After a long workout day, you lie down and are tired in your bed.
Before sleep arrives, you take your saved book on the shelf next to your bed and read your favorite story.
Since your insomnia is always present and your sleep never arrives, you take the remedy once again that is always used too much.
After that, your yawning happens, and you save your book, and your sleep arises to work your mind and relieve your tiredness.
You close your eyes and fall asleep, knowing that a long day is waiting for you tomorrow.
When you finally fall asleep, suddenly your subconscious fails to produce your beautiful dreams, and you wake up in another place.
SURVIVAL DIFFICULTY:
Class pending
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Description:
An example of the place.
The level would be similar to a lucid dream, due to a theory about the conscience transport, but it is not proven. Its appearance consists of an open space inside the blanket used by the wanderer to nap, treating of an anomalous version due to your uncommon and differentiated characteristics of your original object.
When accessed, the level will be a maze with a height of 0.7 m and 1 m on a side, making wanderers move by crawling. Its path size is undetermined due to presence time in the level; however, it is related to being long. Its temperature is adjustable, being adapted according to the wanderer's comfort level.1
Tests were carried out by I.P.D.L.B., the first main test consisting of observing if it is possible for the entry of another wanderer sharing the same blanket. The entrance occurred normally, and the level was natural for the victims, although it occurred a minimum increase of the size of the entire area. The second main test was to take objects for the level, which ended up happening. To arrive at the place with items, understand being equipped with yourself holding or guarding before entry is made.
Certain zones in the level exhibit conditions of environmental hypoxia, becoming inefficient for breathing and inducing physiological symptoms quickly, so it is advisable to breathe more in open spaces in cases of anxiety or shortness of breath. Any part of its blankets cannot be removed from your victim, regardless of its applied force or of parts.
In addition, there are common reports on what level of product auditory hallucinations, usually whispers in a weakened language, panting respiration, and weakened noise rain with thunder.
In the level, the victim will pass for phenomena that can happen randomly; a list about them was written and presented below.
Phenomenon of Twinkling Shadow:
In the random areas of the level, the Phenomenon of Twinkling Shadow happens when the ambient light is reduced as the region is displaced by the wanderer, making it possible to see only a clarity by the vision edge. It is possible the darkness will be reached the more the individual moves around the area, slightly delaying the return of the lighting. Besides this, in some cases it is also possible to see incessant movement behind the blankets, a clarity, and a luminous silhouette. However, it is not known if the silhouette is indeed a creature or a hallucination, for there is no evidence of its existence outside, and when the figure is touched, it is not possible to feel it.
Phenomenon of Blanket Folding:
Phenomenon of Blanket Folding is observed in certain moments in the level, where blankets present autonomous behavior, bending slowly without external intervention. This process is continuous and repetitive. After each fold, a new section of the cover appears, extending its size.
At a certain point, the folds create black holes on the surface of the fabric. If a wanderer falls in one of them, they will experience the sensation of free fall—as if they had fallen out of bed—just to land again on the same cover. A basis for the occurrence of this phenomenon is perhaps that it is the result of collective memories related to childhood nightmares, such as being afraid of falling or of being swallowed by everyday objects.
Entities Blankets:
The blankets can exhibit an anomalous behavior. Upon detecting movement, its extremities stretch and adjust themselves to the host's body in a pattern of progressive constriction. During this process, microfilaments excrete a sedative substance with dermal absorption, taking the victim to an involuntary state of sleep. The individuals who were swallowed reported a feeling that the blanket was hugging the body, and automatically these victims slept. The nap demonstrated itself to be absent of dreams or sleep paralysis due to your lack of mention in the report. To identify if the blankets can be entities, they must be observed for the following signs:
- Fast movement accompanied by the sound of a human snore.
- Sudden changes of shape or size of blankets.
- Quick and unexpected folds in the blankets.
If the blankets show these behaviors, it is advisable to immediately leave the place where they are.
Bases, Outposts, or Communities:
Due to the level's nature, there are not any Bases, Outposts, or Communities inside the level.
Entrances and Exits:
Entrances
Entrances occur from effects influenced by substances in the wanderer during your nap, usually causing sleep disturbances that prevent the awakening of the victim.
- Ingesting medication or drugs related to sleep in excess consequently can lead to this level. Studies about them are being done because it is not known what determined products lead to the level. The reason the list production doesn't occur currently is the lack of certainty about the medications that were referred.
- Supposedly, another entrance occurred while sleeping in the bed of Level PT-14 and other persons say it happened after they slept using a blanket they brought from there due to personal needs. While asleep, a wake-up call for the access to the level occurred from the moment in which the blanket presented the symptoms of an Entity Blanket. The reason for the occurrence of entrance is possibly the presence of present substances in the blanket of Level PT-14. It also was possible this entrance happened with people who were dividing the blanket.
Exits
- Passing an undetermined time in the level will forcefully leave the wanderer in the origin level. The time doesn't seem to be long, but it also doesn't seem to be short.
- Although it is hard, the wanderer can noclip on the side or underneath supposedly any blanket of the level. For unknown reasons, when this exit is realized, the wanderer wakes up tired with a feeling that it was agreed upon for something.
You wake up and ask yourself, what has happened?
You think that the blanket's world in which it passed is just a dream, but actually, this replaced your dream.
Your subconscious was overloaded with those medicaments, overloaded for them, and felt exhausted because they were constantly trying to induce sleep until then, and his energy ran out.
They only wished to repose in that place because they considered it cozy.
Those blankets comforted and lulled to sleep, because they understood the exhaustion.
Thinking that you was stuck inside of your own blanket, you screamed, but nobody heard you. Do you know that nobody can help you there, right?
If you enter into it, nobody can wake you up out of it until you come back.
Let your subconscious rest here. People don't believe in his exhaustion, but they should.
Good night wanderer, and principally, your subconscious.
