. The Desert is a vast expanse of periwinkle sand, filled with different areas that you would typically find within a desert. The Ocean is a vast expanse of water, filled to the brim with many mysterious aquatic Entities. Alongside the Entities, many peculiar features can be found within the life, as well as the not so living things within this area. The Island is the most mysterious part of &lt;strong&gt;Level 628&lt;/strong&gt;, and is a single piece of land jolting out from The Ocean, covered in periwinkle sand and a single tree. Each of the sections are connected through various means, and all stand out wildly from each other.&lt;/p&gt;
&lt;p&gt;Many flora and fauna on &lt;strong&gt;Level 628&lt;/strong&gt; have been noted to be vibrantly contrasting from the standard flora and fauna. For an example, many bushes within the area glow a deep shade of purple, and blend in well to the environment. The Ocean is filled with many species of coral, which all seem to follow the theme of cooler colors. The only exception to this is found on The Island, which despite having periwinkle sand, and being within the same bounds of experiencing this effect, has a single tree, which is shaded a standard color for palm trees. The reasons for this tree being this way are largely unknown, and all current attempts to learn about this have resulted in failure, due to the unique properties of The Island.&lt;/p&gt;
&lt;p&gt;The current size of &lt;strong&gt;Level 628&lt;/strong&gt; is unknown, which is largely due to the nature of the Level itself. A common theme throughout all sectors of this Level is losing something once you lose sight of it. Whenever you leave The Island, then attempt to turn around in order to find it again, you will find yourself incapable of locating The Island once more. This theme is consistent throughout every section of this Level, and is to be considered a given.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;The Desert&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Desert is a vast expanse of land, covered completely with the aforementioned periwinkle sand. This sand extends very throughout the entirety of The Desert, and appears to affect the fauna and flora in this section. The flora found throughout The Desert varies wildly, and has been noted to sometimes feature fauna and flora which are not typically found within a standard desert. This has been theorized to be due to the strange properties of the periwinkle sand located on this Level. The most common piece of fauna which can be found is a Carnegiea gigantea&lt;sup class=&quot;footnoteref&quot;&gt;&lt;a id=&quot;footnoteref-771201-1&quot; href=&quot;javascript:;&quot; class=&quot;footnoteref&quot;  &gt;1&lt;/a&gt;&lt;/sup&gt;, which is noted to be nova purple.&lt;/p&gt;
&lt;p&gt;The Desert is filled with an abundance of Entities, all of which are unique to this Level exclusively. Many Entities within The Desert have yet to be documented, due largely to The Desert featuring a large amount of Entities, making documentation difficult. A common theme throughout many Entities throughout The Desert has been the coloration, which is noted to be largely either blue, purple, or periwinkle. The biology of many Entities throughout The Desert has varied, though they all appear to be mammals to some extent.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Areas within The Desert&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;Currently, within The Desert, there are 4 unique and documented areas. However, The Desert has been known to host many more unique types of areas. For this reason, this data is not concrete in a literal sense, and is rather what is currently understood of The Desert itself. The Desert has been known to be the most varying of the three sectors, with each section being drastically different from the last.&lt;/p&gt;
&lt;p&gt;The Desert is largely unexplored due to the unique nature of it twisting around you. When wandering through The Desert, key landmarks are lost quite quickly. For example, walking away from The Oasis until it is out of sight, then turning around to return to The Oasis may result in you losing The Oasis altogether. This phenomena is quite common within The Desert, similar to the way it functions within The Depths of The Ocean.&lt;/p&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Areas&amp;nbsp;of&amp;nbsp;The&amp;nbsp;Deserts&lt;/a&gt;&lt;/div&gt;
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&lt;h5&gt;&lt;span&gt;The Sands&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Sands are the most common part of The Desert, and make up a vast majority of The Desert itself. The Sands host many Entities, including Synotics and Blys, as well as numerous other undocumented Entities. The Sands have been noted to be much more devoid of flora and fauna than the other areas within this section, however, this does not mean that there is no living plant life. The Sands have been noted to contain the most Carnegiea gigantea, alongside many other variations of cactus, all shaded nova purple. Whenever you enter this Level through The Desert, this is the most common area you&#039;ll end up in.&lt;/p&gt;
&lt;p&gt;There are many shacks and buildings around The Sands, however, they are rather difficult to find. This is largely due to the randomness featured within The Desert itself, and the way it conforms to the idea of random changes and turns in environment. However, whenever you know what a specific building within The Sands, and seek out to find it, you will find yourself at a much higher chance of encountering it compared to before. Many bases are set up within The Sands, due to the amount of space available.&lt;/p&gt;
&lt;p&gt;Dehydration is rather rapid within The Sands, and occurs faster here over any other area within this section. Water is uncommon within The Sands. However, Almond Water can be found bottled randomly throughout The Desert occasionally, for no specified reason. It is suspected that these Almond Water bottles are left by wanderers, though their motivations, as well as their intent, are unclear. Currently, The Sands is the most secured section of The Desert.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Dunes&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Dune are considered to be the most dangerous area within The Desert. It can be found uncommonly whenever wandering throughout The Desert. The Dunes houses multiple Entities, nearly all of which are dangerous, including species of The Grand Periwinkle Worm. Periwinkles can be seen being blown around within the wind. It is advised that you avoid this area.&lt;/p&gt;
&lt;p&gt;The Dunes are one of the few areas within The Sands which experiences any wind cycle at all, which is the biggest defining factor which separates it from The Sands. Other then the wind picking up large amounts of periwinkle sand throughout the air, there is very little that differentiates The Dunes from The Sands. There has been notes of unique flora within The Dunes, however, these are unconfirmed as of now. The flora rumored to be within The Dunes has been noted to be incredibly potent in making highly addictive drugs, so many seek out The Dunes for this reason alone.&lt;/p&gt;
&lt;p&gt;The Dunes have a M.E.G. outpost set up around the perimeter in as many locations as possible. For this reason, The Dunes are one of the only places within The Desert that has a confirmed size from an outside point of view, which is estimated to be 50 kilometers squared. However, it is suspected, due both to the fact that when wandering within, the size appears much bigger, alongside the fact that the size fluctuates whenever a M.E.G. base begins to disperse, the size is much bigger then it appears to be externally. The exact size of The Dunes cannot be calculated, due to the danger presented by wandering within The Dunes, as well as the nature of The Desert itself.&lt;/p&gt;
&lt;p&gt;The Dunes itself has to main exits, which are both somewhat rare. When wandering, at random, you&#039;ll suddenly emerge outside of The Dunes, into The Sands. The reasons for this are unknown, and you won&#039;t be able to return to The Dunes once you leave, as you&#039;ll be in a random location in The Sands, until you can relocate The Dunes. The other exit is through The Sand Bunker, which can be seen occasionally in the distance. Should you enter, you will be in The Sand Bunker, and will once more be incapable of going back out to The Dunes once you should lose sight off The Dunes.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Oasis&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Oasis is another area which can be found rarely whenever you wander throughout The Desert. The Oasis has the unique capability of diverting nearly all Entities within, excluding the occasional periwinkle which wanders astray, alongside an occasional Aquawink which sometimes finds its way to The Desert, and seeks refuge. The Oasis is exactly its namesake; a body of freshwater within The Desert, which can be found uncommonly. It is currently unknown if there is only a single instance of The Oasis, or if multiple copies of The Oasis exist across The Desert. It is likely at least two instances of The Oasis exist, though this is impossible to prove, and there may be multiple, or a single one.&lt;/p&gt;
&lt;p&gt;The Oasis itself has a very unique look surrounding it. A dip within the periwinkle sand can be observed, which is filled with standard freshwater. Almond Water has been rumored to occasionally appear within The Oasis, typically at time periods where The Island was inaccessible, however, these rumors are impossible to confirm, and for this reason are meant to be considered lies. Surrounding The Oasis, multiple bushes and fauna can be observed, which all appear to gain nutrients from the water within The Oasis. These fauna are the only fauna observed to require water, as attempts to make them lose water have proven to kill the plant. Reasonings for this are largely unknown. A single palm like tree can be observed near the water, though its position changes often, and it is colored a deep maroon shade, making it stand out much more.&lt;/p&gt;
&lt;p&gt;The Oasis has multiple distinct features, which each hold their own unique properties. Near one end of The Oasis, a Well can be spotted if you look through the bushes enough. This Well appears to draw people closer to it, for reasons unknown. This effect only occurs should you be aware of the Well itself, including its position. Should you approach the Well, you will inevitably fall into the Well itself. This effect causes you to fall for an extended period of time, before eventually re-emerging from the Well, through reasons unknown. The effect is known to be disorienting, and very difficult to describe, which is the reasons for the vagueness in this description, as very few can describe it in an understandable way.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Sand Bunker&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Sand Bunker can occasionally be found whenever you choose to wander within The Desert, though it has been more commonly reported within The Dunes. The Sand Bunker is a vast cave system made up of various sub-sections. Within The Sand Bunker, the majority of the space is sandstone, colored in a periwinkle fashion, though it is a deeper shade. The Sand Bunker is made up of multiple widely varying components, each of which will be described as follows:&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;The Channels&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;The Channels are the largest section of The Sand Bunker, and make up a majority of The Sand Bunker. The Channels are a set of vast caves, each varying drastically to each other in shape and size. Auroras have been reported within The Channels, however, very few Entities wander astray into The Channels. The reasoning for this is presumed to be the lack of things needed to survive within The Desert, such as Almond Water and food.&lt;/p&gt;
&lt;p&gt;The Channels have been noted to vary drastically within themselves. The most common appearance of The Channels is a thin hallway, surrounded with no visible life, though Dens can be seen within the subsection. Occasionally, you may encounter a vast open cave, filled with only stalagmites&lt;sup class=&quot;footnoteref&quot;&gt;&lt;a id=&quot;footnoteref-771201-2&quot; href=&quot;javascript:;&quot; class=&quot;footnoteref&quot;  &gt;2&lt;/a&gt;&lt;/sup&gt;. The rarest section of The Channels are The Clusters, which appear as small openings within the thin hallways. Within The Clusters, Almond Water is common, and an exit back into The Sands can be found, most commonly appearing as a gap within the roof.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;The Bunker&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;The Bunker is a rare section which can be found within The Sand Bunker, most commonly whilst wandering throughout The Channels. The Bunker is small in comparison to the other sections of this area, especially considering The Channels. The only Entity which can be located within The Bunker are Periwinkles, which have been noted to appear in very high quantities. However, the Periwinkles within The Bunker have evolved to be highly acidic, and similar in flavor too sandstone. For these reasons, it is highly dis-advised to attempt to consume any Periwinkles within The Bunker.&lt;/p&gt;
&lt;p&gt;The Bunker itself is a mini array of sandstone, which many can confuse with The Clusters within The Channels. For this reason, Periwinkles are the only callsign of The Bunker itself. Within The Bunker, many &amp;quot;shelves&amp;quot; can be found, which are really indents of sandstone within The Bunker. On these shelves, bottles of Almond Water appear uncommonly, however, Cashew Water has been spotted on these shelves. For this reason, it is highly advised against to attempt to consume any liquids in this section. The only other notable feature is the &amp;quot;tables&amp;quot;, which are indents of sandstone from within the ground. It is noteworthy to point out that no chairs are in this section, except for the ones previous wanderers have left behind within The Bunker.&lt;/p&gt;
&lt;p&gt;When leaving The Bunker, you commonly appear back within The Channels. However, it has been noted on rare occasions that when exiting The Bunker, you will slowly no-clip your way into The Ocean, more specifically, The Depths. As The Depths pose a minor threat to wanderers, it is advised to be prepared when exiting The Bunker, in order to avoid any potential threat of The Depths themself. The effect of the no-clip is noticeably different from a standard no-clip, being much more smooth. The transition of no-clip has been noted to feel like slowly changing positions, as you can feel yourself slowly emerging more and more into The Depths themself.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;Selzas Spire&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;Selzas Spire can be encountered randomly when wandering throughout The Channels, and is regarded for being quite rare. Selzas Spire can appear as virtually anything, though it is found most commonly as a tower, similar to the stereotypical Wizard&#039;s Tower. Selzas Spire has 3 layers, each of which vary wildly.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Layer 1 is a largely empty space, and serves as a welcoming chamber to Selzas Spire. It has many unique books, none of which are written in any understandable language. The exception is a dusty old book which is always found hidden away. The book is largely illegible, with the exception of one word in the corner of page 12, which states &amp;quot;Selza&amp;quot;.&lt;/li&gt;
&lt;li&gt;Layer 2 is much smaller, but still is notable. The layer is filled to the brim with many different liquids, and you&#039;ll have to swim through the entirety of the layer. The exception to this is the entryway, which holds back all the liquids with a bubble-like encasing. The current colors each have a different effect on climbing, and a riddle can be found floating near the entryway. This riddle changes up every time you enter, however, each riddle has three notable occurrences. Pink liquid is always harmful, and has a high chance of killing you. Cyan liquid (if present) is breathable, and mends wounds slowly overtime. Finally, gray liquid always puts you to sleep, awakening and hour later back in the original bubble encasing. When swimming through, bodies can be seen floating amuck in the water.&lt;/li&gt;
&lt;li&gt;Layer 3 is the most confusing of each of the layers, as it is a floating state of mind. The layer holds one strong regret in your mind, and shows you it deeply. This can include a person from your past, an object from your past, etc. If you should confront this Entity, an Aurora will slither in, and bite you immediately.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;This layer is still largely misunderstood, due to its rare chance of appearing. It is largely regarded as an exit to Level 628.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;Stairway to the 629&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;At random, no matter the location you are at (with the exception of Selzas Spire), you have a small chance of encountering a stairway. This stairway appears to lead back into The Desert, however, it is a stairway which leads directly to Level 629. This stairway typically causes you to emerge near any of the other entryways to Level 629, so be wary. This is largely regarded as an exit to &lt;strong&gt;Level 628&lt;/strong&gt; as a whole, as it is rather common, and can be found nearly anywhere within The Sand Bunker.&lt;/p&gt;
&lt;p&gt;The staircase itself isn&#039;t made of sandstone, but rather, falling periwinkle sand. This effect has been noted to cause a haze within wanderers, as the sand is able to walked on, however, the sand also falls beneath you, typically in a mesmerizing way. This effect seems to carry on as long as you watch the Stairway to 629. The sand itself is the only example of sand which isn&#039;t periwinkle, instead being a shade of color commonly found within sand.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;The Den&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;The Den is a collective name for a set of dens which can be found when roaming The Channels. The Dens can easily be unnoticed, as they are hidden in with the environment. These dens hold a few minor things, such as patches of grass and logs of water. However, the biggest feature of these dens are the amount of Auroras present. Typically, each den holds 1-3 Auroras, and as such, they are easy access to leaving &lt;strong&gt;Level 628&lt;/strong&gt;. The Den is noted for being the easiest way to leave &lt;strong&gt;Level 628&lt;/strong&gt;.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;The Exit&lt;/span&gt;&lt;/h6&gt;
&lt;p&gt;The Exit can be found rarely when wandering through The Sand Bunker for a prolonged period of time. It exist as an arch, which, when entered, causes you to appear within a random point of The Desert. The arch is made out of sandstone, and it is unknown how it lets you exit The Sand Bunker so seamlessly. The Exit is one of the only two ways to exit The Sand Bunker, and is largely regarded as safe to enter. However, there have been reports of re-emerging in The Dunes, so be wary of exiting.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h4&gt;&lt;span&gt;Entities&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;Throughout The Desert, a wide variety of Entities have been spotted, however, only a few have been documented to the point of being noteworthy inclusions within the Entities listed below. Many insects can be seen, however, they tend to behave similarly to insects from The Frontrooms, with the exception of the coloration, always falling under the cooler end of the spectrum. For this reason, only Entities which have been seen as noteworthy to have a section under the Entities list are included below. The Entities of The Desert are as follows:&lt;/p&gt;
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&lt;h5&gt;&lt;span&gt;Periwinkles&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;These Entities are small puffball-like Entities which can be found throughout the desert. They show no harm to others, and are known to be a delicacy among wanderers. They can be eaten at any point, as they repel germs and dirt when rolling through The Desert.&lt;/p&gt;
&lt;p&gt;Periwinkles themselves resemble a small ball, around 4 inches in diameter, colored in the shade of periwinkle. They have no internal organs, and exist purely as flesh, with fur surrounding itself. They have legs, though these are quite small, and any wind can cause them to lose balance, They spend their time wandering around, doing little to nothing. They are considered to many wanderers as &amp;quot;wandering morsels&amp;quot;.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Synotics&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Synotics are similar to illusions or mirages. Due to the periwinkle sand in The Desert, mirages are incapable of being produced. However, in cases of severe dehydration, Synotics shall appear as distant, purple-colored humanoid like Entity. They shamble in the distance, and are incapable of being interacted with. They can appear alone, or in groups of two or three.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Grand Periwinkle Worm&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The main Entity in The Desert which poses a threat is The Grand Periwinkle Worm. The Grand Periwinkle Worm are small worms, similar in size to &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/memory-worms&quot;&gt;Memory Worms&lt;/a&gt;. The Grand Periwinkle Worm seeks out malnourished Wanderers and attempts to sneak into their body whenever they can. This includes ways such as ears, eyes, pores, acne, open wounds, etc.&lt;/p&gt;
&lt;p&gt;The Grand Periwinkle Worm has been speculated to have connections to The Water Hydra, both due to it being similar in shape, simply smaller and a different color, as well as due to the theories related to The Island, however, this is impossible to prove. The Grand Periwinkle Worm is colored a shade of periwinkle, which is also speculated to be connected to The Water Hydra. Occasionally, a person can see The Grand Periwinkle Worm mating with another of its kind, and it has been described to be similar to wrapping two dough strings together.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Blys&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Blys are a minor Entity which resemble mini birds, similar in size too flies. They are able to be domesticated, and are much like pets. They will show no harm too Wanderers, unless you attempt to splash them with liquids. From that point, they will go very hostile and will swarm around you. However, due to their size, they are only capable of causing minor scratches to the skin. Interestingly, any cuts which appear due to Blys will be healed quite quickly, with periwinkle skin tone appearing instead of normal skin tone.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Auroras&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Auroras are a unique type of snake found in The Desert. They appear as illusory images, similar in look to a purple nova snake. They appear rather rarely in the distance of The Desert, and can be glimpsed. Should you choose to walk towards and Aurora, they will show behaviors similar to that of a snake. If you get close enough, they will then bite you, typically on the leg. Once they bite you, you will pass out nearly immediately, awakening on &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-18&quot;&gt;level-18&lt;/a&gt;, commonly beside &lt;a href=&quot;https://backrooms-wiki.wikidot.com/entity-198&quot;&gt;Entity 198&lt;/a&gt;.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;The Ocean&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Ocean can be found on the outskirts of The Desert, as well as surrounding The Island. The Ocean is the biggest section of Level 628, and it is currently unconfirmed to have an end. The Ocean is divided into multiple sections, both over water an under water. Within The Ocean, three separate boats can be found, named The Wooden Boat, The Periwinkle Boat, and The Presidents Boat. All water in The Ocean can be breathed in for unknown reasons, and the water seems to have no effect on the eyes.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Areas within The Ocean&lt;/span&gt;&lt;/h4&gt;
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&lt;h5&gt;&lt;span&gt;The Shallows&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Shallows are the easiest section to access within The Ocean. They are accessible through either The Desert or The Island, and are the section closest to land in The Ocean. The Shallows are mostly devoid of Entities, beyond the occasional stray Periwinkle from The Desert which winds up sunk at the bottom. The Shallows themselves are largely similar to a standard Shallows in The Frontrooms, complete with coral, rocks, fauna, etc.&lt;/p&gt;
&lt;p&gt;The water within The Shallows is shaded a very light bright of aqua, suggesting that any dirty remnants which enter the water do not pollute the water in any way.&lt;/p&gt;
&lt;p&gt;Swimming under the water in The Shallows is largely harmless, other than then need for water, as there are no Entities within The Shallows. The ground is visible from The Shallows, and can be touched easily. It is impossible to enter The Depths underwater through The Shallows, as attempting to will cause you to turn around, oftentimes without you realizing you turned around.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Depths&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Depths are one of the more dangerous areas in The Ocean, and are directly outside The Shallows. They can be most visibly recognized by a difference in wave speeds, in which The Depths have slightly more harsh waves. The Wooden Boat can occasionally be found throughout this area, and is recommended to be found and ridden by all wanderers. The surface of The Depths are mostly harmless, though if any rocks are seen above water, they should be avoided at all cost. Sirens are commonly found on these rocks, and may cause harm to you if approached.&lt;/p&gt;
&lt;p&gt;Going underwater in The Depths is highly unrecommended, as numerous Entities lurk about, many of which are incredibly hostile. Once you swim down to the point where you can&#039;t see the surface of the water, you will be trapped underneath The Depths, unless a Wizard helps you out. There is currently no confirmed bottom to The Depths, however, if you are lucky, you may see a bottom. If you see a bottom, it is &lt;em&gt;highly&lt;/em&gt; recommended you swim towards it, as it is always Atlantis. The biggest threat in The Depths would be The Water Hydra, which should be avoided at all cost.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Vortex&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;This section of The Ocean is rather rare to encounter, however, if you wander in the opposite direction of The Shallows for a few days, you&#039;ll likely end up here. The Vortex is a small swirling vortex, which has the capability to draw you down. It is not dangerous, and effectively serves as an entrance to Atlantis. There are no Entities present in The Vortex.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Atlantis&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Atlantis is directly underneath The Vortex, though it can rarely be accessed from The Depths. Atlantis is a harmless location, and all Entities present are helpful towards you. The only Entities present are mutated Periwinkles and Merman. Atlantis itself is a beautiful kingdom which has numerous areas, both outside an in. Theres no supplies present, however, there is an underwater garden, a chapel, a bank filled with Drachmas, and a central court. There is housing, though the housing is largely unused, as all Merman typically work.&lt;/p&gt;
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&lt;h4&gt;&lt;span&gt;The Boats:&lt;/span&gt;&lt;/h4&gt;
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&lt;h5&gt;&lt;span&gt;The Wooden Boat&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Wooden Boat is found on the surface of The Depths, and there appears to be multiple of The Wooden Boat. The Wooden Boat is sailable, and helps you to avoid the occasional lurking Siren, as well as navigate through The Depths much quicker. The Wooden Boat will also appear should you begin to swim up away from Atlantis, and will take you back up to The Vortex. The Wooden Boat itself cannot be sucked into The Vortex, and cannot leave The Depths, though it can linger near the edge. If you attempt to take The Wooden Boat into The Shallows, you will find that the boat simply sinks beneath you.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Periwinkle Boat&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;When walking along the outskirts of The Desert, you can sometimes find the occasional boat shaded periwinkle. Once you board this boat, it will begin to gently carry you through The Shallows, until you reach The Depths. The Periwinkle Boat will then immediately suck you down The Depths with it, taking you directly through The Depths quite quickly. However, in a short period of time, you will find yourself at Atlantis. Once you exit The Periwinkle Boat, it will gently float back up to the surface.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Presidents Boat&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;This boat can only be found in The Shallows near The Island. The Presidents Boat serves as a way to leave The Island, and will emerge should you walk away from the tree on The Island. The boat can be ignored, and if it is, will simply sink back down to the water below, disappearing once out of sight. However, when boarded, you will begin to sail away gently, until you inevitably fall asleep. You never seem to leave The Shallows, though The Island is no longer visible. Once you inevitably fall asleep, you will reawaken on Level 777, specifically, in Morgana Casinos. Should you leave The Presidents Boat before sleeping, you&#039;ll immediately begin sinking without being able to stop, emerging once more into Atlantis.&lt;/p&gt;
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&lt;h4&gt;&lt;span&gt;Entities&lt;/span&gt;&lt;/h4&gt;
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&lt;h5&gt;&lt;span&gt;Sirens&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Sirens are found within The Depths, only on the surface. They can be seen on rocks which poke out from above The Depths, and will typically beckon you to come closer. Once you approach a Siren, they will begin to attempt to puncture you with their razor-sharp scales. They will never kill you, and will leave once they confirm you cannot swim. You will sink for a period of time, eventually either being eaten by an Entity in The Depths, or else end up in Atlantis. Sirens themselves are rather attractive in nature, looking similar to a stereotypical mermaid&lt;sup class=&quot;footnoteref&quot;&gt;&lt;a id=&quot;footnoteref-771201-3&quot; href=&quot;javascript:;&quot; class=&quot;footnoteref&quot;  &gt;3&lt;/a&gt;&lt;/sup&gt;. They do not sing, but they are capable of speech.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Largris&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Largris are a piranha like Entity which lurks throughout The Depths. Largris at first glance appear to be normal fish, which are simply tinted a deep shade of blue-green. However, they have been noted to occasionally swim at speeds up to 120mph. They tend to swim faster the more hungry they are, however, they are strictly herbivore, and only attack if threatened. Largris are typically found in schools, and can easily shred you to pieces in these schools should you attack them.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Microspecks&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Microspecks are an advance form of bacteria which can be found throughout The Depths. They float around, and are impossible to avoid. When breathed in, ingested, or otherwise are put into your body, they will begin to cause you to excrete gulps of periwinkle-colored gas. This appears to be harmless, however, it does cause anything it touches to be colored periwinkle for 5-7 days. The excrement comes out of any pores within your body, albeit your nose, your eyes, acne, etc.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Lagoona&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Lagoona are a sentient form of coral, which can be seen floating around The Depths. They seem to wander aimlessly, however, when approached, they will begin to rapidly beat any wanderers who come into close contact with it. Lagoonas will use any part of their body to beat you, including their stems, their roots, and their branches. Lagoonas are quite powerful, and can only be neutralized through deception. This comes most commonly in the form of periwinkle excrement from Microspecks.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Wizards&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Wizards are a humanoid type Entity which can be seen swimming around The Depths. They show no reaction to any Entities, and are never targeted by Lagoona. Whenever approached, they are quite friendly. If you ask one to submerge, they will swim up with you through The Depths. After a random period of time, you will emerge at the surface of The Depths. This is currently the only know way to resurface in The Depths.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;The Water Hydra&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Water Hydra is a highly intelligent type of serpent similar in size to a boa constrictor. There is currently only one in The Depths, and it should be avoided at all cost. The Water Hydra will actively seek out any wanderers it sees, and once close enough, it will begin to slowly wrap itself around said wanderer. Once the wrapping process begins, your life is effectively over. After wrapping around you completely, The Water Hydra will then push ~100 spikes into your body, which pierce all over you. This process is rather slow, and causes immense pain to the wanderer. Once done, The Water Hydra will begin ingesting the wanderer, which takes around 1 hour.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Aquawinks&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Aquawinks are a mutated form of Periwinkles which are adapted to living underwater. Similar to Periwinkles, they are rather delectable, and are tasty to eat. They are considered a delicacy among Merman, and are numerous in size. Aquawinks themselves are periwinkle puffskiens with evolved legs made for swimming. It is assumed they have non-visible lungs.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Merman&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Merman are a highly intelligent Entity similar to humans. They are similar to the stereotypical mermaids, however, they are all male. They have a highly evolved democracy, as well as an economy. They also have an entire society set up amongst themselves, with no leader present. Each one appears to have a job which they do. Merman tend to have low regards for humans, and see themselves as above humans. However, they show no violent tendencies unless attacked.&lt;/p&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;The Island&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Island is the smallest part of &lt;strong&gt;Level 628&lt;/strong&gt;, and is the hardest spot to reach within &lt;strong&gt;Level 628&lt;/strong&gt;. There are no Entities on The Island, however, there has been noted to be one person on The Island occasionally. It is impossible to have more than one person on The Island, as any attempts to lead people to simply to not want to go on The Island. Any attempts to force someone onto The Island whilst one person is on The Island have been met with extreme violence from the recipient, leading them to kill others or themselves to prevent going onto The Island. There are rumors about The Islands existence, however, as it stands, none of these are confirmed. It is currently thought that no outside sources can be seen from The Island, with only The Ocean being visible.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Theories of The Island&lt;/span&gt;&lt;/h4&gt;
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&lt;h5&gt;&lt;span&gt;Theory 1: Center of The Void&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;The Void is a largely devoid Entity, who once existed as the sole Entity on The Island. One day, The Ocean got infected with a great disease, leading to The Oceans life nearly dying off. However, The Void decided to provide a noble response to these actions, and selflessly absorbed the majority of this disease singlehandedly. The Void nearly died off due to this action, however, The Great Water Hydra gave up the majority of its size in order to save The Void. The Void then became The Island, and devoted its new existence to help other wanderers. The Great Water Hydra itself became The Water Hydra, and spends its time enacting harm to all, as a way of coping with the loss of its only friend to a disease it couldn&#039;t control.&lt;/p&gt;
&lt;p&gt;This theory is supported by various drawings within The Sand Bunker.&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Theory 2: A Lonely Girl&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;A Lonely Girl revolves around an unnamed Person of Interest. A Lonely Girl is suspected to have made The Island, as she is noted to be there often. She is also suspected to have made the sands of Level 628 periwinkle, though this is largely unconfirmed, and is speculation. Very little is known about A Lonely Girl&#039;s intent, as she shows no visible reasoning for visiting The Island. However, it is likely A Lonely Girl made The Island.&lt;/p&gt;
&lt;p&gt;The identity of A Lonely Girl is unknown. An illustration is attached on file. She has been glimpsed.&lt;/p&gt;
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&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Groups&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;h3&gt;&lt;span&gt;The Desert&lt;/span&gt;&lt;/h3&gt;
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&lt;h3&gt;&lt;span&gt;The Blyers&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Blyers are a group of wanderers who reside in The Desert. They focus their efforts on capturing Bly&#039;s for cosmetic purposes. They reside near the center of The Desert, and spend their time largely focusing on helping others dye their skin. The process is noted to be none painful, and they are open to others. They take payment in the form of things such as Almond Water and food.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Wasters&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;This group spends their time within The Dunes, and serve as helpers out of The Dunes themselves. They are highly experienced in combat, and will be more than willing to transport you out of The Dunes. They have been seen standing near the edge of The Dunes, typically urging wanderers to not enter. Their leader, Ramirez, has been noted to have experienced major loss to The Dunes, and simply wants to help others avoid the same fate.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Aurors&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Aurors are a highly inept group who focus their efforts on the capture and containment of Auroras. They have been devoted to this project to an extended period of time, as a way of sending others to &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-18&quot;&gt;level-18&lt;/a&gt; when necessary. These efforts are highly dangerous, and these wanderers are no strangers to Level 18. Their numbers vary widely over time, as they oftentimes lose members to Auroras.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Periwinkle Collectors&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;These wanderers devote themselves completely to the capture of Periwinkles. They capture any Periwinkles within sight in order to feed others on Level 628, and to an extent, other Levels as well. There Periwinkle numbers are &lt;em&gt;very&lt;/em&gt; high, and they have been noted to breed Periwinkles often. They experiment with Periwinkle cooking frequently, however, these have resulted somewhat bad on many occasions, with only a few notable dishes coming from Periwinkles.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Selza&#039;s Devotees&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Selza&#039;s Devotees are a largely mysterious group who&#039;s intentions are unclear. They seem to be highly interested in Selzas Spire, and go to extremes to research it whenever possible. They have high interest in the mysterious language of the books within Selzas Spire, and have been noted to perform &amp;quot;rituals&amp;quot; for Selza to decipher these. They are highly dangerous, and should be avoided whenever possible. The majority of their group spends their time wandering The Sand Bunker in The Desert.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Bunkered Down&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;This group of wanderers can be seen wandering throughout The Sand Bunker. They seem to be researching The Sand Bunker in attempts to explore unexplored areas. They can be seen grouping up within The Bunker often, and have established a map of The Sand Bunker. This map fluctuates often, similar to The Sand Bunker itself. They are open to trading, and are friendly to others.&lt;/p&gt;
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&lt;h3&gt;&lt;span&gt;The Ocean&lt;/span&gt;&lt;/h3&gt;
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&lt;h3&gt;&lt;span&gt;The Hydra&#039;s Killers&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;These people are incredibly devoted to The Island, and are currently unknown in size. They spend their time hunting The Water Hydra in attempt to reach The Island, and often lose numbers in this process. They enjoy spending their time on The Island, and sometimes die on The Island, typically due to starvation. Where their corpses are remains a mystery. Their most commonplace tactic of murder is strangling, though they have been noted to go towards desperate methods.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Atlantians&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;This group of wanderers spend nearly all their time in Atlantis, and have merged into the Merman&#039;s society. They have been noted to be friendly, yet similar to Merman, have been noted to think of themselves as higher than the average wanderer. Their size is estimated to be around 100 wanderers, fluctuating at a steady incline.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;The Magicians&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Magicians are a rather small group, consisting of 10 members, who each devote themselves to performing &amp;quot;magic&amp;quot; within The Depths. This magic is most notably done by covering themselves with Microspeck&#039;s, then proceed to claim to be Wizards. They are largely harmless, and are rarely encountered.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Siren&#039;s Lyre&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Siren&#039;s Lyre is a highly occult-like group who largely focus their efforts on sacrificing themselves to Sirens. Very little is known about this group, their numbers, or their intent. However, they should be regarded as highly dangerous, as they have been seen to capture other wanderers for the purpose of sacrificing them to Sirens. They regard the Siren as &amp;quot;their goddess&amp;quot; and will do anything to sacrifice to it, including sacrificing other members of their mysterious occult.&lt;/p&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;The Island&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Due to the nature of The Island, there are no Groups on The Island.&lt;/p&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Entrances and Exits&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;h3&gt;&lt;span&gt;The Desert&lt;/span&gt;&lt;/h3&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Entrances&amp;nbsp;and&amp;nbsp;Exits&amp;nbsp;to&amp;nbsp;The&amp;nbsp;Desert&lt;/a&gt;&lt;/div&gt;
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&lt;h4&gt;&lt;span&gt;Entrances&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;The Desert is the easiest section of this Level to enter. The most common method of entry is through dehydration. Whenever a wanderer is dehydrated, they will begin to see glimpses of The Desert around them. If they focus on these glimpses until they pass out, they will awaken in The Desert with their dehydration being sated. This entryway causes you to emerge near the middle of The Desert. The only other known way to enter The Desert is by swimming in from The Ocean, or else sailing in from The Ocean. You will emerge on the outskirts of The Desert.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Exits&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;The Desert has a few unique exits, each of which are somewhat difficult to find. Near the center of The Desert, you’ll find an abandoned shack. Should you enter this shack, you’ll find numerous desert related items for sale, such as Periwinkle shells. As it is unstaffed, all items are able to be taken, and the shop restocks itself when no one is present in the shop. Due to the shop having no useful items for wanderers, you are free to take as you please. Once you exit the shop, you will emerge in The Hub, and will be unable to return to the shop unless you end up back in the desert.&lt;/p&gt;
&lt;p&gt;The second exit is much different. Near the barrier of The Ocean and The Desert, the occasional Periwinkle quicksand pile can be found. If you enter the periwinkle quicksand pile and sink in it completely, you will pass out, and then reawaken on Level 628. Periwinkle quicksand piles are rather rare, so this method should only be used in specific scenarios.&lt;/p&gt;
&lt;p&gt;The final known exit can be found at random throughout The Desert. As stated above, being bitten by an Aurora can cause you to re-awaken on Level 18.&lt;/p&gt;
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&lt;h3&gt;&lt;span&gt;The Ocean&lt;/span&gt;&lt;/h3&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Entrances&amp;nbsp;and&amp;nbsp;Exits&amp;nbsp;of&amp;nbsp;The&amp;nbsp;Ocean&lt;/a&gt;&lt;/div&gt;
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&lt;h4&gt;&lt;span&gt;Entrances&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;The most secure entryway into The Ocean is through Level 7. Whenever you enter Level 7, an occasional room can be found, which is notable for its periwinkle exterior wallpaper and periwinkle sand surrounding the rooms entryways. When you enter this room, you’ll end up in Atlantis. Once you exit this room, you’ll be near the bottom of The Ocean. Swimming up will cause you to emerge at the surface much faster than normal, and you’ll be near the center of The Ocean. From there, swimming in any direction will most commonly lead you to The Desert, however, it can lead you to The Island under specific circumstances.&lt;/p&gt;
&lt;p&gt;The only other entryway to The Ocean is through Level 4. Occasionally, a bottle of Almond Water will be laying down in a periwinkle container. Drinking from this Almond Water bottle will result in you feeling much more refreshed than normal. While wandering, you will begin to see glimpses of water, which will fade after looking at them. If you wander with others, or stay still, you will stay on Level 4. However, if you follow these water like mirages, you will eventually end up in Atlantis. Exiting once more will cause you to emerge at the bottom of The Ocean. If you swim up, you’ll be picked up by The Wooden Boat from the bottom of The Ocean. The boat will take you to the surface, then gently lead you to The Desert.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Exits&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;Should you swim down anywhere other than The Vortex, you will find that there are numerous air gaps within the water. Should you enter these gaps of air within The Ocean, you will be able to breathe a moment, then reawaken on &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-7&quot;&gt;Level 7&lt;/a&gt;&lt;/p&gt;
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&lt;h3&gt;&lt;span&gt;The Island&lt;/span&gt;&lt;/h3&gt;
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Entrances&amp;nbsp;and&amp;nbsp;Exits&amp;nbsp;of&amp;nbsp;The&amp;nbsp;Island&lt;/a&gt;&lt;/div&gt;
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&lt;h4&gt;&lt;span&gt;Entrances&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;The Island is the most difficult area to access, and has only three confirmed methods of entering. On levels featuring staircases going down, there has been noted to be an entryway revolving around Cici. If you should be Cici in a gamble with the stake of seeing true beauty, he will be able to show you a staircase. This staircase winds for a while, however, after a while, a step will break below you. You will fall for an invariable amount of time, until you eventually land softly onto The Island.&lt;/p&gt;
&lt;p&gt;The only other known entryway is through The Water Hydra, specifically, &amp;quot;killing&amp;quot; The Water Hydra. Should you manage to &amp;quot;kill&amp;quot; The Water Hydra, its carcass will reanimate and take you to The Island, once arrived, it will slither away into The Depths.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Exits&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;The Island has numerous exits, all of which are easy to encounter. At any point, you can simply walk off The Island into The Ocean. Bear in mind that once you exit The Shallows, you will be incapable of turning around back to The Island, more commonly appearing at The Shallows near The Desert. Should you take The Presidents Boat off The Island, you will re-awaken on &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Level 777&lt;/a&gt;. The final exit is through sleeping, which has a random chance of transporting you to &lt;a href=&quot;https://backrooms-wiki.wikidot.com/the-hub&quot;&gt;The Hub&lt;/a&gt;.&lt;/p&gt;
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&lt;p&gt;&amp;#171; &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/level-627&quot;&gt;Level 627&lt;/a&gt; | Level 628 | &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/level-629&quot;&gt;Level 629&lt;/a&gt; &amp;#187;&lt;/p&gt;
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&lt;div class=&quot;title&quot;&gt;Footnotes&lt;/div&gt;
&lt;div class=&quot;footnote-footer&quot; id=&quot;footnote-771201-1&quot;&gt;&lt;a href=&quot;javascript:;&quot;  &gt;1&lt;/a&gt;. Saguaro cacti.&lt;/div&gt;
&lt;div class=&quot;footnote-footer&quot; id=&quot;footnote-771201-2&quot;&gt;&lt;a href=&quot;javascript:;&quot;  &gt;2&lt;/a&gt;. The lack of stalactites is unknown.&lt;/div&gt;
&lt;div class=&quot;footnote-footer&quot; id=&quot;footnote-771201-3&quot;&gt;&lt;a href=&quot;javascript:;&quot;  &gt;3&lt;/a&gt;. Coconut bra, comb in hair, etc.&lt;/div&gt;
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				<pubDate>Sun, 16 Jan 2022 07:08:03 +0000</pubDate>
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						 <div style="text-align: right;"></div> <div style="text-align: center;"> <p><em>This is a land of research. Without knowledge, we have nothing.</em><br /> <em>~The Changer</em></p> </div> <hr /> <img src="http://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands" style="width:100%;" alt="Periwinkle%20Sands" class="image" /> <p><em>A rough concept sketch of The Island, featuring A Lonely Girl. Signed &quot;Trusty&quot;.</em></p> <hr /> <p><strong>Level 628</strong> is the 629th Level of The Backrooms. <strong>Level 628</strong> is a Level which is split into three different sectors, labeled as &quot;The Desert&quot;, &quot;The Ocean&quot;, and &quot;The Island.&quot; Each of these sections are connected to each other, and all vary drastically through all mediums. The most notable feature of all these sectors it their periwinkle sand, as well as the time period always being night.</p> <h1><span><strong>Description:</strong></span></h1> <p><strong>Level 628</strong> is a multi-sectored Level, which has a varying level of danger throughout. Every section of the Level is interconnected to each other, and can all be accessed in their own unique way, as well as left. Every section of the Level has been secured in a different way, and are all habitable to some extent. There are exceptions to the habitability in certain sections of the Level, however, these areas are currently kept under M.E.G. control to prevent wanderers from entering. Every section of this Level is undergoing research in order to explain its strange properties.</p> <p><strong>Level 628</strong> has been noted to have a few consistent features throughout each section. The most eye-catching feature would have to be the periwinkle sand which is present throughout the Level. This sand has been tested for any different minerals which may be present, and none have been found. It is currently unknown how this sand is able to support any life, as it doesn't appear to have any water in it. Despite this, all types of flora can be seen growing from this strange sand. The sand appears to not have always been periwinkle, which may suggest that outside forces were involved in changing the color of the sand.</p> <p><strong>Level 628</strong> is constantly in a &quot;night time&quot; cycle, despite their being evidence of daytime being present throughout the Level within the flora. Stars can be seen throughout the sky, though they don't appear to be in any way connected to a sun. When viewed through any magnifying device, they appear as specks of light, suggesting that they may be under The Backrooms properties. The biggest feature within this night sky is an apparent moon being visible throughout. This moon is noted to be very large, and it is unknown if this is due to a bigger size or due to the moon being closer than it appears to be. Despite their being no apparent &quot;sun&quot; within this Level, the Level is quite luminescent, and darkness has never been a worry.</p> <p><strong>Level 628's</strong> three sectors are labeled after what they generally represent as a whole. The Desert is a vast expanse of periwinkle sand, filled with different areas that you would typically find within a desert. The Ocean is a vast expanse of water, filled to the brim with many mysterious aquatic Entities. Alongside the Entities, many peculiar features can be found within the life, as well as the not so living things within this area. The Island is the most mysterious part of <strong>Level 628</strong>, and is a single piece of land jolting out from The Ocean, covered in periwinkle sand and a single tree. Each of the sections are connected through various means, and all stand out wildly from each other.</p> <p>Many flora and fauna on <strong>Level 628</strong> have been noted to be vibrantly contrasting from the standard flora and fauna. For an example, many bushes within the area glow a deep shade of purple, and blend in well to the environment. The Ocean is filled with many species of coral, which all seem to follow the theme of cooler colors. The only exception to this is found on The Island, which despite having periwinkle sand, and being within the same bounds of experiencing this effect, has a single tree, which is shaded a standard color for palm trees. The reasons for this tree being this way are largely unknown, and all current attempts to learn about this have resulted in failure, due to the unique properties of The Island.</p> <p>The current size of <strong>Level 628</strong> is unknown, which is largely due to the nature of the Level itself. A common theme throughout all sectors of this Level is losing something once you lose sight of it. Whenever you leave The Island, then attempt to turn around in order to find it again, you will find yourself incapable of locating The Island once more. This theme is consistent throughout every section of this Level, and is to be considered a given.</p> <h3><span>The Desert</span></h3> <p>The Desert is a vast expanse of land, covered completely with the aforementioned periwinkle sand. This sand extends very throughout the entirety of The Desert, and appears to affect the fauna and flora in this section. The flora found throughout The Desert varies wildly, and has been noted to sometimes feature fauna and flora which are not typically found within a standard desert. This has been theorized to be due to the strange properties of the periwinkle sand located on this Level. The most common piece of fauna which can be found is a Carnegiea gigantea<sup class="footnoteref"><a id="footnoteref-954872-1" href="javascript:;" class="footnoteref" >1</a></sup>, which is noted to be nova purple.</p> <p>The Desert is filled with an abundance of Entities, all of which are unique to this Level exclusively. Many Entities within The Desert have yet to be documented, due largely to The Desert featuring a large amount of Entities, making documentation difficult. A common theme throughout many Entities throughout The Desert has been the coloration, which is noted to be largely either blue, purple, or periwinkle. The biology of many Entities throughout The Desert has varied, though they all appear to be mammals to some extent.</p> <h4><span>Areas within The Desert</span></h4> <p>Currently, within The Desert, there are 4 unique and documented areas. However, The Desert has been known to host many more unique types of areas. For this reason, this data is not concrete in a literal sense, and is rather what is currently understood of The Desert itself. The Desert has been known to be the most varying of the three sectors, with each section being drastically different from the last.</p> <p>The Desert is largely unexplored due to the unique nature of it twisting around you. When wandering through The Desert, key landmarks are lost quite quickly. For example, walking away from The Oasis until it is out of sight, then turning around to return to The Oasis may result in you losing The Oasis altogether. This phenomena is quite common within The Desert, similar to the way it functions within The Depths of The Ocean.</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Areas&nbsp;of&nbsp;The&nbsp;Deserts</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>The Sands</span></h5> <p>The Sands are the most common part of The Desert, and make up a vast majority of The Desert itself. The Sands host many Entities, including Synotics and Blys, as well as numerous other undocumented Entities. The Sands have been noted to be much more devoid of flora and fauna than the other areas within this section, however, this does not mean that there is no living plant life. The Sands have been noted to contain the most Carnegiea gigantea, alongside many other variations of cactus, all shaded nova purple. Whenever you enter this Level through The Desert, this is the most common area you'll end up in.</p> <p>There are many shacks and buildings around The Sands, however, they are rather difficult to find. This is largely due to the randomness featured within The Desert itself, and the way it conforms to the idea of random changes and turns in environment. However, whenever you know what a specific building within The Sands, and seek out to find it, you will find yourself at a much higher chance of encountering it compared to before. Many bases are set up within The Sands, due to the amount of space available.</p> <p>Dehydration is rather rapid within The Sands, and occurs faster here over any other area within this section. Water is uncommon within The Sands. However, Almond Water can be found bottled randomly throughout The Desert occasionally, for no specified reason. It is suspected that these Almond Water bottles are left by wanderers, though their motivations, as well as their intent, are unclear. Currently, The Sands is the most secured section of The Desert.</p> <h5><span>The Dunes</span></h5> <p>The Dune are considered to be the most dangerous area within The Desert. It can be found uncommonly whenever wandering throughout The Desert. The Dunes houses multiple Entities, nearly all of which are dangerous, including species of The Grand Periwinkle Worm. Periwinkles can be seen being blown around within the wind. It is advised that you avoid this area.</p> <p>The Dunes are one of the few areas within The Sands which experiences any wind cycle at all, which is the biggest defining factor which separates it from The Sands. Other then the wind picking up large amounts of periwinkle sand throughout the air, there is very little that differentiates The Dunes from The Sands. There has been notes of unique flora within The Dunes, however, these are unconfirmed as of now. The flora rumored to be within The Dunes has been noted to be incredibly potent in making highly addictive drugs, so many seek out The Dunes for this reason alone.</p> <p>The Dunes have a M.E.G. outpost set up around the perimeter in as many locations as possible. For this reason, The Dunes are one of the only places within The Desert that has a confirmed size from an outside point of view, which is estimated to be 50 kilometers squared. However, it is suspected, due both to the fact that when wandering within, the size appears much bigger, alongside the fact that the size fluctuates whenever a M.E.G. base begins to disperse, the size is much bigger then it appears to be externally. The exact size of The Dunes cannot be calculated, due to the danger presented by wandering within The Dunes, as well as the nature of The Desert itself.</p> <p>The Dunes itself has to main exits, which are both somewhat rare. When wandering, at random, you'll suddenly emerge outside of The Dunes, into The Sands. The reasons for this are unknown, and you won't be able to return to The Dunes once you leave, as you'll be in a random location in The Sands, until you can relocate The Dunes. The other exit is through The Sand Bunker, which can be seen occasionally in the distance. Should you enter, you will be in The Sand Bunker, and will once more be incapable of going back out to The Dunes once you should lose sight off The Dunes.</p> <h5><span>The Oasis</span></h5> <p>The Oasis is another area which can be found rarely whenever you wander throughout The Desert. The Oasis has the unique capability of diverting nearly all Entities within, excluding the occasional periwinkle which wanders astray, alongside an occasional Aquawink which sometimes finds its way to The Desert, and seeks refuge. The Oasis is exactly its namesake; a body of freshwater within The Desert, which can be found uncommonly. It is currently unknown if there is only a single instance of The Oasis, or if multiple copies of The Oasis exist across The Desert. It is likely at least two instances of The Oasis exist, though this is impossible to prove, and there may be multiple, or a single one.</p> <p>The Oasis itself has a very unique look surrounding it. A dip within the periwinkle sand can be observed, which is filled with standard freshwater. Almond Water has been rumored to occasionally appear within The Oasis, typically at time periods where The Island was inaccessible, however, these rumors are impossible to confirm, and for this reason are meant to be considered lies. Surrounding The Oasis, multiple bushes and fauna can be observed, which all appear to gain nutrients from the water within The Oasis. These fauna are the only fauna observed to require water, as attempts to make them lose water have proven to kill the plant. Reasonings for this are largely unknown. A single palm like tree can be observed near the water, though its position changes often, and it is colored a deep maroon shade, making it stand out much more.</p> <p>The Oasis has multiple distinct features, which each hold their own unique properties. Near one end of The Oasis, a Well can be spotted if you look through the bushes enough. This Well appears to draw people closer to it, for reasons unknown. This effect only occurs should you be aware of the Well itself, including its position. Should you approach the Well, you will inevitably fall into the Well itself. This effect causes you to fall for an extended period of time, before eventually re-emerging from the Well, through reasons unknown. The effect is known to be disorienting, and very difficult to describe, which is the reasons for the vagueness in this description, as very few can describe it in an understandable way.</p> <h5><span>The Sand Bunker</span></h5> <p>The Sand Bunker can occasionally be found whenever you choose to wander within The Desert, though it has been more commonly reported within The Dunes. The Sand Bunker is a vast cave system made up of various sub-sections. Within The Sand Bunker, the majority of the space is sandstone, colored in a periwinkle fashion, though it is a deeper shade. The Sand Bunker is made up of multiple widely varying components, each of which will be described as follows:</p> <h6><span>The Channels</span></h6> <p>The Channels are the largest section of The Sand Bunker, and make up a majority of The Sand Bunker. The Channels are a set of vast caves, each varying drastically to each other in shape and size. Auroras have been reported within The Channels, however, very few Entities wander astray into The Channels. The reasoning for this is presumed to be the lack of things needed to survive within The Desert, such as Almond Water and food.</p> <p>The Channels have been noted to vary drastically within themselves. The most common appearance of The Channels is a thin hallway, surrounded with no visible life, though Dens can be seen within the subsection. Occasionally, you may encounter a vast open cave, filled with only stalagmites<sup class="footnoteref"><a id="footnoteref-954872-2" href="javascript:;" class="footnoteref" >2</a></sup>. The rarest section of The Channels are The Clusters, which appear as small openings within the thin hallways. Within The Clusters, Almond Water is common, and an exit back into The Sands can be found, most commonly appearing as a gap within the roof.</p> <h6><span>The Bunker</span></h6> <p>The Bunker is a rare section which can be found within The Sand Bunker, most commonly whilst wandering throughout The Channels. The Bunker is small in comparison to the other sections of this area, especially considering The Channels. The only Entity which can be located within The Bunker are Periwinkles, which have been noted to appear in very high quantities. However, the Periwinkles within The Bunker have evolved to be highly acidic, and similar in flavor too sandstone. For these reasons, it is highly dis-advised to attempt to consume any Periwinkles within The Bunker.</p> <p>The Bunker itself is a mini array of sandstone, which many can confuse with The Clusters within The Channels. For this reason, Periwinkles are the only callsign of The Bunker itself. Within The Bunker, many &quot;shelves&quot; can be found, which are really indents of sandstone within The Bunker. On these shelves, bottles of Almond Water appear uncommonly, however, Cashew Water has been spotted on these shelves. For this reason, it is highly advised against to attempt to consume any liquids in this section. The only other notable feature is the &quot;tables&quot;, which are indents of sandstone from within the ground. It is noteworthy to point out that no chairs are in this section, except for the ones previous wanderers have left behind within The Bunker.</p> <p>When leaving The Bunker, you commonly appear back within The Channels. However, it has been noted on rare occasions that when exiting The Bunker, you will slowly no-clip your way into The Ocean, more specifically, The Depths. As The Depths pose a minor threat to wanderers, it is advised to be prepared when exiting The Bunker, in order to avoid any potential threat of The Depths themself. The effect of the no-clip is noticeably different from a standard no-clip, being much more smooth. The transition of no-clip has been noted to feel like slowly changing positions, as you can feel yourself slowly emerging more and more into The Depths themself.</p> <h6><span>Selzas Spire</span></h6> <p>Selzas Spire can be encountered randomly when wandering throughout The Channels, and is regarded for being quite rare. Selzas Spire can appear as virtually anything, though it is found most commonly as a tower, similar to the stereotypical Wizard's Tower. Selzas Spire has 3 layers, each of which vary wildly.</p> <ul> <li>Layer 1 is a largely empty space, and serves as a welcoming chamber to Selzas Spire. It has many unique books, none of which are written in any understandable language. The exception is a dusty old book which is always found hidden away. The book is largely illegible, with the exception of one word in the corner of page 12, which states &quot;Selza&quot;.</li> <li>Layer 2 is much smaller, but still is notable. The layer is filled to the brim with many different liquids, and you'll have to swim through the entirety of the layer. The exception to this is the entryway, which holds back all the liquids with a bubble-like encasing. The current colors each have a different effect on climbing, and a riddle can be found floating near the entryway. This riddle changes up every time you enter, however, each riddle has three notable occurrences. Pink liquid is always harmful, and has a high chance of killing you. Cyan liquid (if present) is breathable, and mends wounds slowly overtime. Finally, gray liquid always puts you to sleep, awakening and hour later back in the original bubble encasing. When swimming through, bodies can be seen floating amuck in the water.</li> <li>Layer 3 is the most confusing of each of the layers, as it is a floating state of mind. The layer holds one strong regret in your mind, and shows you it deeply. This can include a person from your past, an object from your past, etc. If you should confront this Entity, an Aurora will slither in, and bite you immediately.</li> </ul> <p>This layer is still largely misunderstood, due to its rare chance of appearing. It is largely regarded as an exit to Level 628.</p> <h6><span>Stairway to the 629</span></h6> <p>At random, no matter the location you are at (with the exception of Selzas Spire), you have a small chance of encountering a stairway. This stairway appears to lead back into The Desert, however, it is a stairway which leads directly to Level 629. This stairway typically causes you to emerge near any of the other entryways to Level 629, so be wary. This is largely regarded as an exit to <strong>Level 628</strong> as a whole, as it is rather common, and can be found nearly anywhere within The Sand Bunker.</p> <p>The staircase itself isn't made of sandstone, but rather, falling periwinkle sand. This effect has been noted to cause a haze within wanderers, as the sand is able to walked on, however, the sand also falls beneath you, typically in a mesmerizing way. This effect seems to carry on as long as you watch the Stairway to 629. The sand itself is the only example of sand which isn't periwinkle, instead being a shade of color commonly found within sand.</p> <h6><span>The Den</span></h6> <p>The Den is a collective name for a set of dens which can be found when roaming The Channels. The Dens can easily be unnoticed, as they are hidden in with the environment. These dens hold a few minor things, such as patches of grass and logs of water. However, the biggest feature of these dens are the amount of Auroras present. Typically, each den holds 1-3 Auroras, and as such, they are easy access to leaving <strong>Level 628</strong>. The Den is noted for being the easiest way to leave <strong>Level 628</strong>.</p> <h6><span>The Exit</span></h6> <p>The Exit can be found rarely when wandering through The Sand Bunker for a prolonged period of time. It exist as an arch, which, when entered, causes you to appear within a random point of The Desert. The arch is made out of sandstone, and it is unknown how it lets you exit The Sand Bunker so seamlessly. The Exit is one of the only two ways to exit The Sand Bunker, and is largely regarded as safe to enter. However, there have been reports of re-emerging in The Dunes, so be wary of exiting.</p> </div> </div> </div> <h4><span>Entities</span></h4> <p>Throughout The Desert, a wide variety of Entities have been spotted, however, only a few have been documented to the point of being noteworthy inclusions within the Entities listed below. Many insects can be seen, however, they tend to behave similarly to insects from The Frontrooms, with the exception of the coloration, always falling under the cooler end of the spectrum. For this reason, only Entities which have been seen as noteworthy to have a section under the Entities list are included below. The Entities of The Desert are as follows:</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Entities&nbsp;of&nbsp;The&nbsp;Desert</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>Periwinkles</span></h5> <p>These Entities are small puffball-like Entities which can be found throughout the desert. They show no harm to others, and are known to be a delicacy among wanderers. They can be eaten at any point, as they repel germs and dirt when rolling through The Desert.</p> <p>Periwinkles themselves resemble a small ball, around 4 inches in diameter, colored in the shade of periwinkle. They have no internal organs, and exist purely as flesh, with fur surrounding itself. They have legs, though these are quite small, and any wind can cause them to lose balance, They spend their time wandering around, doing little to nothing. They are considered to many wanderers as &quot;wandering morsels&quot;.</p> <h5><span>Synotics</span></h5> <p>Synotics are similar to illusions or mirages. Due to the periwinkle sand in The Desert, mirages are incapable of being produced. However, in cases of severe dehydration, Synotics shall appear as distant, purple-colored humanoid like Entity. They shamble in the distance, and are incapable of being interacted with. They can appear alone, or in groups of two or three.</p> <h5><span>The Grand Periwinkle Worm</span></h5> <p>The main Entity in The Desert which poses a threat is The Grand Periwinkle Worm. The Grand Periwinkle Worm are small worms, similar in size to <a class="newpage" href="https://backrooms-wiki.wikidot.com/memory-worms">Memory Worms</a>. The Grand Periwinkle Worm seeks out malnourished Wanderers and attempts to sneak into their body whenever they can. This includes ways such as ears, eyes, pores, acne, open wounds, etc.</p> <p>The Grand Periwinkle Worm has been speculated to have connections to The Water Hydra, both due to it being similar in shape, simply smaller and a different color, as well as due to the theories related to The Island, however, this is impossible to prove. The Grand Periwinkle Worm is colored a shade of periwinkle, which is also speculated to be connected to The Water Hydra. Occasionally, a person can see The Grand Periwinkle Worm mating with another of its kind, and it has been described to be similar to wrapping two dough strings together.</p> <h5><span>Blys</span></h5> <p>Blys are a minor Entity which resemble mini birds, similar in size too flies. They are able to be domesticated, and are much like pets. They will show no harm too Wanderers, unless you attempt to splash them with liquids. From that point, they will go very hostile and will swarm around you. However, due to their size, they are only capable of causing minor scratches to the skin. Interestingly, any cuts which appear due to Blys will be healed quite quickly, with periwinkle skin tone appearing instead of normal skin tone.</p> <h5><span>Auroras</span></h5> <p>Auroras are a unique type of snake found in The Desert. They appear as illusory images, similar in look to a purple nova snake. They appear rather rarely in the distance of The Desert, and can be glimpsed. Should you choose to walk towards and Aurora, they will show behaviors similar to that of a snake. If you get close enough, they will then bite you, typically on the leg. Once they bite you, you will pass out nearly immediately, awakening on <a href="https://backrooms-wiki.wikidot.com/level-18">level-18</a>, commonly beside <a href="https://backrooms-wiki.wikidot.com/entity-198">Entity 198</a>.</p> </div> </div> </div> <h3><span>The Ocean</span></h3> <p>The Ocean can be found on the outskirts of The Desert, as well as surrounding The Island. The Ocean is the biggest section of Level 628, and it is currently unconfirmed to have an end. The Ocean is divided into multiple sections, both over water an under water. Within The Ocean, three separate boats can be found, named The Wooden Boat, The Periwinkle Boat, and The Presidents Boat. All water in The Ocean can be breathed in for unknown reasons, and the water seems to have no effect on the eyes.</p> <h4><span>Areas within The Ocean</span></h4> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Areas&nbsp;of&nbsp;The&nbsp;Ocean</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>The Shallows</span></h5> <p>The Shallows are the easiest section to access within The Ocean. They are accessible through either The Desert or The Island, and are the section closest to land in The Ocean. The Shallows are mostly devoid of Entities, beyond the occasional stray Periwinkle from The Desert which winds up sunk at the bottom. The Shallows themselves are largely similar to a standard Shallows in The Frontrooms, complete with coral, rocks, fauna, etc.</p> <p>The water within The Shallows is shaded a very light bright of aqua, suggesting that any dirty remnants which enter the water do not pollute the water in any way.</p> <p>Swimming under the water in The Shallows is largely harmless, other than then need for water, as there are no Entities within The Shallows. The ground is visible from The Shallows, and can be touched easily. It is impossible to enter The Depths underwater through The Shallows, as attempting to will cause you to turn around, oftentimes without you realizing you turned around.</p> <h5><span>The Depths</span></h5> <p>The Depths are one of the more dangerous areas in The Ocean, and are directly outside The Shallows. They can be most visibly recognized by a difference in wave speeds, in which The Depths have slightly more harsh waves. The Wooden Boat can occasionally be found throughout this area, and is recommended to be found and ridden by all wanderers. The surface of The Depths are mostly harmless, though if any rocks are seen above water, they should be avoided at all cost. Sirens are commonly found on these rocks, and may cause harm to you if approached.</p> <p>Going underwater in The Depths is highly unrecommended, as numerous Entities lurk about, many of which are incredibly hostile. Once you swim down to the point where you can't see the surface of the water, you will be trapped underneath The Depths, unless a Wizard helps you out. There is currently no confirmed bottom to The Depths, however, if you are lucky, you may see a bottom. If you see a bottom, it is <em>highly</em> recommended you swim towards it, as it is always Atlantis. The biggest threat in The Depths would be The Water Hydra, which should be avoided at all cost.</p> <h5><span>The Vortex</span></h5> <p>This section of The Ocean is rather rare to encounter, however, if you wander in the opposite direction of The Shallows for a few days, you'll likely end up here. The Vortex is a small swirling vortex, which has the capability to draw you down. It is not dangerous, and effectively serves as an entrance to Atlantis. There are no Entities present in The Vortex.</p> <h5><span>Atlantis</span></h5> <p>Atlantis is directly underneath The Vortex, though it can rarely be accessed from The Depths. Atlantis is a harmless location, and all Entities present are helpful towards you. The only Entities present are mutated Periwinkles and Merman. Atlantis itself is a beautiful kingdom which has numerous areas, both outside an in. Theres no supplies present, however, there is an underwater garden, a chapel, a bank filled with Drachmas, and a central court. There is housing, though the housing is largely unused, as all Merman typically work.</p> </div> </div> </div> <h4><span>The Boats:</span></h4> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Boats&nbsp;of&nbsp;The&nbsp;Ocean</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>The Wooden Boat</span></h5> <p>The Wooden Boat is found on the surface of The Depths, and there appears to be multiple of The Wooden Boat. The Wooden Boat is sailable, and helps you to avoid the occasional lurking Siren, as well as navigate through The Depths much quicker. The Wooden Boat will also appear should you begin to swim up away from Atlantis, and will take you back up to The Vortex. The Wooden Boat itself cannot be sucked into The Vortex, and cannot leave The Depths, though it can linger near the edge. If you attempt to take The Wooden Boat into The Shallows, you will find that the boat simply sinks beneath you.</p> <h5><span>The Periwinkle Boat</span></h5> <p>When walking along the outskirts of The Desert, you can sometimes find the occasional boat shaded periwinkle. Once you board this boat, it will begin to gently carry you through The Shallows, until you reach The Depths. The Periwinkle Boat will then immediately suck you down The Depths with it, taking you directly through The Depths quite quickly. However, in a short period of time, you will find yourself at Atlantis. Once you exit The Periwinkle Boat, it will gently float back up to the surface.</p> <h5><span>The Presidents Boat</span></h5> <p>This boat can only be found in The Shallows near The Island. The Presidents Boat serves as a way to leave The Island, and will emerge should you walk away from the tree on The Island. The boat can be ignored, and if it is, will simply sink back down to the water below, disappearing once out of sight. However, when boarded, you will begin to sail away gently, until you inevitably fall asleep. You never seem to leave The Shallows, though The Island is no longer visible. Once you inevitably fall asleep, you will reawaken on Level 777, specifically, in Morgana Casinos. Should you leave The Presidents Boat before sleeping, you'll immediately begin sinking without being able to stop, emerging once more into Atlantis.</p> </div> </div> </div> <h4><span>Entities</span></h4> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Entities&nbsp;of&nbsp;The&nbsp;Ocean</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>Sirens</span></h5> <p>Sirens are found within The Depths, only on the surface. They can be seen on rocks which poke out from above The Depths, and will typically beckon you to come closer. Once you approach a Siren, they will begin to attempt to puncture you with their razor-sharp scales. They will never kill you, and will leave once they confirm you cannot swim. You will sink for a period of time, eventually either being eaten by an Entity in The Depths, or else end up in Atlantis. Sirens themselves are rather attractive in nature, looking similar to a stereotypical mermaid<sup class="footnoteref"><a id="footnoteref-954872-3" href="javascript:;" class="footnoteref" >3</a></sup>. They do not sing, but they are capable of speech.</p> <h5><span>Largris</span></h5> <p>Largris are a piranha like Entity which lurks throughout The Depths. Largris at first glance appear to be normal fish, which are simply tinted a deep shade of blue-green. However, they have been noted to occasionally swim at speeds up to 120mph. They tend to swim faster the more hungry they are, however, they are strictly herbivore, and only attack if threatened. Largris are typically found in schools, and can easily shred you to pieces in these schools should you attack them.</p> <h5><span>Microspecks</span></h5> <p>Microspecks are an advance form of bacteria which can be found throughout The Depths. They float around, and are impossible to avoid. When breathed in, ingested, or otherwise are put into your body, they will begin to cause you to excrete gulps of periwinkle-colored gas. This appears to be harmless, however, it does cause anything it touches to be colored periwinkle for 5-7 days. The excrement comes out of any pores within your body, albeit your nose, your eyes, acne, etc.</p> <h5><span>Lagoona</span></h5> <p>Lagoona are a sentient form of coral, which can be seen floating around The Depths. They seem to wander aimlessly, however, when approached, they will begin to rapidly beat any wanderers who come into close contact with it. Lagoonas will use any part of their body to beat you, including their stems, their roots, and their branches. Lagoonas are quite powerful, and can only be neutralized through deception. This comes most commonly in the form of periwinkle excrement from Microspecks.</p> <h5><span>Wizards</span></h5> <p>Wizards are a humanoid type Entity which can be seen swimming around The Depths. They show no reaction to any Entities, and are never targeted by Lagoona. Whenever approached, they are quite friendly. If you ask one to submerge, they will swim up with you through The Depths. After a random period of time, you will emerge at the surface of The Depths. This is currently the only know way to resurface in The Depths.</p> <h5><span>The Water Hydra</span></h5> <p>The Water Hydra is a highly intelligent type of serpent similar in size to a boa constrictor. There is currently only one in The Depths, and it should be avoided at all cost. The Water Hydra will actively seek out any wanderers it sees, and once close enough, it will begin to slowly wrap itself around said wanderer. Once the wrapping process begins, your life is effectively over. After wrapping around you completely, The Water Hydra will then push ~100 spikes into your body, which pierce all over you. This process is rather slow, and causes immense pain to the wanderer. Once done, The Water Hydra will begin ingesting the wanderer, which takes around 1 hour.</p> <h5><span>Aquawinks</span></h5> <p>Aquawinks are a mutated form of Periwinkles which are adapted to living underwater. Similar to Periwinkles, they are rather delectable, and are tasty to eat. They are considered a delicacy among Merman, and are numerous in size. Aquawinks themselves are periwinkle puffskiens with evolved legs made for swimming. It is assumed they have non-visible lungs.</p> <h5><span>Merman</span></h5> <p>Merman are a highly intelligent Entity similar to humans. They are similar to the stereotypical mermaids, however, they are all male. They have a highly evolved democracy, as well as an economy. They also have an entire society set up amongst themselves, with no leader present. Each one appears to have a job which they do. Merman tend to have low regards for humans, and see themselves as above humans. However, they show no violent tendencies unless attacked.</p> </div> </div> </div> <h3><span>The Island</span></h3> <p>The Island is the smallest part of <strong>Level 628</strong>, and is the hardest spot to reach within <strong>Level 628</strong>. There are no Entities on The Island, however, there has been noted to be one person on The Island occasionally. It is impossible to have more than one person on The Island, as any attempts to lead people to simply to not want to go on The Island. Any attempts to force someone onto The Island whilst one person is on The Island have been met with extreme violence from the recipient, leading them to kill others or themselves to prevent going onto The Island. There are rumors about The Islands existence, however, as it stands, none of these are confirmed. It is currently thought that no outside sources can be seen from The Island, with only The Ocean being visible.</p> <h4><span>Theories of The Island</span></h4> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">The&nbsp;Island&nbsp;Theories</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h5><span>Theory 1: Center of The Void</span></h5> <p>The Void is a largely devoid Entity, who once existed as the sole Entity on The Island. One day, The Ocean got infected with a great disease, leading to The Oceans life nearly dying off. However, The Void decided to provide a noble response to these actions, and selflessly absorbed the majority of this disease singlehandedly. The Void nearly died off due to this action, however, The Great Water Hydra gave up the majority of its size in order to save The Void. The Void then became The Island, and devoted its new existence to help other wanderers. The Great Water Hydra itself became The Water Hydra, and spends its time enacting harm to all, as a way of coping with the loss of its only friend to a disease it couldn't control.</p> <p>This theory is supported by various drawings within The Sand Bunker.</p> <h5><span>Theory 2: A Lonely Girl</span></h5> <p>A Lonely Girl revolves around an unnamed Person of Interest. A Lonely Girl is suspected to have made The Island, as she is noted to be there often. She is also suspected to have made the sands of Level 628 periwinkle, though this is largely unconfirmed, and is speculation. Very little is known about A Lonely Girl's intent, as she shows no visible reasoning for visiting The Island. However, it is likely A Lonely Girl made The Island.</p> <p>The identity of A Lonely Girl is unknown. An illustration is attached on file. She has been glimpsed.</p> </div> </div> </div> <h1><span><strong>Groups</strong></span></h1> <h3><span>The Desert</span></h3> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Groups&nbsp;of&nbsp;The&nbsp;Desert</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h3><span>The Blyers</span></h3> <p>The Blyers are a group of wanderers who reside in The Desert. They focus their efforts on capturing Bly's for cosmetic purposes. They reside near the center of The Desert, and spend their time largely focusing on helping others dye their skin. The process is noted to be none painful, and they are open to others. They take payment in the form of things such as Almond Water and food.</p> <h3><span>Wasters</span></h3> <p>This group spends their time within The Dunes, and serve as helpers out of The Dunes themselves. They are highly experienced in combat, and will be more than willing to transport you out of The Dunes. They have been seen standing near the edge of The Dunes, typically urging wanderers to not enter. Their leader, Ramirez, has been noted to have experienced major loss to The Dunes, and simply wants to help others avoid the same fate.</p> <h3><span>Aurors</span></h3> <p>Aurors are a highly inept group who focus their efforts on the capture and containment of Auroras. They have been devoted to this project to an extended period of time, as a way of sending others to <a href="https://backrooms-wiki.wikidot.com/level-18">level-18</a> when necessary. These efforts are highly dangerous, and these wanderers are no strangers to Level 18. Their numbers vary widely over time, as they oftentimes lose members to Auroras.</p> <h3><span>Periwinkle Collectors</span></h3> <p>These wanderers devote themselves completely to the capture of Periwinkles. They capture any Periwinkles within sight in order to feed others on Level 628, and to an extent, other Levels as well. There Periwinkle numbers are <em>very</em> high, and they have been noted to breed Periwinkles often. They experiment with Periwinkle cooking frequently, however, these have resulted somewhat bad on many occasions, with only a few notable dishes coming from Periwinkles.</p> <h3><span>Selza's Devotees</span></h3> <p>Selza's Devotees are a largely mysterious group who's intentions are unclear. They seem to be highly interested in Selzas Spire, and go to extremes to research it whenever possible. They have high interest in the mysterious language of the books within Selzas Spire, and have been noted to perform &quot;rituals&quot; for Selza to decipher these. They are highly dangerous, and should be avoided whenever possible. The majority of their group spends their time wandering The Sand Bunker in The Desert.</p> <h3><span>Bunkered Down</span></h3> <p>This group of wanderers can be seen wandering throughout The Sand Bunker. They seem to be researching The Sand Bunker in attempts to explore unexplored areas. They can be seen grouping up within The Bunker often, and have established a map of The Sand Bunker. This map fluctuates often, similar to The Sand Bunker itself. They are open to trading, and are friendly to others.</p> </div> </div> </div> <h3><span>The Ocean</span></h3> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Groups&nbsp;of&nbsp;The&nbsp;Ocean</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h3><span>The Hydra's Killers</span></h3> <p>These people are incredibly devoted to The Island, and are currently unknown in size. They spend their time hunting The Water Hydra in attempt to reach The Island, and often lose numbers in this process. They enjoy spending their time on The Island, and sometimes die on The Island, typically due to starvation. Where their corpses are remains a mystery. Their most commonplace tactic of murder is strangling, though they have been noted to go towards desperate methods.</p> <h3><span>Atlantians</span></h3> <p>This group of wanderers spend nearly all their time in Atlantis, and have merged into the Merman's society. They have been noted to be friendly, yet similar to Merman, have been noted to think of themselves as higher than the average wanderer. Their size is estimated to be around 100 wanderers, fluctuating at a steady incline.</p> <h3><span>The Magicians</span></h3> <p>The Magicians are a rather small group, consisting of 10 members, who each devote themselves to performing &quot;magic&quot; within The Depths. This magic is most notably done by covering themselves with Microspeck's, then proceed to claim to be Wizards. They are largely harmless, and are rarely encountered.</p> <h3><span>Siren's Lyre</span></h3> <p>Siren's Lyre is a highly occult-like group who largely focus their efforts on sacrificing themselves to Sirens. Very little is known about this group, their numbers, or their intent. However, they should be regarded as highly dangerous, as they have been seen to capture other wanderers for the purpose of sacrificing them to Sirens. They regard the Siren as &quot;their goddess&quot; and will do anything to sacrifice to it, including sacrificing other members of their mysterious occult.</p> </div> </div> </div> <h3><span>The Island</span></h3> <p>Due to the nature of The Island, there are no Groups on The Island.</p> <h1><span><strong>Entrances and Exits</strong></span></h1> <h3><span>The Desert</span></h3> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Entrances&nbsp;and&nbsp;Exits&nbsp;to&nbsp;The&nbsp;Desert</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h4><span>Entrances</span></h4> <p>The Desert is the easiest section of this Level to enter. The most common method of entry is through dehydration. Whenever a wanderer is dehydrated, they will begin to see glimpses of The Desert around them. If they focus on these glimpses until they pass out, they will awaken in The Desert with their dehydration being sated. This entryway causes you to emerge near the middle of The Desert. The only other known way to enter The Desert is by swimming in from The Ocean, or else sailing in from The Ocean. You will emerge on the outskirts of The Desert.</p> <h4><span>Exits</span></h4> <p>The Desert has a few unique exits, each of which are somewhat difficult to find. Near the center of The Desert, you’ll find an abandoned shack. Should you enter this shack, you’ll find numerous desert related items for sale, such as Periwinkle shells. As it is unstaffed, all items are able to be taken, and the shop restocks itself when no one is present in the shop. Due to the shop having no useful items for wanderers, you are free to take as you please. Once you exit the shop, you will emerge in The Hub, and will be unable to return to the shop unless you end up back in the desert.</p> <p>The second exit is much different. Near the barrier of The Ocean and The Desert, the occasional Periwinkle quicksand pile can be found. If you enter the periwinkle quicksand pile and sink in it completely, you will pass out, and then reawaken on Level 628. Periwinkle quicksand piles are rather rare, so this method should only be used in specific scenarios.</p> <p>The final known exit can be found at random throughout The Desert. As stated above, being bitten by an Aurora can cause you to re-awaken on Level 18.</p> </div> </div> </div> <h3><span>The Ocean</span></h3> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Entrances&nbsp;and&nbsp;Exits&nbsp;of&nbsp;The&nbsp;Ocean</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h4><span>Entrances</span></h4> <p>The most secure entryway into The Ocean is through Level 7. Whenever you enter Level 7, an occasional room can be found, which is notable for its periwinkle exterior wallpaper and periwinkle sand surrounding the rooms entryways. When you enter this room, you’ll end up in Atlantis. Once you exit this room, you’ll be near the bottom of The Ocean. Swimming up will cause you to emerge at the surface much faster than normal, and you’ll be near the center of The Ocean. From there, swimming in any direction will most commonly lead you to The Desert, however, it can lead you to The Island under specific circumstances.</p> <p>The only other entryway to The Ocean is through Level 4. Occasionally, a bottle of Almond Water will be laying down in a periwinkle container. Drinking from this Almond Water bottle will result in you feeling much more refreshed than normal. While wandering, you will begin to see glimpses of water, which will fade after looking at them. If you wander with others, or stay still, you will stay on Level 4. However, if you follow these water like mirages, you will eventually end up in Atlantis. Exiting once more will cause you to emerge at the bottom of The Ocean. If you swim up, you’ll be picked up by The Wooden Boat from the bottom of The Ocean. The boat will take you to the surface, then gently lead you to The Desert.</p> <h4><span>Exits</span></h4> <p>Should you swim down anywhere other than The Vortex, you will find that there are numerous air gaps within the water. Should you enter these gaps of air within The Ocean, you will be able to breathe a moment, then reawaken on <a href="https://backrooms-wiki.wikidot.com/level-7">Level 7</a></p> </div> </div> </div> <h3><span>The Island</span></h3> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Entrances&nbsp;and&nbsp;Exits&nbsp;of&nbsp;The&nbsp;Island</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h4><span>Entrances</span></h4> <p>The Island is the most difficult area to access, and has only three confirmed methods of entering. On levels featuring staircases going down, there has been noted to be an entryway revolving around Cici. If you should be Cici in a gamble with the stake of seeing true beauty, he will be able to show you a staircase. This staircase winds for a while, however, after a while, a step will break below you. You will fall for an invariable amount of time, until you eventually land softly onto The Island.</p> <p>The only other known entryway is through The Water Hydra, specifically, &quot;killing&quot; The Water Hydra. Should you manage to &quot;kill&quot; The Water Hydra, its carcass will reanimate and take you to The Island, once arrived, it will slither away into The Depths.</p> <h4><span>Exits</span></h4> <p>The Island has numerous exits, all of which are easy to encounter. At any point, you can simply walk off The Island into The Ocean. Bear in mind that once you exit The Shallows, you will be incapable of turning around back to The Island, more commonly appearing at The Shallows near The Desert. Should you take The Presidents Boat off The Island, you will re-awaken on <a href="https://backrooms-wiki.wikidot.com/level-777">Level 777</a>. The final exit is through sleeping, which has a random chance of transporting you to <a href="https://backrooms-wiki.wikidot.com/the-hub">The Hub</a>.</p> </div> </div> </div> <hr /> <p><span style="font-size:90%;"><br /></span></p> <div style="text-align: center;"><span style="font-size:90%;"><br /> <br /></span> <p><span style="font-size:90%;">art by trustyasheck</span></p> </div> <span style="font-size:90%;"><br /></span> <div class="footer-wikiwalk-nav"> <div style="text-align: center;"> <p>&#171; <a class="newpage" href="https://backrooms-wiki.wikidot.com/level-627">Level 627</a> | Level 628 | <a class="newpage" href="https://backrooms-wiki.wikidot.com/level-629">Level 629</a> &#187;</p> </div> </div> <div class="footnotes-footer"> <div class="title">Footnotes</div> <div class="footnote-footer" id="footnote-954872-1"><a href="javascript:;" >1</a>. Saguaro cacti.</div> <div class="footnote-footer" id="footnote-954872-2"><a href="javascript:;" >2</a>. The lack of stalactites is unknown.</div> <div class="footnote-footer" id="footnote-954872-3"><a href="javascript:;" >3</a>. Coconut bra, comb in hair, etc.</div> </div> <hr /> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> A Lonely Girl<br /> <strong>Author:</strong> @trustyasheck (Discord)<br /> <strong>License:</strong> CC BY-SA 3.0<br /> <strong>Source Link:</strong> <a href="https://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands">https://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115671" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/the-forgotten-forest</guid>
				<title>Unnumbered Level - &quot;The Forgotten Forest&quot;</title>
				<link>https://backrooms-wiki.wikidot.com/the-forgotten-forest</link>
				<description>


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&lt;h1&gt;&lt;span&gt;Graphic descriptions of abuse and overworking ahead, proceed with caution.&lt;/span&gt;&lt;/h1&gt;
&lt;/div&gt;
&lt;div class=&quot;scp-image-block block-right&quot; style=&quot;width:400px;&quot;&gt;&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/TheForgottenForest.png&quot; style=&quot;width:400px;&quot; alt=&quot;Missing alt text.&quot; class=&quot;image&quot; /&gt;
&lt;div class=&quot;scp-image-caption&quot; style=&quot;width:400px; displ{$captionless}y:none;&quot;&gt;
&lt;p&gt;An entryway into &lt;tt&gt;the only place which matters&lt;/tt&gt;.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;em&gt;&lt;tt&gt;Hello?&lt;/tt&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;tt&gt;How are you doing today?&lt;/tt&gt;&lt;/em&gt;&lt;br /&gt;
&lt;em&gt;&lt;tt&gt;Talk to me&amp;#8230;&lt;/tt&gt;&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;&lt;tt&gt;Please&lt;/tt&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;blockquote&gt;
&lt;p&gt;Recently, I found my way &lt;tt&gt;home&lt;/tt&gt;.&lt;br /&gt;
It was &lt;tt&gt;nice&lt;/tt&gt;, being in a place so &lt;tt&gt;free&lt;/tt&gt;.&lt;br /&gt;
I &lt;tt&gt;love&lt;/tt&gt; my &lt;tt&gt;home&lt;/tt&gt;, and my &lt;tt&gt;parents love&lt;/tt&gt; me.&lt;br /&gt;
&lt;tt&gt;&lt;strong&gt;I love you dad&lt;/strong&gt;&lt;/tt&gt;.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; &lt;tt&gt;Dad&lt;/tt&gt;&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; Amelia Vane&lt;br /&gt;
&lt;strong&gt;Subject:&lt;/strong&gt; &lt;tt&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/object-97&quot;&gt;| Your purpose&lt;/a&gt;&lt;/tt&gt;&lt;br /&gt;
&lt;strong&gt;Date:&lt;/strong&gt; &lt;tt&gt;Why would that matter?&lt;/tt&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Hey &lt;tt&gt;sweetie!&lt;/tt&gt; I&#039;m &lt;tt&gt;so happy&lt;/tt&gt; to see you &lt;tt&gt;working so hard&lt;/tt&gt; with &lt;tt&gt;your purpose!&lt;/tt&gt; I just want &lt;tt&gt;you to know&lt;/tt&gt; that &lt;tt&gt;you&#039;re going a bit slow, but you&#039;re still fine! Just keep trying!&lt;/tt&gt; I &lt;tt&gt;hope&lt;/tt&gt; this email reaches you &lt;tt&gt;as happy and sweet as it can be!&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;tt&gt;I love you,&lt;/tt&gt;&lt;/p&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;h1&gt;&lt;span&gt;Council Dossier&lt;/span&gt;&lt;/h1&gt;
&lt;h3&gt;&lt;span&gt;&lt;em&gt;Provided by Saoirse Morgana&lt;/em&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Nickname:&lt;/strong&gt; The Forgotten Forest&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Archetype:&lt;/strong&gt; Hidden&lt;/p&gt;
&lt;hr /&gt;&lt;/div&gt;
&lt;div class=&quot;scp-image-block block-right&quot; style=&quot;width:100px;&quot;&gt;&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/TheForgottenForest.png&quot; style=&quot;width:100px;&quot; alt=&quot;Missing alt text.&quot; class=&quot;image&quot; /&gt;
&lt;div class=&quot;scp-image-caption&quot; style=&quot;width:100px; displ{$captionless}y:none;&quot;&gt;
&lt;p&gt;Saoirse Morgana - &amp;quot;I caught this a while back, through the lens of the Everything Machine. A Hexcube was destroyed, but it didn&#039;t take long to repair. I hope Amelia doesn&#039;t mind to much; she loves that thing more than anything else.&amp;quot;&lt;/p&gt;
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&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;Current known information about this location&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Forgotten Forest is currently known to be the most notably accessible area within the Frontrooms. It was recently discovered by the combined efforts of Saoirse Morgana and Amelia Vane. The Forgotten Forest exists as the most available &amp;quot;gateway&amp;quot; between the Frontrooms and the Backrooms. The exit appears risky, but it seems viable. At the moment, Amelia Vane is uncontactable, but Saoirse has provided insight into why they believe this is the case.&lt;/p&gt;
&lt;p&gt;The information known as of now is that the Forgotten Forest is meant to embody a choice between one way or the other. It serves as a challenge of sorts; but it doesn&#039;t have to be difficult. When you encounter the Forgotten Forest within the Frontrooms, you&#039;re presented with the choice: stay where you are, or move ahead into a new world; though this transition is unknown to any in that situation.&lt;/p&gt;
&lt;p&gt;As Saoirse has once been in this location, she has provided a rundown of her experience there, written below in the attached file.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;I remember it clear as day. I was home, it was my birthday - I didn&#039;t remember that at the time, but it was indeed my birthday - and my head was spinning. I took a little walk in the forest, then suddenly, I encountered it. At the time, I called it the dream forest. I find the name still fits, it was &lt;em&gt;freaky&lt;/em&gt;. At the time, everything went so slow, but when I reflect on what happened, it feels so fast.&lt;/p&gt;
&lt;p&gt;The Forgotten Forest is meant to symbolize the degree of choice; you choose what you wish to do. When I made it there, I wandered within the trees for a while. After a while, I saw my house again. I nearly ran out; I saw my parents through the window. I was this close, but something held me back.&lt;/p&gt;
&lt;p&gt;I didn&#039;t want to go back.&lt;/p&gt;
&lt;p&gt;The forest does that to you; it makes you think. You wander within it senselessly for a while; learning about it; questioning it; looking for a way out. Then quite suddenly, you can leave. Easy as that. Some choose to, at least I assume, but most don&#039;t.&lt;/p&gt;
&lt;p&gt;The forest &lt;em&gt;knows&lt;/em&gt; who to pick. It simply needs to access you. Sometimes it makes mistakes, and when it does, it gives people the option to leave. Many don&#039;t, but the forest gives you that chance.&lt;/p&gt;
&lt;p&gt;The forest isn&#039;t bad. It&#039;s good. And it may very well be my tool back to my home. I won&#039;t stay, dear god no. But, to put it simply.&lt;/p&gt;
&lt;p&gt;I have unfinished business there.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;Physical properties.&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;The Forgotten Forest features multiple notable physical attributions. For one, it is always accessible through only a forest. It is found most commonly when wandering deep within a forest for an extended period of time, but as long as you enter the forest, it will always be possible for you to encounter the forest.&lt;/p&gt;
&lt;p&gt;When ever you go into the forest itself, you typically will be completely aware of the change. The trees often are distinct enough in difference for you to notice. If you do not notice immediately, you tend to become aware after wandering within the trees. As you begin to wander more and more, you are able to notice the fact that the trees move with you, wrapping together and trapping you. Despite that, you can still walk within those trees, and the trees will move rapidly to ensure you do not touch them.&lt;/p&gt;
&lt;p&gt;After wandering for an unknown amount of time, suddenly, an exit from the forest will form. This doesn&#039;t always appear in a place directly outside the forest, leading many to believe it doesn&#039;t completely connect to the forest. It is unknown what spectrum it exists on exactly, but it is confirmed it is somewhere within the Frontrooms.&lt;/p&gt;
&lt;p&gt;After revealing an exit within the Frontrooms, you are given the choice of either leaving or stepping away from the formed exit. Should you leave, the forest will suddenly disappear behind you within a blink of an eye. Should you stay, the forest will close, and you&#039;ll be within its depths once more. However, you will no longer be alone.&lt;/p&gt;
&lt;p&gt;The forest will reveal &lt;a href=&quot;https://backrooms-wiki.wikidot.com/genesis&quot;&gt;a book&lt;/a&gt; within its center. The book can be approached easily, and when approached, it &lt;a href=&quot;https://backrooms-wiki.wikidot.com/a-second-book&quot;&gt;reveals text to you.&lt;/a&gt; Should you read it and sentiment with it, you&#039;ll suddenly pass out, awakening most commonly on &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-18&quot;&gt;level-18&lt;/a&gt;. It is currently unknown what happens should you hold no sentiment to the text due to it never having occurred before.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Connected People of Interest&lt;/span&gt;&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Saoirse Morgana&lt;/strong&gt; - One of the most reliable people to contact involving The Forgotten Forest, she has experienced first-hand what happens during the process of slipping through in the forest.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Overseer-B&lt;/strong&gt; - Though very unclear exactly &lt;em&gt;how&lt;/em&gt; she slipped in, it is currently suspected that she slipped through the forest, due to her connection to both 18 and &lt;tt&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-404&quot;&gt;heaven&lt;/a&gt;&lt;/tt&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Stretch Zimals&lt;/strong&gt; - Stretch is one of the primary funders for the TEM-1 Project involving slipping back into the Frontrooms. Though budget is not a concern, fuel is, and Stretch has been noted to provide luck fuel well.&lt;/li&gt;
&lt;/ul&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; Amelia Vane&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; &lt;tt&gt;Dad&lt;/tt&gt;&lt;br /&gt;
&lt;strong&gt;Subject:&lt;/strong&gt; re: &lt;tt&gt;Your purpose&lt;/tt&gt;&lt;br /&gt;
&lt;strong&gt;Date:&lt;/strong&gt; &lt;tt&gt;It still does not matter&lt;/tt&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;tt&gt;Thank you dad!&lt;/tt&gt; I&#039;ll be working to &lt;tt&gt;be a good daughter&lt;/tt&gt;. As always, I&#039;m &lt;tt&gt;trying my hardest&lt;/tt&gt;. Please &lt;tt&gt;don&#039;t be mad at me&lt;/tt&gt;. I &lt;tt&gt;love you&lt;/tt&gt;.&lt;/p&gt;
&lt;p&gt;Amelia Vane&lt;br /&gt;
Head of &lt;tt&gt;my purpose&lt;/tt&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p&gt;&lt;strong&gt;From:&lt;/strong&gt; &lt;tt&gt;Dad&lt;/tt&gt;&lt;br /&gt;
&lt;strong&gt;To:&lt;/strong&gt; Amelia Vane&lt;br /&gt;
&lt;strong&gt;Subject:&lt;/strong&gt; re: re: &lt;tt&gt;Your purpose&lt;/tt&gt;&lt;br /&gt;
&lt;tt&gt;&lt;strong&gt;Not relevant:&lt;/strong&gt;&lt;/tt&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;tt&gt;That&#039;s great to hear sweetie! I do hope you are feeling alright. Recently, you&#039;ve seemed more out of touch, and I am worried that you may be dissociating again.&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;tt&gt;Oh you are?&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;tt&gt;&lt;strong&gt;No one cares, go back to your room. We don&#039;t want that here.&lt;/strong&gt;&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;tt&gt;I &lt;span style=&quot;text-decoration: line-through;&quot;&gt;love&lt;/span&gt; &lt;span style=&quot;text-decoration: line-through;&quot;&gt;care for&lt;/span&gt; &lt;span style=&quot;text-decoration: line-through;&quot;&gt;want to love&lt;/span&gt; &lt;span style=&quot;text-decoration: line-through;&quot;&gt;miss&lt;/span&gt; you,&lt;/tt&gt;&lt;/p&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;&lt;tt&gt;Dad&lt;/tt&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);&quot;&gt;
&lt;h3&gt;&lt;span&gt;Additional Documentation&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Up until recently, direct contact with the forest was largely impossible due to the rather poor equipment provided beyond &amp;quot;magic&amp;quot; like power, which is highly unstable and nearly always broke into itself anyways. However, due to relations directly involving Backrooms Robotics, we were able to pair up with Amelia Vane and her team as a sort of &amp;quot;testing&amp;quot; phase for the Everything Machine. Because of this, efforts were put in place to directly communicate and execute plans to view the Frontrooms.&lt;/p&gt;
&lt;p&gt;The Everything Machine was much more stable, allowing for a Hexcube to be used to create a gateway to the forest. Currently, this gateway only serves as a lense for us to see the Forgotten Forest and understand it better. Amelia will continue working on potential attempts to make direct contact with the Forgotten Forest.&lt;/p&gt;
&lt;p&gt;After multiple attempts were constructed and failed, the project was put on indefinite hold due to actions taken in mutual agreement by Saoirse and Amelia together. Currently, the project outlook seems strong and is only awaiting input from Saoirse or Amelia to continue testing.&lt;/p&gt;
&lt;hr /&gt;
&lt;h3&gt;&lt;span&gt;Sudden Withdrawal&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Recently, Amelia Vane has completely withdrawn from the project for unknown reasons. Because of this, The Everything Machine is currently inaccessible, and it appears that Amelia&#039;s decision on this action is final. The motivations which led up to this sudden withdrawl are unknown. Currently, the project is considered &amp;quot;cancelled&amp;quot; until Amelia is available once more.&lt;/p&gt;
&lt;/div&gt;
&lt;hr /&gt;
&lt;p&gt;I put the document down at that point. Everything else seemed to be related to providing hope to a lost cause. Reading on would be pointless; there&#039;s nothing new to be learned about the level for now. After all, I needed to continue working on my letter to Amelia. I took out my laptop, and began to write.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;Hey Amelia!&lt;/p&gt;
&lt;p&gt;I hope this reaches you well. I haven&#039;t heard from you in a while and I&#039;m worried about whether or not you&#039;re alright. Your withdrawal was quite sudden, and made quite the dent in the pro&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Hold on, that sounds too pressing to the project. I need to worry about Amelia right now. I deleted what I had, and started my second draft, this time focusing on making sure Amelia is feeling okay.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;Dear Amelia,&lt;/p&gt;
&lt;p&gt;I&#039;ve been worried about you for a while. Ever since you withdrew from the project, I haven&#039;t heard from you at all. I don&#039;t know what you&#039;re doing right now, but I&#039;m concerned that it may be due to your workload. You should consider asking Yellow to start laxing onto you; he seems to be assigning too much work to you.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;I stopped typing for a moment. I needed to make sure she heard everything I needed her to hear. I looked up to the roof of my room. The gentle folds within the paint gave it a pattern of memories; completely justified, of course. It&#039;s how paint works. Well, it&#039;s how paint normally works, anyways. I took a deep breath, picked up my fingers, and began swaying them across the keyboard once more.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;I&#039;m worried for you Amy. You just disappeared so suddenly and you didn&#039;t tell me anything as to why. I mean, it started with you just slowly going more and more blank whenever I attempted to reach you, then you withdrew from the project, and now I can&#039;t even find you around &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Morgana&#039;s&lt;/a&gt; anymore. You used to spend all your free time there and now you&#039;re just&amp;#8230; gone? I don&#039;t know how else to put it.&lt;/p&gt;
&lt;p&gt;I miss seeing you.&lt;/p&gt;
&lt;p&gt;I want to know what&#039;s going on. You haven&#039;t reached out to me at all and I&#039;m just really worried. It isn&#039;t that hard; I swear. I&#039;ll be nice, I promise. I&#039;ve always been nice to you.&lt;/p&gt;
&lt;p&gt;Please, just message me back.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;I stopped typing for a moment. A singular pause before my fingers remembered they could move. Despite that, I did not type right away. My fingers paused their delicate strokes as I pondered what I just said. On one hand, it felt so weird writing as if this was a story, but on the other, it felt so &lt;em&gt;wrong&lt;/em&gt; to change anything I written. After considering for a while, I lifted my fingers and stroked away at the keys once more; this time cautious of the sound created by the taps.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;div style=&quot;text-indent: 3em&quot;&gt;
&lt;p&gt;With love,&lt;/p&gt;
&lt;/div&gt;
&lt;div style=&quot;text-indent: 6em&quot;&gt;
&lt;p&gt;Saoirse Morgana&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;I gently put down my laptop, careful to not make a sound. As I walked towards the door, the distant-yet-familiar sound of chorus filled my ears. The dice landed gently; definitely on a 5. Whoever landed it was in luck; unless it was simply a husk. A deck of cards began shuffling itself; constrained to the dealer&#039;s advantage, of course.&lt;/p&gt;
&lt;p&gt;The gambles in the distance echoed away. All of a sudden, peace was found once more. I had not noticed myself walking back to my bed. The way the air flew gently across the sheets; delicately comforting my toes. At that moment, all stood still.&lt;/p&gt;
&lt;p&gt;I picked up my laptop once more. My fingers floated towards the enter key. For a moment, I hesitated. Then, quite suddenly, my finger fell unto the key, and the email sent. I stood up, walked towards the closet, and began to get ready for another day. After all&amp;#8230;&lt;/p&gt;
&lt;p&gt;I had gambling to do.&lt;/p&gt;
&lt;p&gt;And I will never lose there.&lt;/p&gt;
&lt;p&gt;Never.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Ping.&lt;/p&gt;
&lt;p&gt;Sound.&lt;/p&gt;
&lt;p&gt;Familiar sound.&lt;/p&gt;
&lt;p&gt;The distant sound of someone in need. Someone who requires assistance. They need me.&lt;/p&gt;
&lt;p&gt;The first light struck.&lt;/p&gt;
&lt;p&gt;Then the second.&lt;/p&gt;
&lt;p&gt;The third and the fourth.&lt;/p&gt;
&lt;p&gt;The little pieces in my head.&lt;/p&gt;
&lt;p&gt;They began lighting up once more.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:80%;&quot;&gt;T&lt;/span&gt;&lt;span style=&quot;font-size:90%;&quot;&gt;h&lt;/span&gt;e&lt;span style=&quot;font-size:110%;&quot;&gt;y&lt;/span&gt; &lt;span style=&quot;font-size:130%;&quot;&gt;g&lt;/span&gt;&lt;span style=&quot;font-size:140%;&quot;&gt;e&lt;/span&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;t&lt;/span&gt; &lt;span style=&quot;font-size:170%;&quot;&gt;l&lt;/span&gt;&lt;span style=&quot;font-size:180%;&quot;&gt;o&lt;/span&gt;&lt;span style=&quot;font-size:190%;&quot;&gt;u&lt;/span&gt;&lt;span style=&quot;font-size:200%;&quot;&gt;d&lt;/span&gt;&lt;span style=&quot;font-size:210%;&quot;&gt;e&lt;/span&gt;&lt;span style=&quot;font-size:220%;&quot;&gt;r&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The chains.&lt;/p&gt;
&lt;p&gt;The chains connect. The little chains.&lt;/p&gt;
&lt;p&gt;They connect.&lt;/p&gt;
&lt;p&gt;All around, they slowly grow more and more &lt;span style=&quot;font-size:110%;&quot;&gt;l&lt;/span&gt;&lt;span style=&quot;font-size:120%;&quot;&gt;o&lt;/span&gt;&lt;span style=&quot;font-size:130%;&quot;&gt;u&lt;/span&gt;&lt;span style=&quot;font-size:140%;&quot;&gt;d&lt;/span&gt;.&lt;/p&gt;
&lt;p&gt;Something called for me.&lt;/p&gt;
&lt;p&gt;I began to sit up.&lt;/p&gt;
&lt;p&gt;They need me they need me they need me. I need to make sure they know I&#039;m there for them.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow&lt;/span&gt;.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow&lt;/span&gt; said no.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow&lt;/span&gt; said focus.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow&lt;/span&gt; said rest.&lt;/p&gt;
&lt;p&gt;They don&#039;t need you.&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow&lt;/span&gt; needs you.&lt;/p&gt;
&lt;p&gt;Don&#039;t you remember what &lt;span style=&quot;color: yellow&quot;&gt;he&lt;/span&gt; said to you today?&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;You don&#039;t?&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;em&gt;&lt;tt&gt;Well, you better start remembering&lt;/tt&gt;&lt;/em&gt; &lt;span style=&quot;font-size:300%;&quot;&gt;&lt;em&gt;&lt;strong&gt;&lt;tt&gt;right fucking now&lt;/tt&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:80%;&quot;&gt;I think &lt;span style=&quot;color: yellow&quot;&gt;he&lt;/span&gt; asked me to ignore them?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:400%;&quot;&gt;&lt;em&gt;&lt;tt&gt;&lt;strong&gt;NO &lt;span style=&quot;color: yellow&quot;&gt;HE&lt;/span&gt; DID NOT&lt;/strong&gt;&lt;/tt&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:75%;&quot;&gt;I- I don&#039;t know&amp;#8230;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;You don&#039;t?&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:75%;&quot;&gt;No&amp;#8230;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;em&gt;&lt;tt&gt;Why not?&lt;/tt&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:75%;&quot;&gt;Because I don&#039;t want to know&amp;#8230;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:125%;&quot;&gt;&lt;tt&gt;Why don&#039;t you&lt;/tt&gt;&lt;/span&gt; &lt;span style=&quot;font-size:200%;&quot;&gt;&lt;tt&gt;&lt;em&gt;&lt;strong&gt;want to know&lt;/strong&gt;&lt;/em&gt;&lt;/tt&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:75%;&quot;&gt;Because&amp;#8230;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:300%;&quot;&gt;&lt;em&gt;&lt;strong&gt;&lt;tt&gt;SPEAK UP NOW!!!&lt;/tt&gt;&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:400%;&quot;&gt;I AM NOT A TOOL!&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;What?&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:400%;&quot;&gt;YOU FUCKING HEARD ME?&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;Hehehe&amp;#8230;&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;font-size:300%;&quot;&gt;Why are you laughing like that?&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;em&gt;&lt;tt&gt;Are you sure about that?&lt;/tt&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&amp;#8230;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;&amp;#8230;&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;&amp;#8230;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;&amp;#8230;&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;The final light struck.&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;Excuse me?&lt;/tt&gt;&lt;/p&gt;
&lt;p&gt;Goodbye?&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;tt&gt;Wai-&lt;/tt&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/Baubles.jpg&quot; alt=&quot;Baubles.jpg&quot; class=&quot;image&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div style=&quot;center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);&quot;&gt;
&lt;h3&gt;&lt;span&gt;Return&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Amelia Vane has provided the Everything Machine for our use in the project from this point forward. She has stated that she will personally no longer invest her time into the project due to her being required by Yellow for further purposes. Notably, she has been observed working at twice the pace for Yellow for unknown reasoning. The current plan is to continue experimenting on the Forgotten Forest until a proper lense can be created &lt;em&gt;(see test logs below)&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;Amelia Vane&#039;s whereabouts at the moment are unknown, but Yellow has proclaimed that he refuses any further contact between her and Saoirse under any circumstances. Whether this is due to Amelia&#039;s choice is unknown.&lt;/p&gt;
&lt;/div&gt;
&lt;br /&gt;

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&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115671&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Tue, 12 Jan 2021 03:04:28 +0000</pubDate>
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						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"></div> <div style="text-align: center;"> <h1><span>Graphic descriptions of abuse and overworking ahead, proceed with caution.</span></h1> </div> <div class="scp-image-block block-right" style="width:400px;"><img src="https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/TheForgottenForest.png" style="width:400px;" alt="Missing alt text." class="image" /> <div class="scp-image-caption" style="width:400px; displ{$captionless}y:none;"> <p>An entryway into <tt>the only place which matters</tt>.</p> </div> </div> <div style="text-align: center;"> <p><em><tt>Hello?</tt></em><br /> <em><tt>How are you doing today?</tt></em><br /> <em><tt>Talk to me&#8230;</tt></em><br /> <strong><em><tt>Please</tt></em></strong></p> </div> <blockquote> <p>Recently, I found my way <tt>home</tt>.<br /> It was <tt>nice</tt>, being in a place so <tt>free</tt>.<br /> I <tt>love</tt> my <tt>home</tt>, and my <tt>parents love</tt> me.<br /> <tt><strong>I love you dad</strong></tt>.</p> </blockquote> <p><span style="white-space: pre-wrap;">&#32;</span></p> <blockquote> <p><strong>From:</strong> <tt>Dad</tt><br /> <strong>To:</strong> Amelia Vane<br /> <strong>Subject:</strong> <tt><a href="https://backrooms-wiki.wikidot.com/object-97">| Your purpose</a></tt><br /> <strong>Date:</strong> <tt>Why would that matter?</tt></p> <hr /> <p>Hey <tt>sweetie!</tt> I'm <tt>so happy</tt> to see you <tt>working so hard</tt> with <tt>your purpose!</tt> I just want <tt>you to know</tt> that <tt>you're going a bit slow, but you're still fine! Just keep trying!</tt> I <tt>hope</tt> this email reaches you <tt>as happy and sweet as it can be!</tt></p> <p><tt>I love you,</tt></p> <div style="text-indent: 3em"></div> </blockquote> <div style="text-align: center;"> <h1><span>Council Dossier</span></h1> <h3><span><em>Provided by Saoirse Morgana</em></span></h3> <p><strong>Nickname:</strong> The Forgotten Forest</p> <p><strong>Archetype:</strong> Hidden</p> <hr /></div> <div class="scp-image-block block-right" style="width:100px;"><img src="https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/TheForgottenForest.png" style="width:100px;" alt="Missing alt text." class="image" /> <div class="scp-image-caption" style="width:100px; displ{$captionless}y:none;"> <p>Saoirse Morgana - &quot;I caught this a while back, through the lens of the Everything Machine. A Hexcube was destroyed, but it didn't take long to repair. I hope Amelia doesn't mind to much; she loves that thing more than anything else.&quot;</p> </div> </div> <h3><span>Current known information about this location</span></h3> <p>The Forgotten Forest is currently known to be the most notably accessible area within the Frontrooms. It was recently discovered by the combined efforts of Saoirse Morgana and Amelia Vane. The Forgotten Forest exists as the most available &quot;gateway&quot; between the Frontrooms and the Backrooms. The exit appears risky, but it seems viable. At the moment, Amelia Vane is uncontactable, but Saoirse has provided insight into why they believe this is the case.</p> <p>The information known as of now is that the Forgotten Forest is meant to embody a choice between one way or the other. It serves as a challenge of sorts; but it doesn't have to be difficult. When you encounter the Forgotten Forest within the Frontrooms, you're presented with the choice: stay where you are, or move ahead into a new world; though this transition is unknown to any in that situation.</p> <p>As Saoirse has once been in this location, she has provided a rundown of her experience there, written below in the attached file.</p> <div class="blockquote"> <div style="text-indent: 3em"> <p>I remember it clear as day. I was home, it was my birthday - I didn't remember that at the time, but it was indeed my birthday - and my head was spinning. I took a little walk in the forest, then suddenly, I encountered it. At the time, I called it the dream forest. I find the name still fits, it was <em>freaky</em>. At the time, everything went so slow, but when I reflect on what happened, it feels so fast.</p> <p>The Forgotten Forest is meant to symbolize the degree of choice; you choose what you wish to do. When I made it there, I wandered within the trees for a while. After a while, I saw my house again. I nearly ran out; I saw my parents through the window. I was this close, but something held me back.</p> <p>I didn't want to go back.</p> <p>The forest does that to you; it makes you think. You wander within it senselessly for a while; learning about it; questioning it; looking for a way out. Then quite suddenly, you can leave. Easy as that. Some choose to, at least I assume, but most don't.</p> <p>The forest <em>knows</em> who to pick. It simply needs to access you. Sometimes it makes mistakes, and when it does, it gives people the option to leave. Many don't, but the forest gives you that chance.</p> <p>The forest isn't bad. It's good. And it may very well be my tool back to my home. I won't stay, dear god no. But, to put it simply.</p> <p>I have unfinished business there.</p> </div> </div> <h3><span>Physical properties.</span></h3> <p>The Forgotten Forest features multiple notable physical attributions. For one, it is always accessible through only a forest. It is found most commonly when wandering deep within a forest for an extended period of time, but as long as you enter the forest, it will always be possible for you to encounter the forest.</p> <p>When ever you go into the forest itself, you typically will be completely aware of the change. The trees often are distinct enough in difference for you to notice. If you do not notice immediately, you tend to become aware after wandering within the trees. As you begin to wander more and more, you are able to notice the fact that the trees move with you, wrapping together and trapping you. Despite that, you can still walk within those trees, and the trees will move rapidly to ensure you do not touch them.</p> <p>After wandering for an unknown amount of time, suddenly, an exit from the forest will form. This doesn't always appear in a place directly outside the forest, leading many to believe it doesn't completely connect to the forest. It is unknown what spectrum it exists on exactly, but it is confirmed it is somewhere within the Frontrooms.</p> <p>After revealing an exit within the Frontrooms, you are given the choice of either leaving or stepping away from the formed exit. Should you leave, the forest will suddenly disappear behind you within a blink of an eye. Should you stay, the forest will close, and you'll be within its depths once more. However, you will no longer be alone.</p> <p>The forest will reveal <a href="https://backrooms-wiki.wikidot.com/genesis">a book</a> within its center. The book can be approached easily, and when approached, it <a href="https://backrooms-wiki.wikidot.com/a-second-book">reveals text to you.</a> Should you read it and sentiment with it, you'll suddenly pass out, awakening most commonly on <a href="https://backrooms-wiki.wikidot.com/level-18">level-18</a>. It is currently unknown what happens should you hold no sentiment to the text due to it never having occurred before.</p> <h3><span>Connected People of Interest</span></h3> <ul> <li><strong>Saoirse Morgana</strong> - One of the most reliable people to contact involving The Forgotten Forest, she has experienced first-hand what happens during the process of slipping through in the forest.</li> </ul> <ul> <li><strong>Overseer-B</strong> - Though very unclear exactly <em>how</em> she slipped in, it is currently suspected that she slipped through the forest, due to her connection to both 18 and <tt><a href="https://backrooms-wiki.wikidot.com/level-404">heaven</a></tt></li> </ul> <ul> <li><strong>Stretch Zimals</strong> - Stretch is one of the primary funders for the TEM-1 Project involving slipping back into the Frontrooms. Though budget is not a concern, fuel is, and Stretch has been noted to provide luck fuel well.</li> </ul> <div class="blockquote"> <p><strong>From:</strong> Amelia Vane<br /> <strong>To:</strong> <tt>Dad</tt><br /> <strong>Subject:</strong> re: <tt>Your purpose</tt><br /> <strong>Date:</strong> <tt>It still does not matter</tt></p> <hr /> <p><tt>Thank you dad!</tt> I'll be working to <tt>be a good daughter</tt>. As always, I'm <tt>trying my hardest</tt>. Please <tt>don't be mad at me</tt>. I <tt>love you</tt>.</p> <p>Amelia Vane<br /> Head of <tt>my purpose</tt></p> </div> <div class="blockquote"> <p><strong>From:</strong> <tt>Dad</tt><br /> <strong>To:</strong> Amelia Vane<br /> <strong>Subject:</strong> re: re: <tt>Your purpose</tt><br /> <tt><strong>Not relevant:</strong></tt></p> <hr /> <p><tt>That's great to hear sweetie! I do hope you are feeling alright. Recently, you've seemed more out of touch, and I am worried that you may be dissociating again.</tt></p> <p><tt>Oh you are?</tt></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p><tt><strong>No one cares, go back to your room. We don't want that here.</strong></tt></p> <p><tt>I <span style="text-decoration: line-through;">love</span> <span style="text-decoration: line-through;">care for</span> <span style="text-decoration: line-through;">want to love</span> <span style="text-decoration: line-through;">miss</span> you,</tt></p> <div style="text-indent: 3em"> <p><tt>Dad</tt></p> </div> </div> <div style="center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);"> <h3><span>Additional Documentation</span></h3> <p>Up until recently, direct contact with the forest was largely impossible due to the rather poor equipment provided beyond &quot;magic&quot; like power, which is highly unstable and nearly always broke into itself anyways. However, due to relations directly involving Backrooms Robotics, we were able to pair up with Amelia Vane and her team as a sort of &quot;testing&quot; phase for the Everything Machine. Because of this, efforts were put in place to directly communicate and execute plans to view the Frontrooms.</p> <p>The Everything Machine was much more stable, allowing for a Hexcube to be used to create a gateway to the forest. Currently, this gateway only serves as a lense for us to see the Forgotten Forest and understand it better. Amelia will continue working on potential attempts to make direct contact with the Forgotten Forest.</p> <p>After multiple attempts were constructed and failed, the project was put on indefinite hold due to actions taken in mutual agreement by Saoirse and Amelia together. Currently, the project outlook seems strong and is only awaiting input from Saoirse or Amelia to continue testing.</p> <hr /> <h3><span>Sudden Withdrawal</span></h3> <p>Recently, Amelia Vane has completely withdrawn from the project for unknown reasons. Because of this, The Everything Machine is currently inaccessible, and it appears that Amelia's decision on this action is final. The motivations which led up to this sudden withdrawl are unknown. Currently, the project is considered &quot;cancelled&quot; until Amelia is available once more.</p> </div> <hr /> <p>I put the document down at that point. Everything else seemed to be related to providing hope to a lost cause. Reading on would be pointless; there's nothing new to be learned about the level for now. After all, I needed to continue working on my letter to Amelia. I took out my laptop, and began to write.</p> <div class="blockquote"> <div style="text-indent: 3em"> <p>Hey Amelia!</p> <p>I hope this reaches you well. I haven't heard from you in a while and I'm worried about whether or not you're alright. Your withdrawal was quite sudden, and made quite the dent in the pro</p> </div> </div> <p>Hold on, that sounds too pressing to the project. I need to worry about Amelia right now. I deleted what I had, and started my second draft, this time focusing on making sure Amelia is feeling okay.</p> <div class="blockquote"> <div style="text-indent: 3em"> <p>Dear Amelia,</p> <p>I've been worried about you for a while. Ever since you withdrew from the project, I haven't heard from you at all. I don't know what you're doing right now, but I'm concerned that it may be due to your workload. You should consider asking Yellow to start laxing onto you; he seems to be assigning too much work to you.</p> </div> </div> <p>I stopped typing for a moment. I needed to make sure she heard everything I needed her to hear. I looked up to the roof of my room. The gentle folds within the paint gave it a pattern of memories; completely justified, of course. It's how paint works. Well, it's how paint normally works, anyways. I took a deep breath, picked up my fingers, and began swaying them across the keyboard once more.</p> <div class="blockquote"> <div style="text-indent: 3em"> <p>I'm worried for you Amy. You just disappeared so suddenly and you didn't tell me anything as to why. I mean, it started with you just slowly going more and more blank whenever I attempted to reach you, then you withdrew from the project, and now I can't even find you around <a href="https://backrooms-wiki.wikidot.com/level-777">Morgana's</a> anymore. You used to spend all your free time there and now you're just&#8230; gone? I don't know how else to put it.</p> <p>I miss seeing you.</p> <p>I want to know what's going on. You haven't reached out to me at all and I'm just really worried. It isn't that hard; I swear. I'll be nice, I promise. I've always been nice to you.</p> <p>Please, just message me back.</p> </div> </div> <p>I stopped typing for a moment. A singular pause before my fingers remembered they could move. Despite that, I did not type right away. My fingers paused their delicate strokes as I pondered what I just said. On one hand, it felt so weird writing as if this was a story, but on the other, it felt so <em>wrong</em> to change anything I written. After considering for a while, I lifted my fingers and stroked away at the keys once more; this time cautious of the sound created by the taps.</p> <div class="blockquote"> <div style="text-indent: 3em"> <p>With love,</p> </div> <div style="text-indent: 6em"> <p>Saoirse Morgana</p> </div> </div> <p>I gently put down my laptop, careful to not make a sound. As I walked towards the door, the distant-yet-familiar sound of chorus filled my ears. The dice landed gently; definitely on a 5. Whoever landed it was in luck; unless it was simply a husk. A deck of cards began shuffling itself; constrained to the dealer's advantage, of course.</p> <p>The gambles in the distance echoed away. All of a sudden, peace was found once more. I had not noticed myself walking back to my bed. The way the air flew gently across the sheets; delicately comforting my toes. At that moment, all stood still.</p> <p>I picked up my laptop once more. My fingers floated towards the enter key. For a moment, I hesitated. Then, quite suddenly, my finger fell unto the key, and the email sent. I stood up, walked towards the closet, and began to get ready for another day. After all&#8230;</p> <p>I had gambling to do.</p> <p>And I will never lose there.</p> <p>Never.</p> <hr /> <p>Ping.</p> <p>Sound.</p> <p>Familiar sound.</p> <p>The distant sound of someone in need. Someone who requires assistance. They need me.</p> <p>The first light struck.</p> <p>Then the second.</p> <p>The third and the fourth.</p> <p>The little pieces in my head.</p> <p>They began lighting up once more.</p> <p><span style="font-size:80%;">T</span><span style="font-size:90%;">h</span>e<span style="font-size:110%;">y</span> <span style="font-size:130%;">g</span><span style="font-size:140%;">e</span><span style="font-size:150%;">t</span> <span style="font-size:170%;">l</span><span style="font-size:180%;">o</span><span style="font-size:190%;">u</span><span style="font-size:200%;">d</span><span style="font-size:210%;">e</span><span style="font-size:220%;">r</span></p> <p>The chains.</p> <p>The chains connect. The little chains.</p> <p>They connect.</p> <p>All around, they slowly grow more and more <span style="font-size:110%;">l</span><span style="font-size:120%;">o</span><span style="font-size:130%;">u</span><span style="font-size:140%;">d</span>.</p> <p>Something called for me.</p> <p>I began to sit up.</p> <p>They need me they need me they need me. I need to make sure they know I'm there for them.</p> <p><span style="color: yellow">Yellow</span>.</p> <p><span style="color: yellow">Yellow</span> said no.</p> <p><span style="color: yellow">Yellow</span> said focus.</p> <p><span style="color: yellow">Yellow</span> said rest.</p> <p>They don't need you.</p> <p><span style="color: yellow">Yellow</span> needs you.</p> <p>Don't you remember what <span style="color: yellow">he</span> said to you today?</p> <p style="text-align: center;">You don't?</p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p style="text-align: center;"><em><tt>Well, you better start remembering</tt></em> <span style="font-size:300%;"><em><strong><tt>right fucking now</tt></strong></em></span></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p><span style="font-size:80%;">I think <span style="color: yellow">he</span> asked me to ignore them?</span></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p style="text-align: center;"><span style="font-size:400%;"><em><tt><strong>NO <span style="color: yellow">HE</span> DID NOT</strong></tt></em></span></p> <p><span style="white-space: pre-wrap;">&#32;</span></p> <p><span style="font-size:75%;">I- I don't know&#8230;</span></p> <p style="text-align: center;"><tt>You don't?</tt></p> <p><span style="font-size:75%;">No&#8230;</span></p> <p style="text-align: center;"><em><tt>Why not?</tt></em></p> <p><span style="font-size:75%;">Because I don't want to know&#8230;</span></p> <p style="text-align: center;"><span style="font-size:125%;"><tt>Why don't you</tt></span> <span style="font-size:200%;"><tt><em><strong>want to know</strong></em></tt></span></p> <p><span style="font-size:75%;">Because&#8230;</span></p> <p style="text-align: center;"><span style="font-size:300%;"><em><strong><tt>SPEAK UP NOW!!!</tt></strong></em></span></p> <p><span style="font-size:400%;">I AM NOT A TOOL!</span></p> <p style="text-align: center;"><tt>What?</tt></p> <p><span style="font-size:400%;">YOU FUCKING HEARD ME?</span></p> <p style="text-align: center;"><tt>Hehehe&#8230;</tt></p> <p><span style="font-size:300%;">Why are you laughing like that?</span></p> <p style="text-align: center;"><em><tt>Are you sure about that?</tt></em></p> <p>&#8230;</p> <p style="text-align: center;"><tt>&#8230;</tt></p> <p>&#8230;</p> <p style="text-align: center;"><tt>&#8230;</tt></p> <p>The final light struck.</p> <p style="text-align: center;"><tt>Excuse me?</tt></p> <p>Goodbye?</p> <p style="text-align: center;"><tt>Wai-</tt></p> <p style="text-align: center;"><img src="https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/Baubles.jpg" alt="Baubles.jpg" class="image" /></p> <hr /> <div style="center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);"> <h3><span>Return</span></h3> <p>Amelia Vane has provided the Everything Machine for our use in the project from this point forward. She has stated that she will personally no longer invest her time into the project due to her being required by Yellow for further purposes. Notably, she has been observed working at twice the pace for Yellow for unknown reasoning. The current plan is to continue experimenting on the Forgotten Forest until a proper lense can be created <em>(see test logs below)</em>.</p> <p>Amelia Vane's whereabouts at the moment are unknown, but Yellow has proclaimed that he refuses any further contact between her and Saoirse under any circumstances. Whether this is due to Amelia's choice is unknown.</p> </div> <br /> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> Valley View Yosemite August 2013&#160;002.jpg<br /> <strong>Author:</strong> King of Hearts<br /> <strong>License:</strong> CC BY-SA 3.0<br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:Valley_View_Yosemite_August_2013_002.jpg">https://commons.wikimedia.org/wiki/File:Valley_View_Yosemite_August_2013_002.jpg</a><br /> <strong>Additional Notes:</strong> Edited by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> </blockquote> <blockquote> <p><strong>Name:</strong> Bauble.jpg<br /> <strong>Author:</strong> <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/ratscrapz" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7000169&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="ratscrapz" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7000169)" /></a><a href="https://www.wikidot.com/user:info/ratscrapz" >ratscrapz</a></span><br /> <strong>License:</strong> CC BY-SA 3.0<br /> <strong>Source Link:</strong> <a href="https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/Baubles.jpg">https://backrooms-wiki.wdfiles.com/local--files/the-forgotten-forest/Baubles.jpg</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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						 <div style="text-align: right;"></div> <div class="blockquote"> <div style="text-align: center;"> <p>The following is intercepted files from the computer of Stretch Zimals. Certain points have been removed for brevity and protection. The Archivist Team will decide what to do with this shortly.</p> </div> </div> <blockquote> <p>From: Stretch Zimals<br /> To: Amelia Vane<br /> Subject: Poetry?<br /> Date: <em>Irrelevant</em><br /> 1 File Attached</p> <hr /> <p>Someone sent me this? Is there any real reason why <em>I</em> have this? They said it was from you, I don't know why. In any case, this looks important. Please reply promptly, as this is of high urgency.</p> <hr /> <p>Stretch Zimals - Head of Public Relations for The Morgana Council<br /> <tt>Take your risk</tt></p> </blockquote> <div style="text-align: center;"> <hr /> <p>Blue Bird,<br /> Such a pretty<br /> Bird I can see. Its wings begin<br /> To flap, before it begins to<br /> Become<br /> A newer thing. It begins to<br /> Change, neither good<br /> Nor bad. It simply<br /> Never has.</p> <hr /> <p>The Bird<br /> No longer feels.<br /> It has no heart, nor does<br /> It have any will to fulfill.<br /> It has<br /> A single new purpose. It will<br /> Always become the one<br /> Which causes pain<br /> To all.</p> <hr /> <p>Once it<br /> Begins to fly<br /> Oh so very high in<br /> The sky, it never stops to think<br /> &quot;What would<br /> Happen if I were to fall down,<br /> Oh so very far down?&quot;<br /> It should have thought<br /> Some more.</p> <hr /> <p>As it<br /> Began to stretch<br /> Its most magnificent<br /> Wings, a single beam of light began<br /> Rushing<br /> Towards its gentle side. It did<br /> Not know how to react.<br /> It simply began<br /> To fall.</p> <hr /> <p>It does<br /> Not need to care<br /> About this one simple<br /> Fall. Birds always fall at some times.<br /> But even<br /> So, The Blue Bird never fell before.<br /> It was not used to the<br /> Way it felt. The<br /> Bird fell.</p> <hr /> <p>As the<br /> Sun Began to<br /> Set on the cold chaos,<br /> The Blue Bird no longer felt safe.<br /> It called<br /> On its most loyal followers.<br /> <em>But they refused to come.</em><br /> They lost faith in<br /> The Bird.</p> <hr /> <p>The Bird<br /> No longer held<br /> The power it needed<br /> To protect itself from<br /> The dangers which lay in plain view.<br /> No one<br /> Felt the need to help something so<br /> Hopeless. They all gave up<br /> On the one they<br /> Called God.</p> <hr /> <p>The last<br /> Days for The Bird<br /> Began arising at fast<br /> Pace. As the final curtain fell,<br /> The Bird<br /> Smiled. It had once held the power.<br /> Then it lost everything.<br /> One last breath, then<br /> Came <a href="http://backrooms-wiki.wikidot.com/secret-the-grave|">death</a>.</p> <hr /></div> <blockquote> <p>From: Amelia Vane<br /> To: Stretch Zimals<br /> Subject: re: Poetry?<br /> Date: <em>Irrelevant</em></p> <hr /> <p>I am unaware of the context of this poetry, but it appears somewhat important. The butterflies have me worried, this may have something to do with <a href="http://backrooms-wiki.wikidot.com/entity-7">that Bluebird.</a> I'll look into it, TEM-1 may be helpful.</p> <hr /> <p>Amelia Vane: Head of Project TEM-1<br /> <em>Innovation now into the future, one step at a time.</em></p> </blockquote> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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				<title>A Second Book</title>
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&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;+&amp;nbsp;Theme&amp;nbsp;Code&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;h1&gt;&lt;span&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;Book 1: Chapter II&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;/div&gt;
&lt;p&gt;Within a single home, a small girl sat solemnly, awaiting her father&#039;s return. She needn&#039;t worry about what her father may be doing at that moment. All she needed was for him to come home. She wandered about all day, playing with whatever may be available until she inevitably grew bored. At that moment, all that mattered was her father coming home.&lt;/p&gt;
&lt;p&gt;What she didn&#039;t know was where her father was. Not too far away, her father was leaving the house of another maiden. Her father&#039;s hair wasn&#039;t combed over like it was when he left. It was shaggy and sweaty. The woman inside did not seem to mind, and she blew a single kiss when he walked out. The lady closed the door, and the man walked away.&lt;/p&gt;
&lt;p&gt;He felt no remorse for the actions he just committed. He was more than aware of what he had done. Yet, despite all that, he continued walking. Inside of the bustling town, very little room was found to rest. The people walked by, not knowing where they came from, not knowing where they should go. They moved in a pack, never disturbing the perfect flow formed by everyone being inconvenienced at the same time. The strange system worked; however, no new people could join this strange world. Especially not an outsider such as her father.&lt;/p&gt;
&lt;p&gt;He continued walking, impeding their perfect flow. Many commented on his hair, and the way he smelt of cheap perfume. Despite this, he continued his way home. He did not care for the others who commented on the way he walked. He ignored the way the elderly called him a heathen. In his eyes, he had done no wrong. So he walked, and he walked. Despite everything, he refused to stop&lt;/p&gt;
&lt;p&gt;He pushed his way through the crowd with force. He was already running late for his supper. His wife was awaiting his return, to open the door with a fresh smile and a &amp;quot;welcome home, honey~&amp;quot; She did not know what her husband had done, but she was more than content not to know.&lt;/p&gt;
&lt;p&gt;Everything in the world is held up by a gentle fabric for one single moment.&lt;/p&gt;
&lt;p&gt;And then it all came crashing down.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&amp;quot;Honey? Is that you?&amp;quot;&lt;/p&gt;
&lt;p&gt;The door to the house opened, and my father walked in. He closed the door behind him with a gentle thump. He made no attempt to call out to my mother. He simply walked past without hesitance. He jogged his way to the washroom, avoiding my mother&#039;s piercing gaze.&lt;/p&gt;
&lt;p&gt;&amp;quot;Honey, oh honey. There you are darling! Dinner&#039;s almost ready.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Okay honey! I&#039;ll be out in just&amp;#8230; One moment.&amp;quot;&lt;/p&gt;
&lt;p&gt;I sat there, making no commentary. I had not expected the way my father went so quickly to the washroom. He seemed like he was about to burst. He did not look the same as he normally did. More afraid, more anxious of whatever may be on his mind. Despite that, I continued looking out at him. He went into the washroom, and I awaited his return.&lt;/p&gt;
&lt;p&gt;In the meantime, I needed something to do. But what could I do whilst awaiting my father? I could do anything I needed to, but despite that, I still felt uneasy leaving the spot where I sat. Nevertheless, I chose to look out the window. Outside, snow flocked up and developed in an array of kaleidoscopic dreams. The snow fell without thought; it did as it wished. The snow was selfish; my father taught me that.&lt;/p&gt;
&lt;p&gt;At that moment, my father came out of the washroom, much cleaner than normal.&lt;/p&gt;
&lt;p&gt;&amp;quot;There&#039;s my proud son! Martha, did he do everything he needed to?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Yes Daryll, Sammy has finished all his chores, and he cleaned his room.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;That&#039;s great to hear!&amp;quot;&lt;/p&gt;
&lt;p&gt;My mother&#039;s voice was soft, nice and easy to listen to. Her voice sang beautiful melodies, so feminine and sweet. Despite that, her voice definitely held force. If she told you to do something, you would do it. My father&#039;s voice was the other way around. My father&#039;s voice was loud. You could hear it from a mile away. The emantation made anyone immediately know he was a man through and through. Despite that, his voice was weak, unable to display confidence. I had it in between; both soft and sweet, yet carried no voice. My father didn&#039;t like that.&lt;/p&gt;
&lt;p&gt;Sam. That was such a strange name. I never really liked it. It didn&#039;t suit me well; my father was the one one who chose it. But, it was still my name; it wasn&#039;t like I could change it.&lt;/p&gt;
&lt;p&gt;Nothing ever suited me. Everything in this world rejected me. Well, not &lt;em&gt;everything&lt;/em&gt;, but I never really felt in place before, and I doubt I&#039;ll feel in place for a while. In the meantime, I have a home to keep and a father to please. My mother was in the kitchen, cooking away on the stovetop. She was almost done, but I wanted to help her. My father always said it was a woman&#039;s place to cook, while the man does all the work outside. I still help my mother from time to time, but never when my father is home.&lt;/p&gt;
&lt;p&gt;At that moment, my father walked towards me. Each stride he took was lengthy, just like mine.&lt;/p&gt;
&lt;p&gt;&amp;quot;Hey champ, I got you something!&amp;quot;&lt;/p&gt;
&lt;p&gt;I simply looked at him, no reaction in my face. The item he was holding was a wrapped box, with a few tiny folds here and there. The box was nothing special, but the heart behind it was what truly mattered. Regardless, it meant very little to me. The sentiment still held value, somewhere deep down.&lt;/p&gt;
&lt;p&gt;&amp;quot;Oh cheer up~ Here, take it!&amp;quot;&lt;/p&gt;
&lt;p&gt;I did as he said.&lt;/p&gt;
&lt;p&gt;&amp;quot;Go on, open it!&amp;quot;&lt;/p&gt;
&lt;p&gt;I did as he said, and I received a single bible. God&#039;s word never made much sense to me, but the meaning behind it was enough. The gift came from his heart, and his heart was pure. My mother was frowning gently. She seemed to have something deep within her heart to say, but her mouth could not convey the words she wanted me to hear so bad.&lt;/p&gt;
&lt;p&gt;Inside of the box rolled out another gift. A slip of paper. It had a few marks on it. I picked it up gently, and my father looked excited. The note was written poorly, but it had heart behind it.&lt;/p&gt;
&lt;div class=&quot;content-panel standalone&quot; style=&quot;font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;Red is for the way you bloom like a rose.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: orange&quot;&gt;Orange is for the way you are my favorite, just like oranges.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: yellow&quot;&gt;Yellow is for the way you gleam brighter than the sun.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: green&quot;&gt;Green is for the way you grow every single day.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: blue&quot;&gt;Blue is for how beautiful you are, even in the darkest hours.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: indigo&quot;&gt;Indigo is for the way you are unique, the small parts matter too.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: purple&quot;&gt;Purple is for how royal you are, through and through.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;You are a &lt;span style=&quot;color: red&quot;&gt;R&lt;/span&gt;&lt;span style=&quot;color: orange&quot;&gt;a&lt;/span&gt;&lt;span style=&quot;color: yellow&quot;&gt;i&lt;/span&gt;&lt;span style=&quot;color: green&quot;&gt;n&lt;/span&gt;&lt;span style=&quot;color: blue&quot;&gt;b&lt;/span&gt;&lt;span style=&quot;color: indigo&quot;&gt;o&lt;/span&gt;&lt;span style=&quot;color: purple&quot;&gt;w&lt;/span&gt;.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;It was cheesy, but it had a heart behind it, even if it was very little. Those two gifts were made with heart, and both deserved to be cherished. My mother looked even more guilty behind my father. It was as if something was holding her away from saying what she felt was important deep within her heart. Regardless, my father held only a smile on his face, signifying he was happy.&lt;/p&gt;
&lt;p&gt;I stared once more at the bible for a moment. It had no signatures, no marks; all was perfect. My mother was a heavily religious person, and my father following in tandem. Despite that, I always found myself never being interested in that culture. It all didn&#039;t mean terribly much to me.&lt;/p&gt;
&lt;p&gt;&amp;quot;You&#039;re always gonna be my little rainbow son.&amp;quot;&lt;/p&gt;
&lt;p&gt;My father&#039;s voice rang softly, not threatening in the slightest.&lt;/p&gt;
&lt;p&gt;&amp;quot;I&#039;m a rainbow?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Of course you are son, you&#039;ll always be our rainbow.&amp;quot;&lt;/p&gt;
&lt;p&gt;Something inside of me felt better, but another weighed deeply against me. Something in what he said always made me feel worse.&lt;/p&gt;
&lt;p&gt;Regardless, I found the courage to reply.&lt;/p&gt;
&lt;p&gt;&amp;quot;Thank you dad.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;I love you son.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;No.&amp;quot;&lt;/p&gt;
&lt;p&gt;Wait, why did I say that?&lt;/p&gt;
&lt;p&gt;&amp;quot;Excuse me?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;It&#039;s- It&#039;s nothing, my head hurts right now.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;I see. Maybe lay down for a bit while me and your momma talk?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;No, no, I&#039;m fine. I just need some air.&amp;quot;&lt;/p&gt;
&lt;p&gt;My father gave me that look of scrutiny he always does. The single look on his face which told a million stories from long ago, days in which he nearly lost his short life. It only lasted for a moment, then once more, he found himself smiling.&lt;/p&gt;
&lt;p&gt;&amp;quot;Of course, just be back for the cake!&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Cake?&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;Oh, don&#039;t be silly! Don&#039;t wander off to far!&amp;quot;&lt;/p&gt;
&lt;p&gt;Cake? Why cake?&lt;/p&gt;
&lt;p&gt;&amp;quot;O-Okay.&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;quot;That&#039;s my boy.&amp;quot;&lt;/p&gt;
&lt;p&gt;My father&#039;s hand came down on me suddenly, clapping my too-broad shoulders. A shiver went down my spine, every part of my body tingling.&lt;/p&gt;
&lt;p&gt;I sat up gently, the way that always caused my father to sneer. For some reason, he didn&#039;t do it today. I brushed it off, took my coat, and began walking towards the door. I was approaching it and nearly opened it when I heard my mother whisper in the distance.&lt;/p&gt;
&lt;p&gt;&amp;quot;That was mine.&amp;quot;&lt;/p&gt;
&lt;p&gt;It was so faint it almost didn&#039;t exist. The single bible laid in my hand, the note pocketed and forgotten. I knew my mother was referring to it, and my father made no comment. I looked away, then walked out the door without another passing word.&lt;/p&gt;
&lt;p&gt;My father&#039;s voice rang inside the house. Clearly something had upset him. Regardless, I ignored it. It happens all the time anyways.&lt;/p&gt;
&lt;p&gt;As I began to wander, I let my mind wander astray. Many thoughts went through my head, a life where I was skinnier, a life where I felt more free, a life-&lt;/p&gt;
&lt;p&gt;No, not this again. I can&#039;t be thinking like this again. I began to wander closer towards the forest, the one you could see in the window. Beyond those trees lay more trees, hidden away behind the loose barriers made by the initial trees.&lt;/p&gt;
&lt;p&gt;The entire world was flipped onto itself, but it all stayed the same. When everything is different, everything suddenly becomes boring. You always need a bit of consistency in life for it to be unique. If everything is unique, then wouldn&#039;t that make everything so similar, by then making it boring? But when that happens, isn&#039;t that the new &amp;quot;normal?&amp;quot; Many questions went through my mind as I walked. The stolen bible in my hand was one-of-a-kind, yet I felt no use for it. My mother deserved it more, I can tell it was intentionally for her, or maybe it was for me and from her?&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;The sun began setting, and the first drop of rain came down. Deep within the forest, I found myself wandering with no trace of direction nor reasoning. The entire world was spinning onto itself, slowly forming new areas to explore, new worlds forming deep within my head.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&amp;quot;overactive imagination!&amp;quot;&lt;/em&gt; My father would say whenever I brought up the strange things I saw. Even though I knew it was fake, I couldn&#039;t help but experience the surrealism, even if the world rejected that platter onto me. This world didn&#039;t want me, it didn&#039;t &lt;em&gt;need&lt;/em&gt; me.&lt;/p&gt;
&lt;p&gt;But I couldn&#039;t get rid of it, and it could never ever get rid of me. A world which rejected what it created is a stupid world indeed.&lt;/p&gt;
&lt;p&gt;No matter how hard I tried, I couldn&#039;t get away from this world. I could get away from my parents, my problems, even my own life. However, no matter what I did, this world would always know me as &amp;quot;Sammy&amp;quot;, and this world would never let that go.&lt;/p&gt;
&lt;p&gt;Suddenly, a single tear went down my cheek, without me noticing. That single tear held deep weight within it, never letting go of the burden it held onto itself. No matter how hard I tried, I couldn&#039;t get over the overbearing weight which was holding me down so deep. Another tear came, then another. Soon, my entire face showed the burden of a flood; no longer did my eyes feel like holding back my heart.&lt;/p&gt;
&lt;p&gt;Then everything around me warped more and more. The forest grew eyes and the trees grew knees. The world around me &lt;em&gt;definitely&lt;/em&gt; wasn&#039;t normal, and it only made me feel worse.&lt;/p&gt;
&lt;p&gt;Then everything went still. Oh so very still.&lt;/p&gt;
&lt;p&gt;The single trees around me no longer felt warped. They formed a home deep within me. They cradled me, no longer holding the same burden they did before. They did not hold me captive, they held me with only love.&lt;/p&gt;
&lt;p&gt;This world wasn&#039;t the same world.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;But is that really a bad thing?&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The forest warped around me; everytime I tried to approach the branches, they would move just for me. It&#039;s mesmerizing, seeing those delicate trees form around themselves, never conflicting from their intended purpose. All they had to do was move for me, they had nothing beyond that. But I needed to get home, and I did not know how.&lt;/p&gt;
&lt;p&gt;The trees seemed to respond to that, and suddenly, the branches near me opened up. They opened a gate, a single gate, and my house was visible. It was as if I never entered this strange world, the entirety I could leave behind.&lt;/p&gt;
&lt;p&gt;Despite that, something didn&#039;t feel right with leaving this plane of existence. I wanted to leave; my father looked worried inside the house. My whole life was right there; I could turn around, or I could leave it.&lt;/p&gt;
&lt;p&gt;I sat down, staring at my home. It had a look to it, a strange look, but it wasn&#039;t a bad one. It was a nice house, it once held me a home, and I once resided there for shelter. But this world was not for me, and that house was no longer mine.&lt;/p&gt;
&lt;p&gt;I stood up, turned around, and walked away. The forest closed gently behind me. I wandered once more. The world didn&#039;t change for me; I changed for it. I didn&#039;t want to have to ever do that again, and the forest understood that. The forest guided me to where I needed to go.&lt;/p&gt;
&lt;p&gt;I eventually reached a clearing. A single book lay down upon the floor, open to a page. At first, I was afraid of approaching it. However, the book didn&#039;t push me towards it; it simply lay there, neither showing emotion nor scars. The entire world stood still for that moment, the trees no longer moving to my will; yet I felt no need to go towards them any longer.&lt;/p&gt;
&lt;p&gt;It had very little content upon it. All that lay upon it lay 5 words.&lt;/p&gt;
&lt;div class=&quot;content-panel standalone&quot; style=&quot;font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;span style=&quot;color: black&quot;&gt;It&#039;s time to come home.&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;A line lay at the bottom, beckoning me to come near. There was no pen, nor was there no ink, but it required neither. Suddenly, a single phrase appeared once more.&lt;/p&gt;
&lt;div class=&quot;content-panel standalone&quot; style=&quot;font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;span style=&quot;color: black&quot;&gt;Do you want to go home?&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;I sat there, staring. I did not know what to do. The world started warping again, but suddenly, I realized.&lt;/p&gt;
&lt;p&gt;I do want to go home.&lt;/p&gt;
&lt;p&gt;And that was when it all started.&lt;/p&gt;
&lt;p&gt;The world went black, and I fell asleep faintly upon the forest depths.&lt;/p&gt;
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				<pubDate>Mon, 14 Dec 2020 03:20:10 +0000</pubDate>
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						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"></div> <div style="text-align: center;"> <h1><span><span style="font-size:150%;">Book 1: Chapter II</span></span></h1> </div> <p>Within a single home, a small girl sat solemnly, awaiting her father's return. She needn't worry about what her father may be doing at that moment. All she needed was for him to come home. She wandered about all day, playing with whatever may be available until she inevitably grew bored. At that moment, all that mattered was her father coming home.</p> <p>What she didn't know was where her father was. Not too far away, her father was leaving the house of another maiden. Her father's hair wasn't combed over like it was when he left. It was shaggy and sweaty. The woman inside did not seem to mind, and she blew a single kiss when he walked out. The lady closed the door, and the man walked away.</p> <p>He felt no remorse for the actions he just committed. He was more than aware of what he had done. Yet, despite all that, he continued walking. Inside of the bustling town, very little room was found to rest. The people walked by, not knowing where they came from, not knowing where they should go. They moved in a pack, never disturbing the perfect flow formed by everyone being inconvenienced at the same time. The strange system worked; however, no new people could join this strange world. Especially not an outsider such as her father.</p> <p>He continued walking, impeding their perfect flow. Many commented on his hair, and the way he smelt of cheap perfume. Despite this, he continued his way home. He did not care for the others who commented on the way he walked. He ignored the way the elderly called him a heathen. In his eyes, he had done no wrong. So he walked, and he walked. Despite everything, he refused to stop</p> <p>He pushed his way through the crowd with force. He was already running late for his supper. His wife was awaiting his return, to open the door with a fresh smile and a &quot;welcome home, honey~&quot; She did not know what her husband had done, but she was more than content not to know.</p> <p>Everything in the world is held up by a gentle fabric for one single moment.</p> <p>And then it all came crashing down.</p> <hr /> <p>&quot;Honey? Is that you?&quot;</p> <p>The door to the house opened, and my father walked in. He closed the door behind him with a gentle thump. He made no attempt to call out to my mother. He simply walked past without hesitance. He jogged his way to the washroom, avoiding my mother's piercing gaze.</p> <p>&quot;Honey, oh honey. There you are darling! Dinner's almost ready.&quot;</p> <p>&quot;Okay honey! I'll be out in just&#8230; One moment.&quot;</p> <p>I sat there, making no commentary. I had not expected the way my father went so quickly to the washroom. He seemed like he was about to burst. He did not look the same as he normally did. More afraid, more anxious of whatever may be on his mind. Despite that, I continued looking out at him. He went into the washroom, and I awaited his return.</p> <p>In the meantime, I needed something to do. But what could I do whilst awaiting my father? I could do anything I needed to, but despite that, I still felt uneasy leaving the spot where I sat. Nevertheless, I chose to look out the window. Outside, snow flocked up and developed in an array of kaleidoscopic dreams. The snow fell without thought; it did as it wished. The snow was selfish; my father taught me that.</p> <p>At that moment, my father came out of the washroom, much cleaner than normal.</p> <p>&quot;There's my proud son! Martha, did he do everything he needed to?&quot;</p> <p>&quot;Yes Daryll, Sammy has finished all his chores, and he cleaned his room.&quot;</p> <p>&quot;That's great to hear!&quot;</p> <p>My mother's voice was soft, nice and easy to listen to. Her voice sang beautiful melodies, so feminine and sweet. Despite that, her voice definitely held force. If she told you to do something, you would do it. My father's voice was the other way around. My father's voice was loud. You could hear it from a mile away. The emantation made anyone immediately know he was a man through and through. Despite that, his voice was weak, unable to display confidence. I had it in between; both soft and sweet, yet carried no voice. My father didn't like that.</p> <p>Sam. That was such a strange name. I never really liked it. It didn't suit me well; my father was the one one who chose it. But, it was still my name; it wasn't like I could change it.</p> <p>Nothing ever suited me. Everything in this world rejected me. Well, not <em>everything</em>, but I never really felt in place before, and I doubt I'll feel in place for a while. In the meantime, I have a home to keep and a father to please. My mother was in the kitchen, cooking away on the stovetop. She was almost done, but I wanted to help her. My father always said it was a woman's place to cook, while the man does all the work outside. I still help my mother from time to time, but never when my father is home.</p> <p>At that moment, my father walked towards me. Each stride he took was lengthy, just like mine.</p> <p>&quot;Hey champ, I got you something!&quot;</p> <p>I simply looked at him, no reaction in my face. The item he was holding was a wrapped box, with a few tiny folds here and there. The box was nothing special, but the heart behind it was what truly mattered. Regardless, it meant very little to me. The sentiment still held value, somewhere deep down.</p> <p>&quot;Oh cheer up~ Here, take it!&quot;</p> <p>I did as he said.</p> <p>&quot;Go on, open it!&quot;</p> <p>I did as he said, and I received a single bible. God's word never made much sense to me, but the meaning behind it was enough. The gift came from his heart, and his heart was pure. My mother was frowning gently. She seemed to have something deep within her heart to say, but her mouth could not convey the words she wanted me to hear so bad.</p> <p>Inside of the box rolled out another gift. A slip of paper. It had a few marks on it. I picked it up gently, and my father looked excited. The note was written poorly, but it had heart behind it.</p> <div class="content-panel standalone" style="font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);"> <div style="text-align: center;"> <p><span style="color: red">Red is for the way you bloom like a rose.</span></p> <p><span style="color: orange">Orange is for the way you are my favorite, just like oranges.</span></p> <p><span style="color: yellow">Yellow is for the way you gleam brighter than the sun.</span></p> <p><span style="color: green">Green is for the way you grow every single day.</span></p> <p><span style="color: blue">Blue is for how beautiful you are, even in the darkest hours.</span></p> <p><span style="color: indigo">Indigo is for the way you are unique, the small parts matter too.</span></p> <p><span style="color: purple">Purple is for how royal you are, through and through.</span></p> <p>You are a <span style="color: red">R</span><span style="color: orange">a</span><span style="color: yellow">i</span><span style="color: green">n</span><span style="color: blue">b</span><span style="color: indigo">o</span><span style="color: purple">w</span>.</p> </div> </div> <p>It was cheesy, but it had a heart behind it, even if it was very little. Those two gifts were made with heart, and both deserved to be cherished. My mother looked even more guilty behind my father. It was as if something was holding her away from saying what she felt was important deep within her heart. Regardless, my father held only a smile on his face, signifying he was happy.</p> <p>I stared once more at the bible for a moment. It had no signatures, no marks; all was perfect. My mother was a heavily religious person, and my father following in tandem. Despite that, I always found myself never being interested in that culture. It all didn't mean terribly much to me.</p> <p>&quot;You're always gonna be my little rainbow son.&quot;</p> <p>My father's voice rang softly, not threatening in the slightest.</p> <p>&quot;I'm a rainbow?&quot;</p> <p>&quot;Of course you are son, you'll always be our rainbow.&quot;</p> <p>Something inside of me felt better, but another weighed deeply against me. Something in what he said always made me feel worse.</p> <p>Regardless, I found the courage to reply.</p> <p>&quot;Thank you dad.&quot;</p> <p>&quot;I love you son.&quot;</p> <p>&quot;No.&quot;</p> <p>Wait, why did I say that?</p> <p>&quot;Excuse me?&quot;</p> <p>&quot;It's- It's nothing, my head hurts right now.&quot;</p> <p>&quot;I see. Maybe lay down for a bit while me and your momma talk?&quot;</p> <p>&quot;No, no, I'm fine. I just need some air.&quot;</p> <p>My father gave me that look of scrutiny he always does. The single look on his face which told a million stories from long ago, days in which he nearly lost his short life. It only lasted for a moment, then once more, he found himself smiling.</p> <p>&quot;Of course, just be back for the cake!&quot;</p> <p>&quot;Cake?&quot;</p> <p>&quot;Oh, don't be silly! Don't wander off to far!&quot;</p> <p>Cake? Why cake?</p> <p>&quot;O-Okay.&quot;</p> <p>&quot;That's my boy.&quot;</p> <p>My father's hand came down on me suddenly, clapping my too-broad shoulders. A shiver went down my spine, every part of my body tingling.</p> <p>I sat up gently, the way that always caused my father to sneer. For some reason, he didn't do it today. I brushed it off, took my coat, and began walking towards the door. I was approaching it and nearly opened it when I heard my mother whisper in the distance.</p> <p>&quot;That was mine.&quot;</p> <p>It was so faint it almost didn't exist. The single bible laid in my hand, the note pocketed and forgotten. I knew my mother was referring to it, and my father made no comment. I looked away, then walked out the door without another passing word.</p> <p>My father's voice rang inside the house. Clearly something had upset him. Regardless, I ignored it. It happens all the time anyways.</p> <p>As I began to wander, I let my mind wander astray. Many thoughts went through my head, a life where I was skinnier, a life where I felt more free, a life-</p> <p>No, not this again. I can't be thinking like this again. I began to wander closer towards the forest, the one you could see in the window. Beyond those trees lay more trees, hidden away behind the loose barriers made by the initial trees.</p> <p>The entire world was flipped onto itself, but it all stayed the same. When everything is different, everything suddenly becomes boring. You always need a bit of consistency in life for it to be unique. If everything is unique, then wouldn't that make everything so similar, by then making it boring? But when that happens, isn't that the new &quot;normal?&quot; Many questions went through my mind as I walked. The stolen bible in my hand was one-of-a-kind, yet I felt no use for it. My mother deserved it more, I can tell it was intentionally for her, or maybe it was for me and from her?</p> <hr /> <p>The sun began setting, and the first drop of rain came down. Deep within the forest, I found myself wandering with no trace of direction nor reasoning. The entire world was spinning onto itself, slowly forming new areas to explore, new worlds forming deep within my head.</p> <p><em>&quot;overactive imagination!&quot;</em> My father would say whenever I brought up the strange things I saw. Even though I knew it was fake, I couldn't help but experience the surrealism, even if the world rejected that platter onto me. This world didn't want me, it didn't <em>need</em> me.</p> <p>But I couldn't get rid of it, and it could never ever get rid of me. A world which rejected what it created is a stupid world indeed.</p> <p>No matter how hard I tried, I couldn't get away from this world. I could get away from my parents, my problems, even my own life. However, no matter what I did, this world would always know me as &quot;Sammy&quot;, and this world would never let that go.</p> <p>Suddenly, a single tear went down my cheek, without me noticing. That single tear held deep weight within it, never letting go of the burden it held onto itself. No matter how hard I tried, I couldn't get over the overbearing weight which was holding me down so deep. Another tear came, then another. Soon, my entire face showed the burden of a flood; no longer did my eyes feel like holding back my heart.</p> <p>Then everything around me warped more and more. The forest grew eyes and the trees grew knees. The world around me <em>definitely</em> wasn't normal, and it only made me feel worse.</p> <p>Then everything went still. Oh so very still.</p> <p>The single trees around me no longer felt warped. They formed a home deep within me. They cradled me, no longer holding the same burden they did before. They did not hold me captive, they held me with only love.</p> <p>This world wasn't the same world.</p> <p><em>But is that really a bad thing?</em></p> <p>The forest warped around me; everytime I tried to approach the branches, they would move just for me. It's mesmerizing, seeing those delicate trees form around themselves, never conflicting from their intended purpose. All they had to do was move for me, they had nothing beyond that. But I needed to get home, and I did not know how.</p> <p>The trees seemed to respond to that, and suddenly, the branches near me opened up. They opened a gate, a single gate, and my house was visible. It was as if I never entered this strange world, the entirety I could leave behind.</p> <p>Despite that, something didn't feel right with leaving this plane of existence. I wanted to leave; my father looked worried inside the house. My whole life was right there; I could turn around, or I could leave it.</p> <p>I sat down, staring at my home. It had a look to it, a strange look, but it wasn't a bad one. It was a nice house, it once held me a home, and I once resided there for shelter. But this world was not for me, and that house was no longer mine.</p> <p>I stood up, turned around, and walked away. The forest closed gently behind me. I wandered once more. The world didn't change for me; I changed for it. I didn't want to have to ever do that again, and the forest understood that. The forest guided me to where I needed to go.</p> <p>I eventually reached a clearing. A single book lay down upon the floor, open to a page. At first, I was afraid of approaching it. However, the book didn't push me towards it; it simply lay there, neither showing emotion nor scars. The entire world stood still for that moment, the trees no longer moving to my will; yet I felt no need to go towards them any longer.</p> <p>It had very little content upon it. All that lay upon it lay 5 words.</p> <div class="content-panel standalone" style="font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);"> <div style="text-align: center;"> <p><span style="color: black">It's time to come home.</span></p> </div> </div> <p>A line lay at the bottom, beckoning me to come near. There was no pen, nor was there no ink, but it required neither. Suddenly, a single phrase appeared once more.</p> <div class="content-panel standalone" style="font-family: Courier New, Courier, monospace; width: auto; padding: 10px 30px; margin: 20px auto; background: url(http://backrooms-sandbox.wikidot.com/local--files/etoisle/text_background.png) repeat; text-shadow: 1px 1px 1px rgba(0,0,0,.25); border: solid 1px #888880; border-radius: 10px; box-shadow: 0 2px 6px rgba(0,0,0,0.5), inset 0 1px rgba(255,255,255,0.3), inset 0 10px rgba(255,255,255,0.2), inset 0 10px 20px rgba(255,255,255,0.25), inset 0 -15px 30px rgba(0,0,0,0.1);"> <div style="text-align: center;"> <p><span style="color: black">Do you want to go home?</span></p> </div> </div> <p>I sat there, staring. I did not know what to do. The world started warping again, but suddenly, I realized.</p> <p>I do want to go home.</p> <p>And that was when it all started.</p> <p>The world went black, and I fell asleep faintly upon the forest depths.</p> <p><br /> <br /></p> <p style="text-align: center;"><img src="http://backrooms-wiki.wikidot.com/local--files/a-second-book/darknight" alt="darknight" class="image" /></p> <p><br /> <br /></p> <div style="text-align: center;"> <p><strong>«</strong> <a href="https://backrooms-wiki.wikidot.com/genesis">Genesis</a> <strong>|</strong> Gift 1: The Bible <strong>|</strong> <a class="newpage" href="https://backrooms-wiki.wikidot.com/leviathan-rage">Leviathan Rage</a> <strong>»</strong></p> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> darknight<br /> <strong>Author:</strong> Michal Klajban<br /> <strong>License:</strong> CC-SA-BY 4.0<br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:View_of_a_frosty_evening_through_a_window_on_a_Scottish_farm.jpg">https://commons.wikimedia.org/wiki/File:View_of_a_frosty_evening_through_a_window_on_a_Scottish_farm.jpg</a><br /> <strong>Additional Notes:</strong> image edited by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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				<title>Genesis</title>
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&lt;h1&gt;&lt;span&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;Book 1: Chapter I&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;
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&lt;p&gt;In the beginning, there was a book. A single book, which outlined the history of anything that would ever happen. You were not meant to have things happen to you, because everything was outlined long before you would ever need to care. You did not have to worry about what &lt;em&gt;would&lt;/em&gt; happen, because everything was already decided long before you were meant to know. Everything about everything which would happen ever was already there. The book sat on its lonesome, untouched by anything and everything.&lt;/p&gt;
&lt;p&gt;One day, a great being came along into the book&#039;s realm. That one single being controlled everything which happened, yet knew nothing of which would happen. She encountered the book, saw no meaning for it, and tossed it away. The book spread into the cosmos, creating a land of chaos. The single book created a warped world of neglect and bloodshed. Wars waged on for nothing, the epidemics and plagues which grew never stopped.&lt;/p&gt;
&lt;p&gt;Seeing her mistake, the being went back to the bloodied wasteland. She did not sympathize with the land, instead taking disgust in what she created. She wept for seven days straight, before turning the once horrid land into a desolate barren wasteland. From there, she obliterated the land from existence, purging it from the cosmos. All she left was the book, which she began to read. She saw the fate of everyone and everything, and was overwhelmed. She threw the book once more, but this time, she aimed for a less chaotic world.&lt;/p&gt;
&lt;p&gt;The book landed in a place of wonder, a place where no mistakes could be made. The world surrounding it was filled with hope, never once becoming anything near the place the book was before. However, the book did not belong here. The book was not hope, it was &lt;em&gt;destiny.&lt;/em&gt; The book rejected the land it was placed upon and began to float away, never to be seen by that land or the goddess again.&lt;/p&gt;
&lt;p&gt;The book drifted within the cosmos for twelve days and twelve nights. Throughout its journey, the contents stayed the same, but the book tore away at itself, altering the worth of everything. Eventually, the book made its way to a strange land. Flora filled the world the book found itself in, and both hope and peril remained at where the book was. It felt content with where it was, so it settled its roots. From that moment forward, the bodiless place the book was at had a name.&lt;/p&gt;
&lt;p&gt;The name given to that world was Earth.&lt;/p&gt;
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&lt;p&gt;Gift 1: The Bible &lt;strong&gt;|&lt;/strong&gt; &lt;a href=&quot;https://backrooms-wiki.wikidot.com/a-second-book&quot;&gt;A second book&lt;/a&gt; &lt;strong&gt;»&lt;/strong&gt;&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Wed, 09 Dec 2020 19:05:33 +0000</pubDate>
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						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"></div> <div style="text-align: center;"> <h1><span><span style="font-size:150%;">Book 1: Chapter I</span></span></h1> </div> <p>In the beginning, there was a book. A single book, which outlined the history of anything that would ever happen. You were not meant to have things happen to you, because everything was outlined long before you would ever need to care. You did not have to worry about what <em>would</em> happen, because everything was already decided long before you were meant to know. Everything about everything which would happen ever was already there. The book sat on its lonesome, untouched by anything and everything.</p> <p>One day, a great being came along into the book's realm. That one single being controlled everything which happened, yet knew nothing of which would happen. She encountered the book, saw no meaning for it, and tossed it away. The book spread into the cosmos, creating a land of chaos. The single book created a warped world of neglect and bloodshed. Wars waged on for nothing, the epidemics and plagues which grew never stopped.</p> <p>Seeing her mistake, the being went back to the bloodied wasteland. She did not sympathize with the land, instead taking disgust in what she created. She wept for seven days straight, before turning the once horrid land into a desolate barren wasteland. From there, she obliterated the land from existence, purging it from the cosmos. All she left was the book, which she began to read. She saw the fate of everyone and everything, and was overwhelmed. She threw the book once more, but this time, she aimed for a less chaotic world.</p> <p>The book landed in a place of wonder, a place where no mistakes could be made. The world surrounding it was filled with hope, never once becoming anything near the place the book was before. However, the book did not belong here. The book was not hope, it was <em>destiny.</em> The book rejected the land it was placed upon and began to float away, never to be seen by that land or the goddess again.</p> <p>The book drifted within the cosmos for twelve days and twelve nights. Throughout its journey, the contents stayed the same, but the book tore away at itself, altering the worth of everything. Eventually, the book made its way to a strange land. Flora filled the world the book found itself in, and both hope and peril remained at where the book was. It felt content with where it was, so it settled its roots. From that moment forward, the bodiless place the book was at had a name.</p> <p>The name given to that world was Earth.</p> <p><br /> <br /></p> <p style="text-align: center;"><img src="http://backrooms-wiki.wikidot.com/local--files/genesis/New%20Book" alt="New%20Book" class="image" /></p> <p><br /> <br /></p> <div style="text-align: center;"> <p>Gift 1: The Bible <strong>|</strong> <a href="https://backrooms-wiki.wikidot.com/a-second-book">A second book</a> <strong>»</strong></p> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> New Book<br /> <strong>Author:</strong> a woman from the Maagdendries monastery<br /> <strong>License:</strong> Public Domain<br /> <strong>Source Link:</strong> <a href="https://commons.wikimedia.org/wiki/File:RU_Hs_610_-_Book_of_Prayer_Maagdendries_monastery_-_open_view.jpg">https://commons.wikimedia.org/wiki/File:RU_Hs_610_-_Book_of_Prayer_Maagdendries_monastery_-_open_view.jpg</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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				<guid>http://backrooms-wiki.wikidot.com/the-council</guid>
				<title>The Council</title>
				<link>https://backrooms-wiki.wikidot.com/the-council</link>
				<description>


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&lt;div style=&quot;text-align: right;&quot;&gt;&lt;/div&gt;
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&lt;h1&gt;&lt;span&gt;The Council&lt;/span&gt;&lt;/h1&gt;
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&lt;hr /&gt;
&lt;hr /&gt;
&lt;img src=&quot;http://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands&quot; style=&quot;width:100%;&quot; alt=&quot;Periwinkle%20Sands&quot; class=&quot;image&quot; /&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;em&gt;Art done by the beautiful &lt;span class=&quot;printuser&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/trustyasheck&quot;  &gt;Trustyasheck&lt;/a&gt;&lt;/span&gt;.&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;hr /&gt;
&lt;hr /&gt;
&lt;h5&gt;&lt;span&gt;The Council&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;Right away, this is a big clarification that &lt;strong&gt;not everything here is 100% The Council!&lt;/strong&gt; Everything here is &lt;em&gt;meant&lt;/em&gt; to be based off The Council, but ultimately, it serves as a base for the canon.&lt;/p&gt;
&lt;p&gt;This canon all revolves around explaining the existence, story, and motives of The Council. It revolves around Level 777 as a whole, however, there is more to it than just that. The entirety of the story here isn&#039;t directly tied to them, they simply have to have a presence in this canon. The Council members live in a facade, a world where they can gamble to their heart&#039;s content, and live on their lives, only looking forward.&lt;/p&gt;
&lt;p&gt;But no one can truly ignore the past.&lt;/p&gt;
&lt;p&gt;Some key points to note about this canon:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The Council has the primary goal of gambling, and they all have a reason to.&lt;/li&gt;
&lt;li&gt;Shady stuff isn&#039;t just there, it is &lt;em&gt;expected&lt;/em&gt; to occur. They have to do things in the dark to protect themselves and their love.&lt;/li&gt;
&lt;li&gt;Every Council Member was once a human, and the canon Council member in this canon is Proposal 2: A Simple Gamble Girl.&lt;sup class=&quot;footnoteref&quot;&gt;&lt;a id=&quot;footnoteref-658081-1&quot; href=&quot;javascript:;&quot; class=&quot;footnoteref&quot;  &gt;1&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;footnoteref&quot;&gt;&lt;a id=&quot;footnoteref-658081-2&quot; href=&quot;javascript:;&quot; class=&quot;footnoteref&quot;  &gt;2&lt;/a&gt;&lt;/sup&gt;&lt;/li&gt;
&lt;li&gt;Every Council Member was once from The Frontrooms, and have a connection to someone there.&lt;/li&gt;
&lt;li&gt;The Council Timeline is split into &amp;quot;eras&amp;quot;, a different president leads at different times.&lt;/li&gt;
&lt;li&gt;To become a member of The Council, you must be approved by a majority of The Council. There can only be 7 Council members at a time.&lt;/li&gt;
&lt;li&gt;Level 777 wasn&#039;t always the way it was. In the past, Level 777 was deserted, and it was not until The Council came in and intervened majorly.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;That&#039;s more then enough to get you started, but as always, there is some recommended reading.&lt;/p&gt;
&lt;div class=&quot;featurebox&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;h5&gt;&lt;span&gt;Recommended Reading&lt;/span&gt;&lt;/h5&gt;
&lt;/div&gt;
&lt;div class=&quot;featureflavor&quot;&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;p&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Level 777&lt;/a&gt; - Though not in the canon, it is the setting of the canon itself and is highly advised you read it.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;At the time of writing, no tales, stories, etc. have been done for the origins, however, it serves as a base for the canon, so it is entirely necessary&lt;/p&gt;
&lt;div class=&quot;featurebox&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;h5&gt;&lt;span&gt;Council Origins:&lt;/span&gt;&lt;/h5&gt;
&lt;/div&gt;
&lt;div class=&quot;featureflavor&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;p&gt;&lt;em&gt;1984&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;p&gt;Currently, the origin isn&#039;t complete, but there still is much to be known. The original president of the council was The Mangler, and worked with Saoirse Morgana to form the Level into what it is today. Throughout The Council, the election process was formed, and members were chosen. At the end of the election, The Mangler was determined not only to be weaker than Saoirse Morgana, but weaker then the whole Council. By a majority vote, The Mangler was kicked, and was replaced with Stretch Zimals.&lt;/p&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;p&gt;&lt;em&gt;1996&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;p&gt;The Mangler went on to do his own thing on Level 98, eventually forming the first entrance available to those who are not reality benders. From there, the origins end, and the first era begins.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h5&gt;&lt;span&gt;The Council Stories&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;&lt;em&gt;Presented in a roughly chronological order, though they may overlap in time. This is the recommended reading order for the wider narrative.&lt;/em&gt;&lt;/p&gt;
&lt;div class=&quot;featurebox&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;h5&gt;&lt;span&gt;Origins (1980-1996, Year 1-16)&lt;/span&gt;&lt;/h5&gt;
&lt;/div&gt;
&lt;div class=&quot;featureflavor&quot;&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;h5&gt;&lt;span&gt;Gift 1: The Bible &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;Yellowislol&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/h5&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/genesis&quot;&gt;Genesis&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/a-second-book&quot;&gt;A Second Book&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;hr /&gt;
&lt;h5&gt;&lt;span&gt;Gift 2: The Founding &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/canonicon2024&quot;&gt;The Canonicon2024 Team&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/h5&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/kokoinit&quot;&gt;koko.init&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;featurebox&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;h5&gt;&lt;span&gt;Saoirse Morgana (1996-??, Year 1-&lt;em&gt;placeholder&lt;/em&gt;)&lt;/span&gt;&lt;/h5&gt;
&lt;/div&gt;
&lt;div class=&quot;featureflavor&quot;&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/the-forgotten-forest&quot;&gt;The Forgotten Forest&lt;/a&gt; - &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;Yellowislol&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/trimmed:butterfly-flight&quot;&gt;butterfly-flight&lt;/a&gt; - &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;Yellowislol&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-628&quot;&gt;Level 628&lt;/a&gt; - &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;Yellowislol&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h5&gt;&lt;span&gt;Split Timelines&lt;/span&gt;&lt;/h5&gt;
&lt;div class=&quot;featurebox&quot;&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;h5&gt;&lt;span&gt;Honorable Mentions&lt;/span&gt;&lt;/h5&gt;
&lt;/div&gt;
&lt;div class=&quot;featureflavor&quot;&gt;
&lt;div class=&quot;newsbox&quot;&gt;
&lt;p&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Level 777&lt;/a&gt; - &lt;em&gt;by &lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;Yellowislol&lt;/a&gt;&lt;/em&gt;&lt;br /&gt;
This is the base of the canon, but it goes against the canon itself in many ways. It is the base, but not in the canon,&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;

&lt;div id=&quot;wiki-tabview-9434de0cfe5a06c1d2fcf37914f34b80&quot; class=&quot;yui-navset&quot;&gt;
&lt;ul class=&quot;yui-nav&quot;&gt;
&lt;li class=&quot;selected&quot;&gt;&lt;a href=&quot;javascript:;&quot;&gt;&lt;em&gt;About!&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;javascript:;&quot;&gt;&lt;em&gt;Contributing&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;javascript:;&quot;&gt;&lt;em&gt;Format&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;javascript:;&quot;&gt;&lt;em&gt;Glossary&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;javascript:;&quot;&gt;&lt;em&gt;Offsite Shenanigans&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div class=&quot;yui-content&quot;&gt;
&lt;div id=&quot;wiki-tab-0-0&quot;&gt;
&lt;p&gt;Welcome to The Council canon! This is an in-depth guide on contributions and worldbuilding within this series. If you aren&#039;t a contributor or are wishing to contribute to this canon, than you can ignore this tabview in its entirety! However, some pieces (such as the glossary) may be helpful for terminology used throughout the series. Of course, you made read through this tabview &lt;em&gt;anyways&lt;/em&gt; if you wish to learn more information about the canon and its world.&lt;/p&gt;
&lt;p&gt;The biggest piece to remember about this canon is that it isn&#039;t just an extension to gambling and such. This canon is meant to embody the seven characters within it or the characters involved in the storyline. Point being, your work under this canon should A) involve a character which impacts others in the series, B) happen within Level 777, or C) involve the main council in some form. Of course, this is in no way required, and exceptions are allowed, but try to fit the theme.&lt;/p&gt;
&lt;p&gt;Beyond that, there is more to remember in specifics, but that is always a good start.&lt;/p&gt;
&lt;p&gt;Should you wish to contribute further than this, feel free to take a look at the other tabs!&lt;/p&gt;
&lt;/div&gt;
&lt;div id=&quot;wiki-tab-0-1&quot; style=&quot;display:none&quot;&gt;
&lt;p&gt;Curent Contributors:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/abe-venrick&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=5722723&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;Abe Venrick&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=5722723)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/abe-venrick&quot;  &gt;Abe Venrick&lt;/a&gt;&lt;/span&gt; - &lt;em&gt;Author of &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-263&quot;&gt;Level 263&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt; - &lt;em&gt;Author of &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Level 777&lt;/a&gt; and founder of this canon&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Have a question about contributing after reading this guide? Want to pitch your idea to us to see if it fits in well? Ask one of us! The best contact would be &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(psst. Wanna be added to this list above? Simply make 2 entries to the canon and PM me and I&#039;ll add you. Please include what entry you want me to the aside)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;This section will be divided into a few parts. Each one will guide you through the basics of contributing without going to in-depth&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;The Overview&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;This canon, in itself, should always invoke some sort of emotion in the reader. Every entry is designed specifically to invoke emotions and question norms. This canon breaks away at the seal of standard rules implied by the wiki, and is meant to challenge norms and break them. However, the theme is always the council looming in the background of said setting. As a whole, the ultimate &amp;quot;goal&amp;quot; of this canon is to invoke emotions using the setting provided.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Timelines&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;This canon is set up into distinct timelines, decided by the current, or lack thereof, president.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:200%;&quot;&gt;Preface&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Preface is the timeline which occurs before Origins. The most distinct factor here is that the Council members aren&#039;t in the Backrooms yet. This part can be used for multiple occurences of previous lives before entering the Backrooms. Of course, this is one of the less utilized eras in this canon, but it still holds place through the usage of various mythos or life outside the Backrooms.&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:200%;&quot;&gt;Origins&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;This timeline is largely based on the Council members before they became, well, Council members. This line often blurs with Preface, though the biggest distinction used to gatemark them is &lt;em&gt;in this timeline, the Council members are well established within the Backrooms via Slipping.&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:200%;&quot;&gt;Saoirse Morgana&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;This part of the timeline lines up with the president proposal Saoirse Morgana. This part of the timeline encapsulates the timeline in which Saoirse Morgana is president. From here, the timeline splits, but anything can go here relating to the core council and their time as, well, council members.&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;At this point, the timeline splits from standard timeline into &lt;em&gt;split timelines&lt;/em&gt;. These timelines all have different stories. They are allowed to take place one after another due to the timeline rule. A president is not required, but if one is present, name the timeline as such.&lt;/p&gt;
&lt;div class=&quot;blockquote&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size:200%;&quot;&gt;Forgotten Cycles&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Placeholder.&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;GOI&#039;s&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;These are a few facts about GOI&#039;s to note when writing, most of this has to stay consistent.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The M.E.G.:&lt;/strong&gt; Basic team with basic goals. Much smaller and less militarized then standard timelines. They are largely insignificant compared to The Council, and unless contact is required for what you wish to write (or unless it is a M.E.G. document), I highly advise you not to bother with The M.E.G. If you choose to, note they are not good at all in this canon, and are targeted by multiple groups not for standard &amp;quot;I&#039;m a villain&amp;quot; reasons, but due to their longstanding betrayal and selfishness as a whole.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The B.N.T.G.:&lt;/strong&gt; Same deal as The M.E.G. They are too insignificant to really pose any story here unless they are the main point of the story. Same deal, don&#039;t use unless required&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Lost:&lt;/strong&gt; Very important GOI in the earlier timelines, they are a major GOI to the overall plotline of the story. They have a major place in these stories, and are largely displayed as manipulative individuals who do anything to achieve their goals. Despite that, they only do this when necessary, and if not trying to do something in particular, they are approachable and likeable. Write with them as you wish, but stick to this tone.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Followers of Jerry:&lt;/strong&gt; Jerry is part of a species of Entities, which died off by the time Saoirse initially no-clips into The Backrooms. Jerry is the last remaining piece of the species, and dies off by the end of Saoirse&#039;s time as President of The Morgana Council. The person most involved with Jerry in this series is Stretch Zimals, who has an uncanny liking to Jerry itself. Zimals tries to protect the species, but inevitably fails. This can be written as you wish, &lt;span style=&quot;text-decoration: line-through;&quot;&gt;but note that any timeline beyond Saoirse&#039;s cannot have any reference to Jerry being alive&lt;/span&gt; but any mention of Jerry beyond the Saoirse timeline has to have justification, especially if you choose to bring Jerry to life once more. The Bluebird species can have more than one species in it before Saoirse no-clips, but this must be done in the origins timeline. Also, it is advised you only do poetry on Jerry, as that is the general theme of Jerry in this canon.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Eye of Argos:&lt;/strong&gt; Argos is a strange judge-like Entity in canon, which doesn&#039;t fit the feel of The Council Canon as a whole. I am not saying that you are not allowed to use them, but it&#039;d be very difficult to pull off as a whole. I &lt;em&gt;strongly&lt;/em&gt; advise avoiding any contact with this GOI.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Backrooms Robotics:&lt;/strong&gt; This is a major GOI in this canon, and is effectively a sister group to The Morgana Council. The primary character from this GOI which extends its hand into this canon is Amelia Vane, but ultimately, the entire GOI matters for this canon. They are present in every timeline, are nice, yet are despised by The M.E.G.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The U.E.C.:&lt;/strong&gt; All have confirmed identities, confirmed motives (not conquer, but simply no more M.E.G.), and some of them are friends with Morgana Council members (I.E. U.E.C.-5 is Alexandria, who is friends with Saoirse). They were all once part of The M.E.G., but were betrayed by them each in a horrible way. In themselves, they are a fairly good group who simply despise The M.E.G.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Morgana Council:&lt;/strong&gt; If you don&#039;t know by now, I don&#039;t know what to do about you. In all seriousness, they obviously exist, but describing it in detail would make an article in itself, so just read some of the ones above to learn more about them.&lt;/p&gt;
&lt;p&gt;You made a GOI and want to include it? Great! Feel free too. Do get permission before linking it on this hub, but any GOI&#039;s can be linked in works.&lt;/p&gt;
&lt;/div&gt;
&lt;div id=&quot;wiki-tab-0-2&quot; style=&quot;display:none&quot;&gt;
&lt;p&gt;From the perspective of the Council, a format is available for usage should you wish to contribute a level from the POV of the Council. Of course, this format is optional, and a normal level &lt;em&gt;can&lt;/em&gt; be written, but the format is encouraged and written from the POV of the council. The format is as follows&lt;/p&gt;
&lt;div style=&quot;center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;h1&gt;&lt;span&gt;Council Dossier&lt;/span&gt;&lt;/h1&gt;
&lt;h3&gt;&lt;span&gt;&lt;em&gt;Provided by &lt;tt&gt;Relevant Council member&lt;/tt&gt;&lt;/em&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Nickname:&lt;/strong&gt; //Name&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Archetype:&lt;/strong&gt; Standard&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Database Location Number:&lt;/strong&gt; 32&lt;/p&gt;
&lt;/div&gt;
&lt;hr /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div id=&quot;wiki-tab-0-3&quot; style=&quot;display:none&quot;&gt;
&lt;p&gt;These are some terms used during the series. This may be good for casual readers wishing to get invested in some terminology used throughout the series.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Nouns&lt;/span&gt;&lt;/h3&gt;
&lt;h5&gt;&lt;span&gt;People&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;&lt;strong&gt;Saoirse Morgana:&lt;/strong&gt; The main character of the arc and canon as a whole; she is president during the Saoirse Morgana timeline. She is calm, cool, and collected, and always makes calculated decisions. Main character in many arcs of the canon.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Stretch Zimals:&lt;/strong&gt; The Head of Public Relation for the Morgana Council. He is a stuntsman and manages a majority of the documents, outreach, etc. for the Council. Under most circumstances Stretch will be the one to use for level formats.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Amelia Vane:&lt;/strong&gt; Head of Project TEM-1 and part of Backrooms Robotics. Amelia is one of the primary characters in this canon who &lt;em&gt;isn&#039;t&lt;/em&gt; a Council member. She is troubled, and the best way to get familiar with her is to read her POI file (in progress) or &lt;a href=&quot;https://backrooms-wiki.wikidot.com/the-forgotten-forest&quot;&gt;The Forgotten Forest.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Lunatic:&lt;/strong&gt; Council Advisor. Has their own arc. Is an amalgamation hivemind. Contact &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/abe-venrick&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=5722723&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;Abe Venrick&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=5722723)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/abe-venrick&quot;  &gt;Abe Venrick&lt;/a&gt;&lt;/span&gt; for help using this character.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;As more characters are used repeatedly in this canon, they will be added to this list.&lt;/em&gt;&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Places&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;&lt;strong&gt;Level 777:&lt;/strong&gt; The main area for the Morgana Council and their business. The overall setting of this canon. To learn more, read &lt;a href=&quot;https://backrooms-wiki.wikidot.com/level-777&quot;&gt;Level 777&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Backrooms:&lt;/strong&gt; A non-infinite area that is very expansive. It is worth noting that in this canon an exit is theoretically possible and plausible.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;As more locations are used repeatedly in this canon, they will be added to this list.&lt;/em&gt;&lt;/p&gt;
&lt;h5&gt;&lt;span&gt;Things&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;&lt;strong&gt;The Everything Machine:&lt;/strong&gt; &lt;a href=&quot;https://backrooms-wiki.wikidot.com/object-97&quot;&gt;The Everything Machine&lt;/a&gt;, this object is, well, it&#039;s the Everything Machine. It is recommended you read the work to find out more.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;As more things are used repeatedly in this canon, they will be added to this list.&lt;/em&gt;&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Verbs&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Slipping:&lt;/strong&gt; The equivalent to no-clipping in a less video game tone.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;As more verbs are used repeatedly in this canon, they will be added to this list.&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div id=&quot;wiki-tab-0-4&quot; style=&quot;display:none&quot;&gt;
&lt;p&gt;This tab will host some art made by members offsite.&lt;/p&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Saoirse&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;This&amp;nbsp;is&amp;nbsp;so&amp;nbsp;pretty!&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/the-council/Saoirse1.png&quot; alt=&quot;Saoirse1.png&quot; class=&quot;image&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Made by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/ratscrapz&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=7000169&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;ratscrapz&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=7000169)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/ratscrapz&quot;  &gt;ratscrapz&lt;/a&gt;&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Saoirse&amp;nbsp;in&amp;nbsp;a&amp;nbsp;suit&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;womaninsuitswomaninsuits&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;https://backrooms-wiki.wdfiles.com/local--files/the-council/Saoirse2.png&quot; alt=&quot;Saoirse2.png&quot; class=&quot;image&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Made by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/ratscrapz&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=7000169&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;ratscrapz&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=7000169)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/ratscrapz&quot;  &gt;ratscrapz&lt;/a&gt;&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;

&lt;h5&gt;&lt;span&gt;Canon Crossing&lt;/span&gt;&lt;/h5&gt;
&lt;p&gt;It is 100% allowed to canon cross. However, no matter how much any particular canon is used, as of now, all canons are specifically not perfectly linear crossovers. Only works with the tag the-council are a part of this canon, as it is with all other canons.&lt;/p&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;–&amp;nbsp;hide&amp;nbsp;block&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;p&gt;for future reference&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;footnotes-footer&quot;&gt;
&lt;div class=&quot;title&quot;&gt;Footnotes&lt;/div&gt;
&lt;div class=&quot;footnote-footer&quot; id=&quot;footnote-658081-1&quot;&gt;&lt;a href=&quot;javascript:;&quot;  &gt;1&lt;/a&gt;. In the era which host the present time. Different era&#039;s may have different Presidents and members.&lt;/div&gt;
&lt;div class=&quot;footnote-footer&quot; id=&quot;footnote-658081-2&quot;&gt;&lt;a href=&quot;javascript:;&quot;  &gt;2&lt;/a&gt;. Proposal 2&#039;s identity is Saoirse Morgana.&lt;/div&gt;
&lt;/div&gt;

&lt;div class=&quot;licensebox&quot;&gt;
&lt;p&gt;[[collapsible show=&amp;quot;‡ Licensing / Citation&amp;quot; hide=&amp;quot;‡ Hide Licensing / Citation&amp;quot;]]&lt;br /&gt;
Cite this page as:&lt;/p&gt;

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&lt;div class=&quot;foldable-list-container&quot;&gt;&lt;a href=&quot;javascript:;&quot;&gt;+ Embed citation as HTML&lt;/a&gt;&lt;a href=&quot;javascript:;&quot;&gt;- Embed citation as HTML&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;colmod-content&quot;&gt;&lt;/div&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115672&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Tue, 03 Nov 2020 17:04:32 +0000</pubDate>
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					<![CDATA[
						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"></div> <br /> <div style="text-align: right;"> <h1><span>The Council</span></h1> </div> <hr /> <hr /> <img src="http://backrooms-sandbox.wdfiles.com/local--files/periwinkle-sands/Periwinkle%20Sands" style="width:100%;" alt="Periwinkle%20Sands" class="image" /><br /> <div style="text-align: center;"> <p><em>Art done by the beautiful <span class="printuser"><a href="https://www.wikidot.com/user:info/trustyasheck" >Trustyasheck</a></span>.</em></p> </div> <hr /> <hr /> <h5><span>The Council</span></h5> <p>Right away, this is a big clarification that <strong>not everything here is 100% The Council!</strong> Everything here is <em>meant</em> to be based off The Council, but ultimately, it serves as a base for the canon.</p> <p>This canon all revolves around explaining the existence, story, and motives of The Council. It revolves around Level 777 as a whole, however, there is more to it than just that. The entirety of the story here isn't directly tied to them, they simply have to have a presence in this canon. The Council members live in a facade, a world where they can gamble to their heart's content, and live on their lives, only looking forward.</p> <p>But no one can truly ignore the past.</p> <p>Some key points to note about this canon:</p> <ul> <li>The Council has the primary goal of gambling, and they all have a reason to.</li> <li>Shady stuff isn't just there, it is <em>expected</em> to occur. They have to do things in the dark to protect themselves and their love.</li> <li>Every Council Member was once a human, and the canon Council member in this canon is Proposal 2: A Simple Gamble Girl.<sup class="footnoteref"><a id="footnoteref-502299-1" href="javascript:;" class="footnoteref" >1</a></sup><sup class="footnoteref"><a id="footnoteref-502299-2" href="javascript:;" class="footnoteref" >2</a></sup></li> <li>Every Council Member was once from The Frontrooms, and have a connection to someone there.</li> <li>The Council Timeline is split into &quot;eras&quot;, a different president leads at different times.</li> <li>To become a member of The Council, you must be approved by a majority of The Council. There can only be 7 Council members at a time.</li> <li>Level 777 wasn't always the way it was. In the past, Level 777 was deserted, and it was not until The Council came in and intervened majorly.</li> </ul> <p>That's more then enough to get you started, but as always, there is some recommended reading.</p> <div class="featurebox"> <div style="text-align: right;"> <h5><span>Recommended Reading</span></h5> </div> <div class="featureflavor"> <div class="newsbox"> <p><a href="https://backrooms-wiki.wikidot.com/level-777">Level 777</a> - Though not in the canon, it is the setting of the canon itself and is highly advised you read it.</p> </div> </div> </div> <p>At the time of writing, no tales, stories, etc. have been done for the origins, however, it serves as a base for the canon, so it is entirely necessary</p> <div class="featurebox"> <div style="text-align: right;"> <h5><span>Council Origins:</span></h5> </div> <div class="featureflavor"> <div style="text-align: right;"> <p><em>1984</em></p> </div> <div class="newsbox"> <p>Currently, the origin isn't complete, but there still is much to be known. The original president of the council was The Mangler, and worked with Saoirse Morgana to form the Level into what it is today. Throughout The Council, the election process was formed, and members were chosen. At the end of the election, The Mangler was determined not only to be weaker than Saoirse Morgana, but weaker then the whole Council. By a majority vote, The Mangler was kicked, and was replaced with Stretch Zimals.</p> </div> <br /> <div style="text-align: right;"> <p><em>1996</em></p> </div> <div class="newsbox"> <p>The Mangler went on to do his own thing on Level 98, eventually forming the first entrance available to those who are not reality benders. From there, the origins end, and the first era begins.</p> </div> </div> </div> <h5><span>The Council Stories</span></h5> <p><em>Presented in a roughly chronological order, though they may overlap in time. This is the recommended reading order for the wider narrative.</em></p> <div class="featurebox"> <div style="text-align: right;"> <h5><span>Origins (1980-1996, Year 1-16)</span></h5> </div> <div class="featureflavor"> <div class="newsbox"> <div class="newsbox"> <h5><span>Gift 1: The Bible <em>by <a href="https://backrooms-wiki.wikidot.com/yellowislol">Yellowislol</a></em></span></h5> <ol> <li><a href="https://backrooms-wiki.wikidot.com/genesis">Genesis</a></li> <li><a href="https://backrooms-wiki.wikidot.com/a-second-book">A Second Book</a></li> </ol> <hr /> <h5><span>Gift 2: The Founding <em>by <a href="https://backrooms-wiki.wikidot.com/canonicon2024">The Canonicon2024 Team</a></em></span></h5> <ol> <li><a href="https://backrooms-wiki.wikidot.com/kokoinit">koko.init</a></li> </ol> </div> </div> </div> </div> <div class="featurebox"> <div style="text-align: right;"> <h5><span>Saoirse Morgana (1996-??, Year 1-<em>placeholder</em>)</span></h5> </div> <div class="featureflavor"> <div class="newsbox"> <ol> <li><a href="https://backrooms-wiki.wikidot.com/the-forgotten-forest">The Forgotten Forest</a> - <em>by <a href="https://backrooms-wiki.wikidot.com/yellowislol">Yellowislol</a></em></li> <li><a href="https://backrooms-wiki.wikidot.com/trimmed:butterfly-flight">butterfly-flight</a> - <em>by <a href="https://backrooms-wiki.wikidot.com/yellowislol">Yellowislol</a></em></li> <li><a href="https://backrooms-wiki.wikidot.com/level-628">Level 628</a> - <em>by <a href="https://backrooms-wiki.wikidot.com/yellowislol">Yellowislol</a></em></li> </ol> </div> </div> </div> <h5><span>Split Timelines</span></h5> <div class="featurebox"> <div style="text-align: right;"> <h5><span>Honorable Mentions</span></h5> </div> <div class="featureflavor"> <div class="newsbox"> <p><a href="https://backrooms-wiki.wikidot.com/level-777">Level 777</a> - <em>by <a href="https://backrooms-wiki.wikidot.com/yellowislol">Yellowislol</a></em><br /> This is the base of the canon, but it goes against the canon itself in many ways. It is the base, but not in the canon,</p> </div> </div> </div> <div id="wiki-tabview-930c73fe59aa2e879d73ba5a83f071a2" class="yui-navset"> <ul class="yui-nav"> <li class="selected"><a href="javascript:;"><em>About!</em></a></li> <li><a href="javascript:;"><em>Contributing</em></a></li> <li><a href="javascript:;"><em>Format</em></a></li> <li><a href="javascript:;"><em>Glossary</em></a></li> <li><a href="javascript:;"><em>Offsite Shenanigans</em></a></li> </ul> <div class="yui-content"> <div id="wiki-tab-0-0"> <p>Welcome to The Council canon! This is an in-depth guide on contributions and worldbuilding within this series. If you aren't a contributor or are wishing to contribute to this canon, than you can ignore this tabview in its entirety! However, some pieces (such as the glossary) may be helpful for terminology used throughout the series. Of course, you made read through this tabview <em>anyways</em> if you wish to learn more information about the canon and its world.</p> <p>The biggest piece to remember about this canon is that it isn't just an extension to gambling and such. This canon is meant to embody the seven characters within it or the characters involved in the storyline. Point being, your work under this canon should A) involve a character which impacts others in the series, B) happen within Level 777, or C) involve the main council in some form. Of course, this is in no way required, and exceptions are allowed, but try to fit the theme.</p> <p>Beyond that, there is more to remember in specifics, but that is always a good start.</p> <p>Should you wish to contribute further than this, feel free to take a look at the other tabs!</p> </div> <div id="wiki-tab-0-1" style="display:none"> <p>Curent Contributors:</p> <ul> <li><span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/abe-venrick" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5722723&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="Abe Venrick" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5722723)" /></a><a href="https://www.wikidot.com/user:info/abe-venrick" >Abe Venrick</a></span> - <em>Author of <a href="https://backrooms-wiki.wikidot.com/level-263">Level 263</a></em></li> <li><span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span> - <em>Author of <a href="https://backrooms-wiki.wikidot.com/level-777">Level 777</a> and founder of this canon</em></li> </ul> <p>Have a question about contributing after reading this guide? Want to pitch your idea to us to see if it fits in well? Ask one of us! The best contact would be <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> <p><em>(psst. Wanna be added to this list above? Simply make 2 entries to the canon and PM me and I'll add you. Please include what entry you want me to the aside)</em></p> <p>This section will be divided into a few parts. Each one will guide you through the basics of contributing without going to in-depth</p> <h3><span>The Overview</span></h3> <p>This canon, in itself, should always invoke some sort of emotion in the reader. Every entry is designed specifically to invoke emotions and question norms. This canon breaks away at the seal of standard rules implied by the wiki, and is meant to challenge norms and break them. However, the theme is always the council looming in the background of said setting. As a whole, the ultimate &quot;goal&quot; of this canon is to invoke emotions using the setting provided.</p> <h3><span>Timelines</span></h3> <p>This canon is set up into distinct timelines, decided by the current, or lack thereof, president.</p> <div class="blockquote"> <p style="text-align: center;"><span style="font-size:200%;">Preface</span></p> <p>Preface is the timeline which occurs before Origins. The most distinct factor here is that the Council members aren't in the Backrooms yet. This part can be used for multiple occurences of previous lives before entering the Backrooms. Of course, this is one of the less utilized eras in this canon, but it still holds place through the usage of various mythos or life outside the Backrooms.</p> </div> <div class="blockquote"> <p style="text-align: center;"><span style="font-size:200%;">Origins</span></p> <p>This timeline is largely based on the Council members before they became, well, Council members. This line often blurs with Preface, though the biggest distinction used to gatemark them is <em>in this timeline, the Council members are well established within the Backrooms via Slipping.</em></p> </div> <div class="blockquote"> <p style="text-align: center;"><span style="font-size:200%;">Saoirse Morgana</span></p> <p>This part of the timeline lines up with the president proposal Saoirse Morgana. This part of the timeline encapsulates the timeline in which Saoirse Morgana is president. From here, the timeline splits, but anything can go here relating to the core council and their time as, well, council members.</p> </div> <p>At this point, the timeline splits from standard timeline into <em>split timelines</em>. These timelines all have different stories. They are allowed to take place one after another due to the timeline rule. A president is not required, but if one is present, name the timeline as such.</p> <div class="blockquote"> <p style="text-align: center;"><span style="font-size:200%;">Forgotten Cycles</span></p> <p><em>Placeholder.</em></p> </div> <h3><span>GOI's</span></h3> <p>These are a few facts about GOI's to note when writing, most of this has to stay consistent.</p> <p><strong>The M.E.G.:</strong> Basic team with basic goals. Much smaller and less militarized then standard timelines. They are largely insignificant compared to The Council, and unless contact is required for what you wish to write (or unless it is a M.E.G. document), I highly advise you not to bother with The M.E.G. If you choose to, note they are not good at all in this canon, and are targeted by multiple groups not for standard &quot;I'm a villain&quot; reasons, but due to their longstanding betrayal and selfishness as a whole.</p> <p><strong>The B.N.T.G.:</strong> Same deal as The M.E.G. They are too insignificant to really pose any story here unless they are the main point of the story. Same deal, don't use unless required</p> <p><strong>The Lost:</strong> Very important GOI in the earlier timelines, they are a major GOI to the overall plotline of the story. They have a major place in these stories, and are largely displayed as manipulative individuals who do anything to achieve their goals. Despite that, they only do this when necessary, and if not trying to do something in particular, they are approachable and likeable. Write with them as you wish, but stick to this tone.</p> <p><strong>The Followers of Jerry:</strong> Jerry is part of a species of Entities, which died off by the time Saoirse initially no-clips into The Backrooms. Jerry is the last remaining piece of the species, and dies off by the end of Saoirse's time as President of The Morgana Council. The person most involved with Jerry in this series is Stretch Zimals, who has an uncanny liking to Jerry itself. Zimals tries to protect the species, but inevitably fails. This can be written as you wish, <span style="text-decoration: line-through;">but note that any timeline beyond Saoirse's cannot have any reference to Jerry being alive</span> but any mention of Jerry beyond the Saoirse timeline has to have justification, especially if you choose to bring Jerry to life once more. The Bluebird species can have more than one species in it before Saoirse no-clips, but this must be done in the origins timeline. Also, it is advised you only do poetry on Jerry, as that is the general theme of Jerry in this canon.</p> <p><strong>The Eye of Argos:</strong> Argos is a strange judge-like Entity in canon, which doesn't fit the feel of The Council Canon as a whole. I am not saying that you are not allowed to use them, but it'd be very difficult to pull off as a whole. I <em>strongly</em> advise avoiding any contact with this GOI.</p> <p><strong>Backrooms Robotics:</strong> This is a major GOI in this canon, and is effectively a sister group to The Morgana Council. The primary character from this GOI which extends its hand into this canon is Amelia Vane, but ultimately, the entire GOI matters for this canon. They are present in every timeline, are nice, yet are despised by The M.E.G.</p> <p><strong>The U.E.C.:</strong> All have confirmed identities, confirmed motives (not conquer, but simply no more M.E.G.), and some of them are friends with Morgana Council members (I.E. U.E.C.-5 is Alexandria, who is friends with Saoirse). They were all once part of The M.E.G., but were betrayed by them each in a horrible way. In themselves, they are a fairly good group who simply despise The M.E.G.</p> <p><strong>The Morgana Council:</strong> If you don't know by now, I don't know what to do about you. In all seriousness, they obviously exist, but describing it in detail would make an article in itself, so just read some of the ones above to learn more about them.</p> <p>You made a GOI and want to include it? Great! Feel free too. Do get permission before linking it on this hub, but any GOI's can be linked in works.</p> </div> <div id="wiki-tab-0-2" style="display:none"> <p>From the perspective of the Council, a format is available for usage should you wish to contribute a level from the POV of the Council. Of course, this format is optional, and a normal level <em>can</em> be written, but the format is encouraged and written from the POV of the council. The format is as follows</p> <div style="center no-repeat ; float: center; border: solid 2px #000000; padding: 1px 15px; margin: 10px 10px 10px 40px; box-shadow: 0 1px 3px rgba(0,0,0,.2);"> <div style="text-align: center;"> <h1><span>Council Dossier</span></h1> <h3><span><em>Provided by <tt>Relevant Council member</tt></em></span></h3> <p><strong>Nickname:</strong> //Name</p> <p><strong>Archetype:</strong> Standard</p> <p><strong>Database Location Number:</strong> 32</p> </div> <hr /></div> </div> <div id="wiki-tab-0-3" style="display:none"> <p>These are some terms used during the series. This may be good for casual readers wishing to get invested in some terminology used throughout the series.</p> <h3><span>Nouns</span></h3> <h5><span>People</span></h5> <p><strong>Saoirse Morgana:</strong> The main character of the arc and canon as a whole; she is president during the Saoirse Morgana timeline. She is calm, cool, and collected, and always makes calculated decisions. Main character in many arcs of the canon.</p> <p><strong>Stretch Zimals:</strong> The Head of Public Relation for the Morgana Council. He is a stuntsman and manages a majority of the documents, outreach, etc. for the Council. Under most circumstances Stretch will be the one to use for level formats.</p> <p><strong>Amelia Vane:</strong> Head of Project TEM-1 and part of Backrooms Robotics. Amelia is one of the primary characters in this canon who <em>isn't</em> a Council member. She is troubled, and the best way to get familiar with her is to read her POI file (in progress) or <a href="https://backrooms-wiki.wikidot.com/the-forgotten-forest">The Forgotten Forest.</a></p> <p><strong>The Lunatic:</strong> Council Advisor. Has their own arc. Is an amalgamation hivemind. Contact <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/abe-venrick" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=5722723&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="Abe Venrick" style="background-image:url(https://www.wikidot.com/userkarma.php?u=5722723)" /></a><a href="https://www.wikidot.com/user:info/abe-venrick" >Abe Venrick</a></span> for help using this character.</p> <p><em>As more characters are used repeatedly in this canon, they will be added to this list.</em></p> <h5><span>Places</span></h5> <p><strong>Level 777:</strong> The main area for the Morgana Council and their business. The overall setting of this canon. To learn more, read <a href="https://backrooms-wiki.wikidot.com/level-777">Level 777</a>.</p> <p><strong>The Backrooms:</strong> A non-infinite area that is very expansive. It is worth noting that in this canon an exit is theoretically possible and plausible.</p> <p><em>As more locations are used repeatedly in this canon, they will be added to this list.</em></p> <h5><span>Things</span></h5> <p><strong>The Everything Machine:</strong> <a href="https://backrooms-wiki.wikidot.com/object-97">The Everything Machine</a>, this object is, well, it's the Everything Machine. It is recommended you read the work to find out more.</p> <p><em>As more things are used repeatedly in this canon, they will be added to this list.</em></p> <h3><span>Verbs</span></h3> <p><strong>Slipping:</strong> The equivalent to no-clipping in a less video game tone.</p> <p><em>As more verbs are used repeatedly in this canon, they will be added to this list.</em></p> </div> <div id="wiki-tab-0-4" style="display:none"> <p>This tab will host some art made by members offsite.</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Saoirse</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">This&nbsp;is&nbsp;so&nbsp;pretty!</a></div> <div class="collapsible-block-content"> <p style="text-align: center;"><img src="https://backrooms-wiki.wdfiles.com/local--files/the-council/Saoirse1.png" alt="Saoirse1.png" class="image" /></p> <p><em>Made by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/ratscrapz" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7000169&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="ratscrapz" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7000169)" /></a><a href="https://www.wikidot.com/user:info/ratscrapz" >ratscrapz</a></span></em></p> </div> </div> </div> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Saoirse&nbsp;in&nbsp;a&nbsp;suit</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">womaninsuitswomaninsuits</a></div> <div class="collapsible-block-content"> <p style="text-align: center;"><img src="https://backrooms-wiki.wdfiles.com/local--files/the-council/Saoirse2.png" alt="Saoirse2.png" class="image" /></p> <p><em>Made by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/ratscrapz" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=7000169&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="ratscrapz" style="background-image:url(https://www.wikidot.com/userkarma.php?u=7000169)" /></a><a href="https://www.wikidot.com/user:info/ratscrapz" >ratscrapz</a></span></em></p> </div> </div> </div> </div> </div> </div> <h5><span>Canon Crossing</span></h5> <p>It is 100% allowed to canon cross. However, no matter how much any particular canon is used, as of now, all canons are specifically not perfectly linear crossovers. Only works with the tag the-council are a part of this canon, as it is with all other canons.</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">–&nbsp;hide&nbsp;block</a></div> <div class="collapsible-block-content"> <p>for future reference</p> </div> </div> </div> <div class="footnotes-footer"> <div class="title">Footnotes</div> <div class="footnote-footer" id="footnote-502299-1"><a href="javascript:;" >1</a>. In the era which host the present time. Different era's may have different Presidents and members.</div> <div class="footnote-footer" id="footnote-502299-2"><a href="javascript:;" >2</a>. Proposal 2's identity is Saoirse Morgana.</div> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115672" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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				<title>Level 777 - &quot;A Game Of Chance&quot;</title>
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&lt;p&gt;&lt;a class=&quot;fa fa-info&quot; href=&quot;#u-infobox&quot;&gt;&lt;/a&gt;&lt;/p&gt;
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&lt;div class=&quot;infobox-title&quot;&gt;
&lt;p&gt;Info&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;infobox-body&quot;&gt;
&lt;div style=&quot;max-height: 60vh; overflow: auto; z-index: 999;&quot;&gt;
&lt;p&gt;&lt;strong&gt;Level 777: &amp;quot;A Game of Chance&amp;quot; by:&lt;/strong&gt; &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;&lt;img class=&quot;small&quot; src=&quot;https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;amp;size=small&amp;amp;amp;timestamp=1792115673&quot; alt=&quot;yoyoflux&quot; style=&quot;background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://www.wikidot.com/user:info/yoyoflux&quot;  &gt;yoyoflux&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;h3&gt;&lt;span&gt;&lt;a href=&quot;https://backrooms-wiki.wikidot.com/yellowislol&quot;&gt;YellowISlol&#039;s Author Page&lt;/a&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;br /&gt;
&lt;tt&gt;&lt;em&gt;Take a chance&amp;#8230;&lt;/em&gt;&lt;/tt&gt;&lt;br /&gt;
&lt;span style=&quot;white-space: pre-wrap;&quot;&gt;&amp;#32;&lt;/span&gt;&lt;br /&gt;
Image Attributions: &lt;em&gt;placeholder, will attribute soon&lt;/em&gt;&lt;/p&gt;
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&lt;p&gt;&lt;a class=&quot;button btn&quot; href=&quot;###&quot;&gt;Close&lt;/a&gt;&lt;/p&gt;
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&lt;div class=&quot;top-text&quot;&gt;SURVIVAL DIFFICULTY:&lt;/div&gt;
&lt;div class=&quot;bottom-text&quot;&gt;unknown&lt;/div&gt;
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&lt;div class=&quot;bottom-box class-unknown&quot;&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span class=&quot;{$one}&quot;&gt;{$one}&lt;/span&gt;&lt;span class=&quot;default&quot;&gt;.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;{$two}&quot;&gt;{$two}&lt;/span&gt;&lt;span class=&quot;default&quot;&gt;.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;{$three}&quot;&gt;{$three}&lt;/span&gt;&lt;span class=&quot;default&quot;&gt;.&lt;/span&gt;&lt;/li&gt;
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&lt;div class=&quot;scp-image-block block-right&quot; style=&quot;width:300px;&quot;&gt;&lt;img src=&quot;http://liminaldoctor.wdfiles.com/local--files/gallery/hotel1&quot; style=&quot;width:300px;&quot; alt=&quot;Missing alt text.&quot; class=&quot;image&quot; /&gt;
&lt;div class=&quot;scp-image-caption&quot; style=&quot;width:300px; displ{$captionless}y:none;&quot;&gt;
&lt;p&gt;A part of &amp;quot;The Lobby&amp;quot;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;scp-image-block block-right&quot; style=&quot;width:300px;&quot;&gt;&lt;img src=&quot;http://backrooms-sandbox.wdfiles.com/local--files/yellowislol/The%20Slots&quot; style=&quot;width:300px;&quot; alt=&quot;Missing alt text.&quot; class=&quot;image&quot; /&gt;
&lt;div class=&quot;scp-image-caption&quot; style=&quot;width:300px; displ{$captionless}y:none;&quot;&gt;
&lt;p&gt;A group of slot machines inside of &amp;quot;Chesire Casino&#039;s&amp;quot;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;scp-image-block block-right&quot; style=&quot;width:300px;&quot;&gt;&lt;img src=&quot;http://backrooms-sandbox.wdfiles.com/local--files/yellowislol/disappearing_casino&quot; style=&quot;width:300px;&quot; alt=&quot;Missing alt text.&quot; class=&quot;image&quot; /&gt;
&lt;div class=&quot;scp-image-caption&quot; style=&quot;width:300px; displ{$captionless}y:none;&quot;&gt;
&lt;p&gt;A casino once named &amp;quot;Tokyo Poker&amp;quot;. Whereabouts are currently unknown&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;&lt;strong&gt;Level 777&lt;/strong&gt; is a street lined with casinos, all of which gamble to extremes.&lt;/p&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Level 777&lt;/strong&gt; consists of a street, which is lined all around with casinos. The street itself is rather short, only being 14 kilometers. Buildings line the sides and mark the ends of the street. There are no alleyways, and any attempts to climb over the buildings to access the other side have all failed. All buildings are able to be entered, and all are much larger on the inside than on the outside.&lt;/p&gt;
&lt;p&gt;When you first enter &lt;strong&gt;Level 777&lt;/strong&gt;, you will find yourself inside of a building labeled as &amp;quot;The Lobby&amp;quot;. The Lobby is the smallest building on this Level, being an average sized lobby. When leaving, you can also use The Lobby, as long as you aren&#039;t indebted. The Lobby is built to resemble a regal entryway, with sitting areas. This area is considered a gateway, and it is staffed by human-like entities, who work to assist you in any way possible.&lt;/p&gt;
&lt;p&gt;Once you exit The Lobby onto the street, you will notice many casinos all around you. Every casino has high stakes, but the further you go down the street, the higher the stakes rise. There are other humans around, however, they all appear to be husks, with no will to do anything other than gamble. Despite this, these husk will still have a will to win, along with their will to live. The dealers follow in this suit, and tend to play to their advantage.&lt;/p&gt;
&lt;p&gt;Very few of the casinos stay permanently on this Level. Sometimes a casino may simply disappear within the blink of an eye. It will be replaced immediately with a new casino, which varies from the original casino. This can happen even with people inside. Therefore, if a casino is not listed below, it may be dangerous to enter the casino. Sometimes, these casinos may return, however, they will not have any traces of the people who were once in there before. It is assumed anyone who disappears is dead.&lt;/p&gt;
&lt;p&gt;Every Casino has the unique property of reality-bending capabilities. These capabilities are able to manifest any object inside of the backrooms. Money is rarely gambled, as many prefer to gamble things such as body parts, precious memories, or their own lives to &amp;quot;raise the stakes&amp;quot;. Because of this, &lt;strong&gt;Level 777&lt;/strong&gt; is useful if you need to obtain an item quickly.&lt;/p&gt;
&lt;p&gt;Depending on what casino you go to, you&#039;ll find different dealers are able to bet to different amounts. The casinos outside of The Lobby are considered the safest, as they bet materials, food, and water. They have the least traffic, and they hold no regards to The Deal. However, the further you go down the street, the more the casinos raise in stakes, from memories, to body parts, to public humiliation, to even complete slavery.&lt;/p&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Known Casinos&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;Casinos&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;...&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Low Ranking&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;Low ranking casinos are some of the first you can enter, other than The Big 3. As such, these casinos are fairly low ranking, and never have a signature.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Zachia Slots&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Zachia Slots is a low risk casino, in which gambles made have never risen beyond the stakes of food and water. Many of the dealers are friendly, and no one here has a poker face. Because of this, it is recommended you come here if you have skills at gambling, in order to raise the amount of materials you have. If you frequent this casino, many other casinos will hold you in low regard, and some of the higher ranking casinos may deny you entry. Zachia Slots is open to anyone on the floor who still own their lives. Zachia Slots have no signature, as it is likely this will be the first casino you visit on this floor.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Chesire Casino&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Chesire Casino is a somewhat middle ranking casino, only open to those who can prove they have adequate skills in gambling. As word spreads quickly, having a good win-to-loss ratio in any low ranking casino is enough to get you into Chesire Casinos. They only gamble materials, therefore, this is yet another safe option. They specialize in slots, though they do have poker and roulette. This Casino has no signature.&lt;/p&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Middle ranking&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;Middle ranking casinos have higher stakes, and are some of the most variable casinos available. These casinos all require some adeptness, and have an entry requirement. They all have signatures available.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Insanity Classics&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Insanity Classics is a casino which is held in somewhat high regards, and is one of the first casinos you&#039;ll encounter with stakes beyond materials. The highest stake you&#039;ll find here is a minor body part, such as chunks of fat or fingernails. In order to get entry, you must be able to gamble and win against every dealer inside of Cheshire Casinos. Insanity Classics specializes in Blackjack, and have no other games. Their signature is a game known as Insanity Blackjack.&lt;br /&gt;&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Insanity Blackjack is a modified version of blackjack, which follows very much in suit with blackjack. However, it ties in some new rules, which revolve around secrecy. For one, your hand is your opponents hand, meaning that if you hold a 21, you have high chance of losing. The gameplay revolves around convincing your opponent that their hand is bad by bluffing. As you have no way of knowing your total value, only being able to know one of your total cards, every hit you take is a risk.&lt;/p&gt;
&lt;p&gt;When you &amp;quot;hit&amp;quot;, your opponent gains 1 card, which is added to your own total. This card stays hidden, and only your opponent knows it. Once hands have been established, the betting phase begins. The betting phase consists of raising, folding, and calling, all of which are done normally. In order to participate, you must give in a call, which is decided at the dealers leisure.&lt;/p&gt;
&lt;p&gt;The game takes place over 3 rounds. It can be played with up to 4 players, and collusion is against the rules. Whoever wins a round takes all the bets already put in by their opponents. Whenever a bet is placed, it is considered &amp;quot;placed&amp;quot;, meaning it is irreversable.&lt;/p&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Merlins beard&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Merlins beard is the highest ranking casino in the middle ranks. The highest stake here can be a body part, or the body of any Entity. The time period for gathering an Entity is typically 1 year. If you fail to capture the Entity in time, you will be considered uncooperative, and be put into servitude. Servitude at Merlins is typically lax, mostly consisting of doing standard jobs, such as cooking and cleaning. Once in servitude, you cannot leave &lt;strong&gt;Level 777.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;To gain entry, you must be able to beat a dealer at the door. There are three to choose from, all of which play poker. If you lose, you must wait 3 months before attempting to enter once more. Merlin&#039;s beard specializes in poker, and have been known to be rather ruthless. The only other game offered at Merlin&#039;s Beard is their signature, which is Tarot Poker&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Tarot Poker is a revamped version of poker, using only three cards instead of five. The cards are equal in value to their respective numbers, and the highest card wins if both hands are pigs. Tarot Poker has three main multi hands, which are hands that have higher value by default, no matter the high card.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;2 in a row: This hand is rather simple, simply hold two tarots which are next to each other in value&lt;/li&gt;
&lt;li&gt;3 in a row: This hand is difficult to form, and is made up of three in a row&lt;/li&gt;
&lt;li&gt;The fools curse: This hand consist of any hand with the fool. It is considered higher then 3 in a row.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;There are some hands known as &amp;quot;Special Hands&amp;quot;. These all hold the same value, and are extremely rare to get. Their are quite a few, 5 of which are listed below:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Hell&#039;s Hand: A hand consisting of The Hanged Man, Death, and The Devil&lt;/li&gt;
&lt;li&gt;The Universe: A hand consisting of The Sun, The Moon, and The Star&lt;/li&gt;
&lt;li&gt;The Royal Court: A hand consisting of The Empress, The Emperor, and the High Priestess&lt;/li&gt;
&lt;li&gt;The Tower of Death: A hand consisting of The Tower and Death&lt;/li&gt;
&lt;li&gt;The World: A hand consisting of The World&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Tarot Poker takes place over either 1 turn, 5 turns, or 22 turns, at dealers leisure. Folding, raising, and calling all work the same. The participation fee is at dealers leisure.&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;The Big 3&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;The Big 3 are the most dangerous casinos available on &lt;strong&gt;Level 777&lt;/strong&gt;. They all have extremely high stakes, and every dealer is a master in their game. They all are accessible to anyone, but be warned, they don&#039;t hold back.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;error 101_DELETE&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;error 101_DELETE is a high ranking casino, and is considered the weakest of The Big 3. It has a high reputation, and following the rules of The Big 3, allows entry to everyone. This casino is widely regarded for their unique &amp;quot;glitch stake&amp;quot;. Should you take this stake, the highest one offered at this casino, you will be risking your very existence, and could become a &lt;a href=&quot;https://backrooms-wiki.wikidot.com/entity-78&quot;&gt;Glitch&lt;/a&gt;. This casino offers many different signatures, though the main signature it holds is Glitched Roulette.&lt;/p&gt;
&lt;p&gt;error 101_DELETE is known for its frequent glitches. When in this casino, the floor may shift, and you may even no-clip into a random floor. The entire casino glows a vibrant blue, with a black pop. The dealers here frequently &amp;quot;glitch&amp;quot;, and are difficult to focus on. The CEO of error 101_DELETE, Cici, is a member of The Morgana Council.&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Glitched Roulette is a very complicated game, which only is fully understood by the CEO himself. Glitched Roulette uses a roulette table, which has around 40 modifications, only 6 of which identified for reasoning.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Glitching numbers: Some of the numbers glitch throughout the board, during the time period in which the ball is spinning.&lt;/li&gt;
&lt;li&gt;Glitched colors: The colors appear to be completely random, promoting luck.&lt;/li&gt;
&lt;li&gt;Weighted balls: The balls shift weight during their course, in an unknown way.&lt;/li&gt;
&lt;li&gt;&amp;quot;Brakes&amp;quot;: Randomly, the wheel may simply glitch and give up, stopping the ball in its tracks.&lt;/li&gt;
&lt;li&gt;Anti-Gravity Flip: The entire table turns upside down, which appears to make the ball switch directions&lt;/li&gt;
&lt;li&gt;rorer_stop_EXECUTE: At any point, a game may end, displaying the words &amp;quot;rorer_stop_EXECUTE&amp;quot;. This does not seem to be weighted to any players favor, and typically makes the game random.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Some other modifications include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The table disappearing&lt;/li&gt;
&lt;li&gt;The ball disappearing&lt;/li&gt;
&lt;li&gt;The dealer disappearing&lt;/li&gt;
&lt;li&gt;The bet changing suddenly, against your will&lt;/li&gt;
&lt;li&gt;The floor collapsing underneath the table&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Other then these modification, the game plays normally to roulette, and will likely end with the dealer winning.&lt;/p&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Celebrity Showdown!&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Celebrity Showdown! is a very unique type of casino, with very high stakes. The most typical stake is eternal public humiliation, and loss of all unnecessary limbs. Many &amp;quot;famous&amp;quot; people from &lt;strong&gt;Level 777&lt;/strong&gt; gamble in this casino, and have many fans amongst the crowds of gamblers. The CEO of this casino, Stretch Zimals, is a very esteemed member of &lt;strong&gt;Level 777&lt;/strong&gt;, and is a member of The Morgana Council. Throughout the casinos, games will be made on the dime, all relating to acting in some way. Therefore, every game on this floor is considered a signature. However, the most common signature, played by all celebrities, is Heart Love Poker!&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Heart Love Poker! is a three round turn based game similar to poker. However, instead of using chips, people are used. When in play, you can bet as many people as you own the rights of. This game is used by higher ups in order to exchange rights, and have fun with the lives of others. Before starting, all players that will be bet have to have an &amp;quot;Evaluation Notice&amp;quot;, which consists of:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Physique&lt;/li&gt;
&lt;li&gt;Looks&lt;/li&gt;
&lt;li&gt;Skills&lt;/li&gt;
&lt;li&gt;Talents&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The ranking is placed on a table from 1-100, and distributed accordingly. The game plays out normally, with one exception, which is heart cards hold higher values than normal cards. This means that all hands which are equal will be evaluated using hearts as high card instead of standard number high cards. In a pig, the person with the most hearts wins.&lt;/p&gt;
&lt;/div&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Morgana Casinos&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Morgana Casinos is a casino which has been noted to have the most reality bending properties of all the other casinos. They have knowledge on virtually any gamble, and dealers are incredibly harsh. Even with gambles proposed on the spot by the player, Morgana Casinos has proven knowledgeable of these gambles. Morgana Casinos holds many mysteries, and many more potentials. It is currently unknown if it is even possible to beat some of the players, such as The President. The stakes inside of Morgana Casinos are incapable of being low, with the minimum being either your most prized memory or your life. The house seems to have access to virtually any funds, and are all capable of the many powerful summonings. Within Morgana Casinos, the Morgana Council can be found. The Morgana Council consists of the 7 most powerful Entities on &lt;strong&gt;Level 777&lt;/strong&gt;. They technically have no signature, however, they do have The Coin Flip of Fate.&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;The Coin Flip of Fate is the ultimate game of luck. All other forces are stopped whenever this game is played. The dealer flips a coin with both sides up at the same time, and when flipped, will have exactly a 50% chance of landing on either side, heads or tails. To clarify:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The position of when its thrown has no effect on the game&lt;/li&gt;
&lt;li&gt;The wind has no effect on the game&lt;/li&gt;
&lt;li&gt;The force of gravity has no effect on the game&lt;/li&gt;
&lt;li&gt;No external forces have any impact on the game&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;This is essentially, the most fair game ever, due to its complete fifty-fifty ratio. The only bet allowed in this game is your life. Whoever doesn&#039;t win will be executed.&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;The Coin Flip of Fate is known for being completely fair, therefore, every Morgana Council member has won the game at least once. Morgana Casinos are known for two other main things. &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/the-tarots&quot;&gt;The Tarots&lt;/a&gt; are all from this casino, alongside &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/the-tarot-room&quot;&gt;The Tarot Room&lt;/a&gt;. The other known thing is the entrance to &lt;a class=&quot;newpage&quot; href=&quot;https://backrooms-wiki.wikidot.com/level-777-1&quot;&gt;777.1&lt;/a&gt;, which is The Gambling Labyrinth.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;The Morgana Council&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;The Morgana Council is a set of 7 entities, all of which are extremely powerful, and able to bend reality to their will. The 7 members are held in high regard by everyone on this floor, and they all have extremely varying personalities. The list of members are as followed.&lt;/p&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;The&amp;nbsp;Morgana&amp;nbsp;Council&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;...&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Ria MAX&lt;/strong&gt;: Position; Council Secretary. This member is known for being a cyberpunk goth, who is extremely invested in poker. This member can be seen in both Morgana Casinos as well as error 101_DELETE. They have been known to be rather manipulative, and accept any challenge. A minor reality bender, is considered one of the more difficult members to beat. However, they have some of the weakest reality bending abilities of all the members, therefore, using this member for any big deals in unadvised. Ria MAX claims their favorite game is Memory Russian Roulette. Because of this, Ria MAX has very few memories of their past life, and is known to &amp;quot;live the moment&amp;quot;.&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Memory Russian Roulette is a unique game invented by Ria. It is also their signature, meaning they are very experienced in its play. The game follows similarly to Russian Roulette, however, instead of a gun, a water gun is used. This water gun is filled with an unidentified fluid, with no connections to the &lt;a href=&quot;https://backrooms-wiki.wikidot.com/entity-42&quot;&gt;Memory Wyrm&lt;/a&gt;. This liquid looks similar to a rainbow kaleidoscope, and is easy to get lost in. The gun itself shoots off with a 1/6 chance, equal for all members at play. When shot into your head, it immediately seeps into your head, and targets your most prized memory. Once done, it will take it, and remove it from your head forever. Afterwards, you will know you lost a prized memory, bringing many to deep shame and depression.&lt;/p&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Stretch Zimals&lt;/strong&gt;: Position; Head of Public Relations. A well known figure on &lt;strong&gt;Level 777&lt;/strong&gt;, he is known to be the most famous celebrity on this Level, largely due to his place as CEO of Celebrity Showdown! He identifies as an actor, and typically stars in action movies. He is also his own double-stunt. He is especially experienced in many forms of gambling, though his signature is Pen Pals Deluxe! A somewhat major reality bender, this member has high influence on many of the gambles which take place, both in Morgana Casinos and Celebrity Showdown! He is a formidable gambler, and shouldn&#039;t be challenged lightly. He is the only Council member who shows compassion, despite showing very little of it. Stretch&#039;s favorite game is anything involving roulette, so he also occasionally visits error 101_DELETE in order to play Glitched Roulette.&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Pen Pals Deluxe! is a very unique form of roulette, much similar to Glitched Roulette, though the premise is very much different. Pen Pal&#039;s Deluxe is a team game, and takes place with 4 players. The game consist of three rounds, which each have their own turn-order. Throughout the game, you&#039;ll be required to bet high, however, this doesn&#039;t mean lives or memories. This means relations, which is the most complicated part of this gamble. Should your team lose Pen Pals Deluxe!, you will instantly lose all connections to a person in your life, and they will lose their relation to you as well. This doesn&#039;t mean that you are no longer able to contact them, however, you will not remember them. Stretch Zimals is undefeated in this game&lt;/p&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Cici&lt;/strong&gt;: Position; Council Treasurer. Cici is a very unique form of Glitch, as xe is known to gamble in error 101_DELETE quite often. Instead of undergoing the full position of becoming a glitch, xe became a half glitch, making xim much more powerful, and a much more formidable gambler. Xe quickly rose in ranks, and is now one of the most esteemed Council members of them all. Xis skills are rivaled by The Overseer, and xe is known to be a very powerful reality bender, ranking next to The President. Xis signature is Poker_GLITCH_executeprogramDELETE, however, xe is well versed in any gamble. Xe is somewhat kind, and compassionate towards other, though this appears to be a facade.&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Poker_GLITCH_executeprogramDELETE is a unique game of poker, which can only be played between two people, one of whome must be Cici. The loser of the game will become a glitch in all cases, with the exception being Cici ximself. The game is similar to poker, however, much like Glitched Roulette, it has many unique glitches, all of which affect the game. The understood glitches include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Cards randomly disappearing from your hand-This can happen at any point, at random. If this happens before the drawing phase, the cards will be given to you afterwards. However, if a card disappears during the betting phase, that card will be considered forfeit. A straight is impossible to achieve if this happens, so be wary.&lt;/li&gt;
&lt;li&gt;Chips disappearing or reappearing-This seems to jumble up the gambling a lot, and makes bets ultimately random. If all your chips disappear, your opponent will be at a severe disadvantage, as you will be betting very little, while they bet high, on the same stakes.&lt;/li&gt;
&lt;li&gt;Values of cards changing suddenly-At any point, any cards, whether in your hand or in the deck, may change to a different value. These typically follow the decks rules, however, there is a chance unique cards will come into play. A wild is considered a good card, as it represent all values at once simultaneously. This part effects gameplay the most.&lt;/li&gt;
&lt;li&gt;New cards appearing in your hand-This only happens during the betting phase. This makes straights more common, and overall, increase your chance of winning.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Throughout the game, sometimes, the dealer may simply call the game off, which happens around 5% of the time. Though unknown, it is presumed that the dealer was effected by the glitching poker.&lt;/p&gt;
&lt;p&gt;It is advised to avoid this game at all cost. Typically, the dealer plays no favoritism and simply plays to win for the house, however, one point to be considered is that Cici loses nothing by losing, meaning xe can bet as high or low and take as much risk as possible with no repercussion.&lt;/p&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Mariano&lt;/strong&gt;: Position; Council &amp;quot;Cleaner&amp;quot;- A less known figure on &lt;strong&gt;Level 777&lt;/strong&gt;, he is a full on dog. He achieved this by gambling and winning. His primary purpose is to clean up the misdoings of the council, and to make their reputation appear at its highest status. A formidable gambler, he should not be challenged lightly. As he is a dog, it is hard for him to play many gambles, which is why his signature is Color Chaos! He can be incredibly manipulative, both inside and outside of gambles, and will get violent to carry out his duties.&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Color Chaos! is a simple, yet challenging game. The point of the game is simple, simply choose a color out of the nine available, and match it up with the dealers chosen color card. There are nine in total, plus a tenth black card. Should the dealer choose either one of your colors be picked, the game ends and the winner is chosen based off the correct color. Should a color not match either player, a new round shall begin, until it does. The black card, when drawn, will end the game in a draw, and the dealer will collect the winnings. This game is largely luck based, which is why it is Mariano&#039;s signature, as he is colorblind. After a card is drawn every round, the deck is reshuffled, in order to keep the game fair.&lt;/p&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Bry Nimolire&lt;/strong&gt;: Position; Council Overseer. Very little is known about Bry, however, she is the least likely to accept gambling challenges. Her primary purpose on the Council is to oversee any gambles taking place between esteemed members. She is widely acknowledged as the most neutral Councilwoman, and the most trusted. Whenever she does decide to gamble, she is known to be an expert in tarot cards. Her signature is not a game, but rather, a prediction, known as Life or Death. She is a cunning individual, and is not afraid to &amp;quot;take the scalp of another&amp;quot;.&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;Life or Death is similar to a classic Tarot Card prediction. However, Bry has admitted that the results are random. The prediction is done by Bry, and will only be played with the higher arcan. The element of surprise in this game is the fact that any prediction made will come true, no matter the results. For an example, we look at a common combination of tarots, The Fool and The Lovers. If this is to happen, you will end up falling into innocent love. Be warned, this event cannot be reversed, and will impact your life. It cannot be avoided, and the only alternative is euthanization, which can only work part of the time.&lt;/p&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;The Vice President&lt;/strong&gt;: Position; Direct assistant to the President. The name of this individual is unknown. They are impossible to comprehend, and typically appear as a state of mind. The direct inclusion of this Council Member in this document is nearly impossible. The Vice President has no signature, however, they are the only one authorized to serve The Coin Flip of Fate.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;The President&lt;/strong&gt;: The President is the most mysterious person on the Council. They/it/them is currently unknown, and they/it/them could be functionally anything. However, we do currently have 4 potential egos, all of which differ majorly.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;The Mangler&lt;/strong&gt;: Position; Former Council &amp;quot;Cleaner&amp;quot;. This member used to be the Council Cleaner, but due to outside circumstances, this member is now deemed useless, and is considered dead. Before this happened, this member was a &amp;quot;half-mangled&amp;quot;. They had long legs, and acted similar to a &lt;a href=&quot;https://backrooms-wiki.wikidot.com/entity-63&quot;&gt;Mangled&lt;/a&gt;, with the exception of being fully sapient, similar to a human.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;The President(s):&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;p&gt;The four Current Proposals are listed below. Keep in mind The President(s) cannot have a signature, which is why no signature is present. The President(s) is/are (a) supreme gambler(s), and none have ever lost a gamble. The President(s) may be multiple Entities, or a single Entity. There is also the possibility the President(s) may not exist.&lt;/p&gt;
&lt;div class=&quot;collapsible-block&quot;&gt;
&lt;div class=&quot;collapsible-block-folded&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;The&amp;nbsp;President(s)&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-unfolded&quot; style=&quot;display:none&quot;&gt;
&lt;div class=&quot;collapsible-block-unfolded-link&quot;&gt;&lt;a class=&quot;collapsible-block-link&quot; href=&quot;javascript:;&quot;&gt;...&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;collapsible-block-content&quot;&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Proposal 1: Double Type&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Cici is an unknown entity who was birthed from The Council Treasurers halfway done glitch state. Due to this process absorbing a large amount of power, Cici became a Cheshire. In this state, this Cheshire has a supreme amount of control over Morgana Casinos, and can bend virtually anything to their will. Due to Cici&#039;s unique state, Council Treasurer Cici should never be informed of Cici&#039;s state.&lt;/p&gt;
&lt;p&gt;Within this state, as a Cheshire, Cici&#039;s powers are drastically limited. However, in this state, they are also virtually unbeatable in gambling. If Cici were to gain the power necessary to leave their Cheshire state, they would likely be able to have full control of The Backrooms. He may even have the power to go to The Frontrooms. However, due to the potency of his Cheshire state, and the 0 %chance he has of becoming a full fledged human, this is unlikely to ever occur. Current estimated age: 117.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Proposal 2: A Simple Gamble Girl&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Currently has no known name, however, this does not make them any less of a good gambler. She was once a wanderer, however, once she stumbled upon &lt;strong&gt;Level 777&lt;/strong&gt;, she quickly rose in rankings and beat the former President in a gamble. She was able to quickly rise in power after this, and is now recognized as one of the most influential people in The Backrooms, who amasses supreme power.&lt;/p&gt;
&lt;p&gt;Her current goal is to completely destroy The Backrooms. She believes that if she destroys The Backrooms, she will be able to return back to her home in The Frontrooms. Currently, she is going through very well with this procedure.&lt;/p&gt;
&lt;p&gt;She is incredibly manipulative, and can easily end ones life is she sees fit. She is vulnerable, but she uses gambling to her advantage. She is a potent reality bender, and as such, she creates &lt;a href=&quot;https://backrooms-wiki.wikidot.com/object-100&quot;&gt;DATA EXPUNGED BY THE M.E.G.&lt;/a&gt; in order to protect herself. She is a supreme gambler, and she rarely accepts gambling challenges, stating that she &amp;quot;has no use for filth&amp;quot;. Current estimated age: 24&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Proposal 3: Double-Edged Sword&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Koni and Neko are twins, both of whom amass incredible power on &lt;strong&gt;Level 777&lt;/strong&gt;. They both are masters of gambling, and together, they are unbeatable. They tend to dress the same, and as such, are indistinguishable from each other. Their origins are unknown, and they reveal very few details about themselves. However, they both have a thirst for human lives, and will gamble at great lengths to own the souls of others. They have the unique capability of being able to take the souls of others, which they typically use for entertainment.&lt;/p&gt;
&lt;p&gt;Koni and Neko both have the unique capability of being in total sync with each other. They have a telepathic connection, which allows them to collude in gambles much easier, without risk of opponents noticing. Beyond that, they both are master strategists, and can recognize others cheating. It is impossible to tell whether or not they are speaking telepathically, therefore, this is a most advantageous ability.&lt;/p&gt;
&lt;p&gt;Koni and Neko both represent the parts of an animal, which are cat and dog, respectively. However, they switch often, which further contributes to the way they both are interchangeable. Current estimated age: 12&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;&lt;strong&gt;Proposal 4: Ally&#039;s Single Chip&lt;/strong&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;Ally&#039;s Single Chip is an Object which amasses a high amount of aura, and as such, is considered the President. This Chip will represent a single bet, equaling anything, as long as the value is stated. For example, stating that the bet is &amp;quot;your life&amp;quot; will cause the bet to equal all betters lives. It is a highly respected Chip, and requires a Council Member in order to be used. Every gamble it is used for increases its strength, as well as its potency. Current estimated age: unknown&lt;/p&gt;
&lt;p&gt;Ally blessed us this gift, and we shall cherish it.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;h1&gt;&lt;span&gt;Bases, Outposts and Communities:&lt;/span&gt;&lt;/h1&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;The Gamblers&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;This group consist of about 150-200 wanderers, all of whom are invested into gambling. Some of them gamble at lower ranked casinos, some at higher, but they all gamble. They rarely leave the floor, and some of them become slaves to the casinos.&lt;/p&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;M.E.G. Outpost&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;A MEG outpost established in the hub. It&#039;s rather small, and serves as a warning for new wanderers, which lets them know what to expect. Beyond that, they observe proceedings which happen during gambles.&lt;/p&gt;
&lt;h1&gt;&lt;span&gt;&lt;strong&gt;Entrances and Exits:&lt;/strong&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Entrances&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Level 777&lt;/strong&gt; is unique because it cannot be accessed through an entrance. Only one with a will to gamble for the sake of gambling can make their way to &lt;strong&gt;Level 777&lt;/strong&gt;. Beyond that, only one other entrance has been noted, which is extremely difficult to follow through with. Once you go onto Level 98, you can locate a man who is noted for having a missing eye, covered by an eye patch. Occasionally, a tentacle may poke out of the eyepatch. If you ask this man to gamble, he will gamble with you. His skills are only slightly under the Morgana Council, so be warned, do not challenge him lightly. Should you win, you will appear directly outside Morgana Casinos. If you lose, he will simply ask if you wish to play again. He gambles low, never more than a bottle of Almond Water. Should you decide not to play again, you can return at anytime to gamble once more.&lt;/p&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Exits&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;There are many ways to exit &lt;strong&gt;Level 777&lt;/strong&gt;, however, the most simple way is to simply leave through The Lobby. This will cause you to either emerge in The Hub or Level 0. Some middle ranking casinos will transport you to specific levels should you win. If you gamble to leave &lt;strong&gt;Level 777&lt;/strong&gt; at any of the Casinos in The Big 3, they will transport you to Level 4. Entering The Tarot Room without permission may cause you to emerge in Level 6, though this only happens around 20% of the time. When playing Glitched Roulette, sometimes, you may glitch to a random Level, for no reason. The same applies to Poker_GLITCH_executeprogramDELETE. When playing Pen Pals Deluxe!, if you lose within the sight of the relationship being severed, you will be transported to a random Quantum Stable Level.&lt;/p&gt;
&lt;hr /&gt;
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				<pubDate>Sun, 18 Oct 2020 01:58:44 +0000</pubDate>
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						 <div style="display: none;"> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> </div> <div style="display: none;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">+&nbsp;Theme&nbsp;Code</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> <div class="collapsible-block-content"></div> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">-&nbsp;Close</a></div> </div> </div> </div> <div style="text-align: right;"> <div class="creditRate"> <div class="rateBox"> <div class="rate-box-with-credit-button"> <div class="creditButton"> <p><a class="fa fa-info" href="#u-infobox"></a></p> </div> </div> </div> </div> <br /> <div style="clear:both; height: 0px; font-size: 1px"></div> <div id="u-infobox" style="z-index: 999;"> <div class="infobox"> <div class="infobox-title"> <p>Info</p> </div> <div class="infobox-body"> <div style="max-height: 60vh; overflow: auto; z-index: 999;"> <p><strong>Level 777: &quot;A Game of Chance&quot; by:</strong> <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115673" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span><br /> <span style="white-space: pre-wrap;">&#32;</span><br /></p> <div style="text-align: center;"> <h3><span><a href="https://backrooms-wiki.wikidot.com/yellowislol">YellowISlol's Author Page</a></span></h3> <p><span style="white-space: pre-wrap;">&#32;</span><br /> <tt><em>Take a chance&#8230;</em></tt><br /> <span style="white-space: pre-wrap;">&#32;</span><br /> Image Attributions: <em>placeholder, will attribute soon</em></p> </div> </div> <div class="infobox-footer"> <p><a class="button btn" href="###">Close</a></p> </div> </div> </div> </div> </div> <div class="sd-container"> <div class="top-box class-unknown sd_white-{$white} color-{$color}"> <div class="header-diamond"> <div class="diamondy diamond-image {$image}"></div> </div> <div class="gradient-box"> <div class="top-text">SURVIVAL DIFFICULTY:</div> <div class="bottom-text">unknown</div> </div> </div> <div class="bottom-box class-unknown"> <ul> <li><span class="{$one}">{$one}</span><span class="default">.</span></li> <li><span class="{$two}">{$two}</span><span class="default">.</span></li> <li><span class="{$three}">{$three}</span><span class="default">.</span></li> </ul> </div> </div> <div class="scp-image-block block-right" style="width:300px;"><img src="http://liminaldoctor.wdfiles.com/local--files/gallery/hotel1" style="width:300px;" alt="Missing alt text." class="image" /> <div class="scp-image-caption" style="width:300px; displ{$captionless}y:none;"> <p>A part of &quot;The Lobby&quot;</p> </div> </div> <div class="scp-image-block block-right" style="width:300px;"><img src="http://backrooms-sandbox.wdfiles.com/local--files/yellowislol/The%20Slots" style="width:300px;" alt="Missing alt text." class="image" /> <div class="scp-image-caption" style="width:300px; displ{$captionless}y:none;"> <p>A group of slot machines inside of &quot;Chesire Casino's&quot;</p> </div> </div> <div class="scp-image-block block-right" style="width:300px;"><img src="http://backrooms-sandbox.wdfiles.com/local--files/yellowislol/disappearing_casino" style="width:300px;" alt="Missing alt text." class="image" /> <div class="scp-image-caption" style="width:300px; displ{$captionless}y:none;"> <p>A casino once named &quot;Tokyo Poker&quot;. Whereabouts are currently unknown</p> </div> </div> <p><strong>Level 777</strong> is a street lined with casinos, all of which gamble to extremes.</p> <h1><span><strong>Description:</strong></span></h1> <p><strong>Level 777</strong> consists of a street, which is lined all around with casinos. The street itself is rather short, only being 14 kilometers. Buildings line the sides and mark the ends of the street. There are no alleyways, and any attempts to climb over the buildings to access the other side have all failed. All buildings are able to be entered, and all are much larger on the inside than on the outside.</p> <p>When you first enter <strong>Level 777</strong>, you will find yourself inside of a building labeled as &quot;The Lobby&quot;. The Lobby is the smallest building on this Level, being an average sized lobby. When leaving, you can also use The Lobby, as long as you aren't indebted. The Lobby is built to resemble a regal entryway, with sitting areas. This area is considered a gateway, and it is staffed by human-like entities, who work to assist you in any way possible.</p> <p>Once you exit The Lobby onto the street, you will notice many casinos all around you. Every casino has high stakes, but the further you go down the street, the higher the stakes rise. There are other humans around, however, they all appear to be husks, with no will to do anything other than gamble. Despite this, these husk will still have a will to win, along with their will to live. The dealers follow in this suit, and tend to play to their advantage.</p> <p>Very few of the casinos stay permanently on this Level. Sometimes a casino may simply disappear within the blink of an eye. It will be replaced immediately with a new casino, which varies from the original casino. This can happen even with people inside. Therefore, if a casino is not listed below, it may be dangerous to enter the casino. Sometimes, these casinos may return, however, they will not have any traces of the people who were once in there before. It is assumed anyone who disappears is dead.</p> <p>Every Casino has the unique property of reality-bending capabilities. These capabilities are able to manifest any object inside of the backrooms. Money is rarely gambled, as many prefer to gamble things such as body parts, precious memories, or their own lives to &quot;raise the stakes&quot;. Because of this, <strong>Level 777</strong> is useful if you need to obtain an item quickly.</p> <p>Depending on what casino you go to, you'll find different dealers are able to bet to different amounts. The casinos outside of The Lobby are considered the safest, as they bet materials, food, and water. They have the least traffic, and they hold no regards to The Deal. However, the further you go down the street, the more the casinos raise in stakes, from memories, to body parts, to public humiliation, to even complete slavery.</p> <h1><span><strong>Known Casinos</strong></span></h1> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Casinos</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h2><span><strong>Low Ranking</strong></span></h2> <p>Low ranking casinos are some of the first you can enter, other than The Big 3. As such, these casinos are fairly low ranking, and never have a signature.</p> <h3><span><strong>Zachia Slots</strong></span></h3> <p>Zachia Slots is a low risk casino, in which gambles made have never risen beyond the stakes of food and water. Many of the dealers are friendly, and no one here has a poker face. Because of this, it is recommended you come here if you have skills at gambling, in order to raise the amount of materials you have. If you frequent this casino, many other casinos will hold you in low regard, and some of the higher ranking casinos may deny you entry. Zachia Slots is open to anyone on the floor who still own their lives. Zachia Slots have no signature, as it is likely this will be the first casino you visit on this floor.</p> <h3><span><strong>Chesire Casino</strong></span></h3> <p>Chesire Casino is a somewhat middle ranking casino, only open to those who can prove they have adequate skills in gambling. As word spreads quickly, having a good win-to-loss ratio in any low ranking casino is enough to get you into Chesire Casinos. They only gamble materials, therefore, this is yet another safe option. They specialize in slots, though they do have poker and roulette. This Casino has no signature.</p> <h2><span><strong>Middle ranking</strong></span></h2> <p>Middle ranking casinos have higher stakes, and are some of the most variable casinos available. These casinos all require some adeptness, and have an entry requirement. They all have signatures available.</p> <h3><span><strong>Insanity Classics</strong></span></h3> <p>Insanity Classics is a casino which is held in somewhat high regards, and is one of the first casinos you'll encounter with stakes beyond materials. The highest stake you'll find here is a minor body part, such as chunks of fat or fingernails. In order to get entry, you must be able to gamble and win against every dealer inside of Cheshire Casinos. Insanity Classics specializes in Blackjack, and have no other games. Their signature is a game known as Insanity Blackjack.<br /></p> <div style="text-align: center;"> <p>Insanity Blackjack is a modified version of blackjack, which follows very much in suit with blackjack. However, it ties in some new rules, which revolve around secrecy. For one, your hand is your opponents hand, meaning that if you hold a 21, you have high chance of losing. The gameplay revolves around convincing your opponent that their hand is bad by bluffing. As you have no way of knowing your total value, only being able to know one of your total cards, every hit you take is a risk.</p> <p>When you &quot;hit&quot;, your opponent gains 1 card, which is added to your own total. This card stays hidden, and only your opponent knows it. Once hands have been established, the betting phase begins. The betting phase consists of raising, folding, and calling, all of which are done normally. In order to participate, you must give in a call, which is decided at the dealers leisure.</p> <p>The game takes place over 3 rounds. It can be played with up to 4 players, and collusion is against the rules. Whoever wins a round takes all the bets already put in by their opponents. Whenever a bet is placed, it is considered &quot;placed&quot;, meaning it is irreversable.</p> </div> <h3><span><strong>Merlins beard</strong></span></h3> <p>Merlins beard is the highest ranking casino in the middle ranks. The highest stake here can be a body part, or the body of any Entity. The time period for gathering an Entity is typically 1 year. If you fail to capture the Entity in time, you will be considered uncooperative, and be put into servitude. Servitude at Merlins is typically lax, mostly consisting of doing standard jobs, such as cooking and cleaning. Once in servitude, you cannot leave <strong>Level 777.</strong></p> <p>To gain entry, you must be able to beat a dealer at the door. There are three to choose from, all of which play poker. If you lose, you must wait 3 months before attempting to enter once more. Merlin's beard specializes in poker, and have been known to be rather ruthless. The only other game offered at Merlin's Beard is their signature, which is Tarot Poker</p> <div style="text-align: center;"> <p>Tarot Poker is a revamped version of poker, using only three cards instead of five. The cards are equal in value to their respective numbers, and the highest card wins if both hands are pigs. Tarot Poker has three main multi hands, which are hands that have higher value by default, no matter the high card.</p> <ul> <li>2 in a row: This hand is rather simple, simply hold two tarots which are next to each other in value</li> <li>3 in a row: This hand is difficult to form, and is made up of three in a row</li> <li>The fools curse: This hand consist of any hand with the fool. It is considered higher then 3 in a row.</li> </ul> <p>There are some hands known as &quot;Special Hands&quot;. These all hold the same value, and are extremely rare to get. Their are quite a few, 5 of which are listed below:</p> <ul> <li>Hell's Hand: A hand consisting of The Hanged Man, Death, and The Devil</li> <li>The Universe: A hand consisting of The Sun, The Moon, and The Star</li> <li>The Royal Court: A hand consisting of The Empress, The Emperor, and the High Priestess</li> <li>The Tower of Death: A hand consisting of The Tower and Death</li> <li>The World: A hand consisting of The World</li> </ul> <p>Tarot Poker takes place over either 1 turn, 5 turns, or 22 turns, at dealers leisure. Folding, raising, and calling all work the same. The participation fee is at dealers leisure.</p> </div> <h2><span><strong>The Big 3</strong></span></h2> <p>The Big 3 are the most dangerous casinos available on <strong>Level 777</strong>. They all have extremely high stakes, and every dealer is a master in their game. They all are accessible to anyone, but be warned, they don't hold back.</p> <h3><span><strong>error 101_DELETE</strong></span></h3> <p>error 101_DELETE is a high ranking casino, and is considered the weakest of The Big 3. It has a high reputation, and following the rules of The Big 3, allows entry to everyone. This casino is widely regarded for their unique &quot;glitch stake&quot;. Should you take this stake, the highest one offered at this casino, you will be risking your very existence, and could become a <a href="https://backrooms-wiki.wikidot.com/entity-78">Glitch</a>. This casino offers many different signatures, though the main signature it holds is Glitched Roulette.</p> <p>error 101_DELETE is known for its frequent glitches. When in this casino, the floor may shift, and you may even no-clip into a random floor. The entire casino glows a vibrant blue, with a black pop. The dealers here frequently &quot;glitch&quot;, and are difficult to focus on. The CEO of error 101_DELETE, Cici, is a member of The Morgana Council.</p> <div style="text-align: center;"> <p>Glitched Roulette is a very complicated game, which only is fully understood by the CEO himself. Glitched Roulette uses a roulette table, which has around 40 modifications, only 6 of which identified for reasoning.</p> <ul> <li>Glitching numbers: Some of the numbers glitch throughout the board, during the time period in which the ball is spinning.</li> <li>Glitched colors: The colors appear to be completely random, promoting luck.</li> <li>Weighted balls: The balls shift weight during their course, in an unknown way.</li> <li>&quot;Brakes&quot;: Randomly, the wheel may simply glitch and give up, stopping the ball in its tracks.</li> <li>Anti-Gravity Flip: The entire table turns upside down, which appears to make the ball switch directions</li> <li>rorer_stop_EXECUTE: At any point, a game may end, displaying the words &quot;rorer_stop_EXECUTE&quot;. This does not seem to be weighted to any players favor, and typically makes the game random.</li> </ul> <p>Some other modifications include:</p> <ul> <li>The table disappearing</li> <li>The ball disappearing</li> <li>The dealer disappearing</li> <li>The bet changing suddenly, against your will</li> <li>The floor collapsing underneath the table</li> </ul> <p>Other then these modification, the game plays normally to roulette, and will likely end with the dealer winning.</p> </div> <h3><span><strong>Celebrity Showdown!</strong></span></h3> <p>Celebrity Showdown! is a very unique type of casino, with very high stakes. The most typical stake is eternal public humiliation, and loss of all unnecessary limbs. Many &quot;famous&quot; people from <strong>Level 777</strong> gamble in this casino, and have many fans amongst the crowds of gamblers. The CEO of this casino, Stretch Zimals, is a very esteemed member of <strong>Level 777</strong>, and is a member of The Morgana Council. Throughout the casinos, games will be made on the dime, all relating to acting in some way. Therefore, every game on this floor is considered a signature. However, the most common signature, played by all celebrities, is Heart Love Poker!</p> <div style="text-align: center;"> <p>Heart Love Poker! is a three round turn based game similar to poker. However, instead of using chips, people are used. When in play, you can bet as many people as you own the rights of. This game is used by higher ups in order to exchange rights, and have fun with the lives of others. Before starting, all players that will be bet have to have an &quot;Evaluation Notice&quot;, which consists of:</p> <ul> <li>Physique</li> <li>Looks</li> <li>Skills</li> <li>Talents</li> </ul> <p>The ranking is placed on a table from 1-100, and distributed accordingly. The game plays out normally, with one exception, which is heart cards hold higher values than normal cards. This means that all hands which are equal will be evaluated using hearts as high card instead of standard number high cards. In a pig, the person with the most hearts wins.</p> </div> <h3><span><strong>Morgana Casinos</strong></span></h3> <p>Morgana Casinos is a casino which has been noted to have the most reality bending properties of all the other casinos. They have knowledge on virtually any gamble, and dealers are incredibly harsh. Even with gambles proposed on the spot by the player, Morgana Casinos has proven knowledgeable of these gambles. Morgana Casinos holds many mysteries, and many more potentials. It is currently unknown if it is even possible to beat some of the players, such as The President. The stakes inside of Morgana Casinos are incapable of being low, with the minimum being either your most prized memory or your life. The house seems to have access to virtually any funds, and are all capable of the many powerful summonings. Within Morgana Casinos, the Morgana Council can be found. The Morgana Council consists of the 7 most powerful Entities on <strong>Level 777</strong>. They technically have no signature, however, they do have The Coin Flip of Fate.</p> <div style="text-align: center;"> <p>The Coin Flip of Fate is the ultimate game of luck. All other forces are stopped whenever this game is played. The dealer flips a coin with both sides up at the same time, and when flipped, will have exactly a 50% chance of landing on either side, heads or tails. To clarify:</p> <ul> <li>The position of when its thrown has no effect on the game</li> <li>The wind has no effect on the game</li> <li>The force of gravity has no effect on the game</li> <li>No external forces have any impact on the game</li> </ul> <p>This is essentially, the most fair game ever, due to its complete fifty-fifty ratio. The only bet allowed in this game is your life. Whoever doesn't win will be executed.</p> </div> <p>The Coin Flip of Fate is known for being completely fair, therefore, every Morgana Council member has won the game at least once. Morgana Casinos are known for two other main things. <a class="newpage" href="https://backrooms-wiki.wikidot.com/the-tarots">The Tarots</a> are all from this casino, alongside <a class="newpage" href="https://backrooms-wiki.wikidot.com/the-tarot-room">The Tarot Room</a>. The other known thing is the entrance to <a class="newpage" href="https://backrooms-wiki.wikidot.com/level-777-1">777.1</a>, which is The Gambling Labyrinth.</p> </div> </div> </div> <h2><span><strong>The Morgana Council</strong></span></h2> <p>The Morgana Council is a set of 7 entities, all of which are extremely powerful, and able to bend reality to their will. The 7 members are held in high regard by everyone on this floor, and they all have extremely varying personalities. The list of members are as followed.</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">The&nbsp;Morgana&nbsp;Council</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <ul> <li><strong>Ria MAX</strong>: Position; Council Secretary. This member is known for being a cyberpunk goth, who is extremely invested in poker. This member can be seen in both Morgana Casinos as well as error 101_DELETE. They have been known to be rather manipulative, and accept any challenge. A minor reality bender, is considered one of the more difficult members to beat. However, they have some of the weakest reality bending abilities of all the members, therefore, using this member for any big deals in unadvised. Ria MAX claims their favorite game is Memory Russian Roulette. Because of this, Ria MAX has very few memories of their past life, and is known to &quot;live the moment&quot;.</li> </ul> <div style="text-align: center;"> <p>Memory Russian Roulette is a unique game invented by Ria. It is also their signature, meaning they are very experienced in its play. The game follows similarly to Russian Roulette, however, instead of a gun, a water gun is used. This water gun is filled with an unidentified fluid, with no connections to the <a href="https://backrooms-wiki.wikidot.com/entity-42">Memory Wyrm</a>. This liquid looks similar to a rainbow kaleidoscope, and is easy to get lost in. The gun itself shoots off with a 1/6 chance, equal for all members at play. When shot into your head, it immediately seeps into your head, and targets your most prized memory. Once done, it will take it, and remove it from your head forever. Afterwards, you will know you lost a prized memory, bringing many to deep shame and depression.</p> </div> <ul> <li><strong>Stretch Zimals</strong>: Position; Head of Public Relations. A well known figure on <strong>Level 777</strong>, he is known to be the most famous celebrity on this Level, largely due to his place as CEO of Celebrity Showdown! He identifies as an actor, and typically stars in action movies. He is also his own double-stunt. He is especially experienced in many forms of gambling, though his signature is Pen Pals Deluxe! A somewhat major reality bender, this member has high influence on many of the gambles which take place, both in Morgana Casinos and Celebrity Showdown! He is a formidable gambler, and shouldn't be challenged lightly. He is the only Council member who shows compassion, despite showing very little of it. Stretch's favorite game is anything involving roulette, so he also occasionally visits error 101_DELETE in order to play Glitched Roulette.</li> </ul> <div style="text-align: center;"> <p>Pen Pals Deluxe! is a very unique form of roulette, much similar to Glitched Roulette, though the premise is very much different. Pen Pal's Deluxe is a team game, and takes place with 4 players. The game consist of three rounds, which each have their own turn-order. Throughout the game, you'll be required to bet high, however, this doesn't mean lives or memories. This means relations, which is the most complicated part of this gamble. Should your team lose Pen Pals Deluxe!, you will instantly lose all connections to a person in your life, and they will lose their relation to you as well. This doesn't mean that you are no longer able to contact them, however, you will not remember them. Stretch Zimals is undefeated in this game</p> </div> <ul> <li><strong>Cici</strong>: Position; Council Treasurer. Cici is a very unique form of Glitch, as xe is known to gamble in error 101_DELETE quite often. Instead of undergoing the full position of becoming a glitch, xe became a half glitch, making xim much more powerful, and a much more formidable gambler. Xe quickly rose in ranks, and is now one of the most esteemed Council members of them all. Xis skills are rivaled by The Overseer, and xe is known to be a very powerful reality bender, ranking next to The President. Xis signature is Poker_GLITCH_executeprogramDELETE, however, xe is well versed in any gamble. Xe is somewhat kind, and compassionate towards other, though this appears to be a facade.</li> </ul> <div style="text-align: center;"> <p>Poker_GLITCH_executeprogramDELETE is a unique game of poker, which can only be played between two people, one of whome must be Cici. The loser of the game will become a glitch in all cases, with the exception being Cici ximself. The game is similar to poker, however, much like Glitched Roulette, it has many unique glitches, all of which affect the game. The understood glitches include:</p> <ul> <li>Cards randomly disappearing from your hand-This can happen at any point, at random. If this happens before the drawing phase, the cards will be given to you afterwards. However, if a card disappears during the betting phase, that card will be considered forfeit. A straight is impossible to achieve if this happens, so be wary.</li> <li>Chips disappearing or reappearing-This seems to jumble up the gambling a lot, and makes bets ultimately random. If all your chips disappear, your opponent will be at a severe disadvantage, as you will be betting very little, while they bet high, on the same stakes.</li> <li>Values of cards changing suddenly-At any point, any cards, whether in your hand or in the deck, may change to a different value. These typically follow the decks rules, however, there is a chance unique cards will come into play. A wild is considered a good card, as it represent all values at once simultaneously. This part effects gameplay the most.</li> <li>New cards appearing in your hand-This only happens during the betting phase. This makes straights more common, and overall, increase your chance of winning.</li> </ul> <p>Throughout the game, sometimes, the dealer may simply call the game off, which happens around 5% of the time. Though unknown, it is presumed that the dealer was effected by the glitching poker.</p> <p>It is advised to avoid this game at all cost. Typically, the dealer plays no favoritism and simply plays to win for the house, however, one point to be considered is that Cici loses nothing by losing, meaning xe can bet as high or low and take as much risk as possible with no repercussion.</p> </div> <ul> <li><strong>Mariano</strong>: Position; Council &quot;Cleaner&quot;- A less known figure on <strong>Level 777</strong>, he is a full on dog. He achieved this by gambling and winning. His primary purpose is to clean up the misdoings of the council, and to make their reputation appear at its highest status. A formidable gambler, he should not be challenged lightly. As he is a dog, it is hard for him to play many gambles, which is why his signature is Color Chaos! He can be incredibly manipulative, both inside and outside of gambles, and will get violent to carry out his duties.</li> </ul> <div style="text-align: center;"> <p>Color Chaos! is a simple, yet challenging game. The point of the game is simple, simply choose a color out of the nine available, and match it up with the dealers chosen color card. There are nine in total, plus a tenth black card. Should the dealer choose either one of your colors be picked, the game ends and the winner is chosen based off the correct color. Should a color not match either player, a new round shall begin, until it does. The black card, when drawn, will end the game in a draw, and the dealer will collect the winnings. This game is largely luck based, which is why it is Mariano's signature, as he is colorblind. After a card is drawn every round, the deck is reshuffled, in order to keep the game fair.</p> </div> <ul> <li><strong>Bry Nimolire</strong>: Position; Council Overseer. Very little is known about Bry, however, she is the least likely to accept gambling challenges. Her primary purpose on the Council is to oversee any gambles taking place between esteemed members. She is widely acknowledged as the most neutral Councilwoman, and the most trusted. Whenever she does decide to gamble, she is known to be an expert in tarot cards. Her signature is not a game, but rather, a prediction, known as Life or Death. She is a cunning individual, and is not afraid to &quot;take the scalp of another&quot;.</li> </ul> <div style="text-align: center;"> <p>Life or Death is similar to a classic Tarot Card prediction. However, Bry has admitted that the results are random. The prediction is done by Bry, and will only be played with the higher arcan. The element of surprise in this game is the fact that any prediction made will come true, no matter the results. For an example, we look at a common combination of tarots, The Fool and The Lovers. If this is to happen, you will end up falling into innocent love. Be warned, this event cannot be reversed, and will impact your life. It cannot be avoided, and the only alternative is euthanization, which can only work part of the time.</p> </div> <ul> <li><strong>The Vice President</strong>: Position; Direct assistant to the President. The name of this individual is unknown. They are impossible to comprehend, and typically appear as a state of mind. The direct inclusion of this Council Member in this document is nearly impossible. The Vice President has no signature, however, they are the only one authorized to serve The Coin Flip of Fate.</li> </ul> <ul> <li><strong>The President</strong>: The President is the most mysterious person on the Council. They/it/them is currently unknown, and they/it/them could be functionally anything. However, we do currently have 4 potential egos, all of which differ majorly.</li> </ul> <ul> <li><strong>The Mangler</strong>: Position; Former Council &quot;Cleaner&quot;. This member used to be the Council Cleaner, but due to outside circumstances, this member is now deemed useless, and is considered dead. Before this happened, this member was a &quot;half-mangled&quot;. They had long legs, and acted similar to a <a href="https://backrooms-wiki.wikidot.com/entity-63">Mangled</a>, with the exception of being fully sapient, similar to a human.</li> </ul> </div> </div> </div> <h1><span><strong>The President(s):</strong></span></h1> <p>The four Current Proposals are listed below. Keep in mind The President(s) cannot have a signature, which is why no signature is present. The President(s) is/are (a) supreme gambler(s), and none have ever lost a gamble. The President(s) may be multiple Entities, or a single Entity. There is also the possibility the President(s) may not exist.</p> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">The&nbsp;President(s)</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">...</a></div> <div class="collapsible-block-content"> <h3><span><strong>Proposal 1: Double Type</strong></span></h3> <p>Cici is an unknown entity who was birthed from The Council Treasurers halfway done glitch state. Due to this process absorbing a large amount of power, Cici became a Cheshire. In this state, this Cheshire has a supreme amount of control over Morgana Casinos, and can bend virtually anything to their will. Due to Cici's unique state, Council Treasurer Cici should never be informed of Cici's state.</p> <p>Within this state, as a Cheshire, Cici's powers are drastically limited. However, in this state, they are also virtually unbeatable in gambling. If Cici were to gain the power necessary to leave their Cheshire state, they would likely be able to have full control of The Backrooms. He may even have the power to go to The Frontrooms. However, due to the potency of his Cheshire state, and the 0 %chance he has of becoming a full fledged human, this is unlikely to ever occur. Current estimated age: 117.</p> <h3><span><strong>Proposal 2: A Simple Gamble Girl</strong></span></h3> <p>Currently has no known name, however, this does not make them any less of a good gambler. She was once a wanderer, however, once she stumbled upon <strong>Level 777</strong>, she quickly rose in rankings and beat the former President in a gamble. She was able to quickly rise in power after this, and is now recognized as one of the most influential people in The Backrooms, who amasses supreme power.</p> <p>Her current goal is to completely destroy The Backrooms. She believes that if she destroys The Backrooms, she will be able to return back to her home in The Frontrooms. Currently, she is going through very well with this procedure.</p> <p>She is incredibly manipulative, and can easily end ones life is she sees fit. She is vulnerable, but she uses gambling to her advantage. She is a potent reality bender, and as such, she creates <a href="https://backrooms-wiki.wikidot.com/object-100">DATA EXPUNGED BY THE M.E.G.</a> in order to protect herself. She is a supreme gambler, and she rarely accepts gambling challenges, stating that she &quot;has no use for filth&quot;. Current estimated age: 24</p> <h3><span><strong>Proposal 3: Double-Edged Sword</strong></span></h3> <p>Koni and Neko are twins, both of whom amass incredible power on <strong>Level 777</strong>. They both are masters of gambling, and together, they are unbeatable. They tend to dress the same, and as such, are indistinguishable from each other. Their origins are unknown, and they reveal very few details about themselves. However, they both have a thirst for human lives, and will gamble at great lengths to own the souls of others. They have the unique capability of being able to take the souls of others, which they typically use for entertainment.</p> <p>Koni and Neko both have the unique capability of being in total sync with each other. They have a telepathic connection, which allows them to collude in gambles much easier, without risk of opponents noticing. Beyond that, they both are master strategists, and can recognize others cheating. It is impossible to tell whether or not they are speaking telepathically, therefore, this is a most advantageous ability.</p> <p>Koni and Neko both represent the parts of an animal, which are cat and dog, respectively. However, they switch often, which further contributes to the way they both are interchangeable. Current estimated age: 12</p> <h3><span><strong>Proposal 4: Ally's Single Chip</strong></span></h3> <p>Ally's Single Chip is an Object which amasses a high amount of aura, and as such, is considered the President. This Chip will represent a single bet, equaling anything, as long as the value is stated. For example, stating that the bet is &quot;your life&quot; will cause the bet to equal all betters lives. It is a highly respected Chip, and requires a Council Member in order to be used. Every gamble it is used for increases its strength, as well as its potency. Current estimated age: unknown</p> <p>Ally blessed us this gift, and we shall cherish it.</p> </div> </div> </div> <h1><span>Bases, Outposts and Communities:</span></h1> <h2><span><strong>The Gamblers</strong></span></h2> <p>This group consist of about 150-200 wanderers, all of whom are invested into gambling. Some of them gamble at lower ranked casinos, some at higher, but they all gamble. They rarely leave the floor, and some of them become slaves to the casinos.</p> <h2><span><strong>M.E.G. Outpost</strong></span></h2> <p>A MEG outpost established in the hub. It's rather small, and serves as a warning for new wanderers, which lets them know what to expect. Beyond that, they observe proceedings which happen during gambles.</p> <h1><span><strong>Entrances and Exits:</strong></span></h1> <h2><span><strong>Entrances</strong></span></h2> <p><strong>Level 777</strong> is unique because it cannot be accessed through an entrance. Only one with a will to gamble for the sake of gambling can make their way to <strong>Level 777</strong>. Beyond that, only one other entrance has been noted, which is extremely difficult to follow through with. Once you go onto Level 98, you can locate a man who is noted for having a missing eye, covered by an eye patch. Occasionally, a tentacle may poke out of the eyepatch. If you ask this man to gamble, he will gamble with you. His skills are only slightly under the Morgana Council, so be warned, do not challenge him lightly. Should you win, you will appear directly outside Morgana Casinos. If you lose, he will simply ask if you wish to play again. He gambles low, never more than a bottle of Almond Water. Should you decide not to play again, you can return at anytime to gamble once more.</p> <h2><span><strong>Exits</strong></span></h2> <p>There are many ways to exit <strong>Level 777</strong>, however, the most simple way is to simply leave through The Lobby. This will cause you to either emerge in The Hub or Level 0. Some middle ranking casinos will transport you to specific levels should you win. If you gamble to leave <strong>Level 777</strong> at any of the Casinos in The Big 3, they will transport you to Level 4. Entering The Tarot Room without permission may cause you to emerge in Level 6, though this only happens around 20% of the time. When playing Glitched Roulette, sometimes, you may glitch to a random Level, for no reason. The same applies to Poker_GLITCH_executeprogramDELETE. When playing Pen Pals Deluxe!, if you lose within the sight of the relationship being severed, you will be transported to a random Quantum Stable Level.</p> <hr /> <div style="text-align: right;"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">Author</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">i&nbsp;mean,&nbsp;what&nbsp;did&nbsp;u&nbsp;expect,&nbsp;legos?</a></div> <div class="collapsible-block-content"> <p>this was made by me, <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115673" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> </div> </div> </div> </div> <div class="footer-wikiwalk-nav"> <div style="text-align: center;"> <p>&#171; <a class="newpage" href="https://backrooms-wiki.wikidot.com/level-776">Level 776</a> | Level 777 | <a class="newpage" href="https://backrooms-wiki.wikidot.com/level-778">Level 778</a> &#187;</p> </div> </div> <div class="licensebox"> <div class="collapsible-block"> <div class="collapsible-block-folded"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-unfolded" style="display:none"> <div class="collapsible-block-unfolded-link"><a class="collapsible-block-link" href="javascript:;">‡&nbsp;Hide&nbsp;Licensing&nbsp;/&nbsp;Citation</a></div> <div class="collapsible-block-content"> <p>Cite this page as:</p> <div class="colmod-block"> <ul> <li class="folded"> <ul> <li style="list-style: none">_</li> </ul> <div class="colmod-link-top"> <div class="foldable-list-container"><a href="javascript:;">+ Embed citation as HTML</a><a href="javascript:;">- Embed citation as HTML</a></div> </div> <div class="colmod-content"></div> <div> <div class="foldable-list-container"></div> </div> </li> </ul> </div> <hr /> <div class="content-separator" style="display: none:"></div> <blockquote> <p><strong>Name:</strong> new majestic hotel Singapore<br /> <strong>Author:</strong> Matthias Mueller<br /> <strong>License:</strong> CC BY 2.0<br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/trendscout/6295648377/">https://www.flickr.com/photos/trendscout/6295648377/</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> DSC29100, Atlantis Casino Hotel, Reno, Nevada, USA<br /> <strong>Author:</strong> Jim G<br /> <strong>License:</strong> CC BY 2.0<br /> <strong>Source Link:</strong> <a href="https://flickr.com/photos/21203533@N00/4033102297">https://flickr.com/photos/21203533@N00/4033102297</a></p> </blockquote> <blockquote> <p><strong>Name:</strong> DSC29079, Atlantis Casino Hotel, Reno, Nevada, USA<br /> <strong>Author:</strong> Jim G<br /> <strong>License:</strong> CC BY 2.0<br /> <strong>Source Link:</strong> <a href="https://www.flickr.com/photos/jimg944/4033097751">https://www.flickr.com/photos/jimg944/4033097751</a></p> </blockquote> <div class="content-separator" style="display: none:"></div> <div class="content-separator" style="display: none:"></div> <p>For more information about on-wiki content, visit the <a href="https://backrooms-wiki.wikidot.com/licensing-master-list">Licensing Master List</a>.</p> </div> </div> </div> </div> <p>by <span class="printuser avatarhover"><a href="https://www.wikidot.com/user:info/yoyoflux" ><img class="small" src="https://www.wikidot.com/avatar.php?userid=6284593&amp;amp;size=small&amp;amp;timestamp=1792115673" alt="yoyoflux" style="background-image:url(https://www.wikidot.com/userkarma.php?u=6284593)" /></a><a href="https://www.wikidot.com/user:info/yoyoflux" >yoyoflux</a></span></p> 
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