Level -81
rating: +9+x

SURVIVAL DIFFICULTY:

Class deadzone

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negative81.jpg

the only known of image Level -81.

Level -81 is the 82nd Negative Level of the Backrooms.

Level -81 is a seemingly quaint British-style village, however it kills any travellers in accidental manners.

Description:

Level -81 is a town covered in snow that replenishes daily in the form of a snowstorm. While the houses themselves present an older style of British stone brick architecture, they have all fitted with modern features and appliances. Examples being doubled glazed windows, central heating, water and electricity.

The Level is extremely cold, staying at a constant -2 degrees Celsius(28 degrees Fahrenheit.) The floor is slippery, and one can easily trip and fall while traversing. Each building is entirely furnished. Complete with food, water and even various blunt weapons. The village of Level -81 expands infinitely. However, there are only a few types of buildings found within the Level.

  • Church
    • The churches are relatively uncommon, and they'll always contain books, food and a knife. They also contain head gear to protect from this Level's hazards.
  • Detached House
    • Detached Houses are one of the most common structures in Level -81. They'll always have WiFi, as well as working lights and gas. However, the gas in these structures should never be activated
  • Semi Detached House
    • Semi-Detached Houses are another common structure of Level -81, these will usually lack WiFi, but they do contain Almond Water, Cashew Water and a blunt weapon like a mace or baseball bat.
  • Terraced House
    • Terraced Houses are the most common structure in this Level, they will contain a diverse amount of supplies and are heavily recommended to reside in.
  • Corner shops
    • Corner Shops will always be found on the ends of Terraced Houses. They will always store the most amount of food, however, they have no WiFi or weapons.
  • Tea Shops
    • Tea shops are the rarest structure to be found in Level -81. They have WiFI, heating, gas, electricity and plentiful amounts of both Almond and Cashew Water. These are heavily recommended to try and survive in, due to the natural hazards of Level -81 happening less in these structures.

Should any damage be done to these buildings or anything be taken from them, they will automatically reset in 48 hours. When a building resets, however, what is inside them may differ, making it not a guaranteed method of infinite supplies.

While on the surface this Level seems perfect for living, Level -81 should never be entered. This is due to the fact that anyone who enters is killed by something seemingly accidental. Although the patterns of what causes death can be tracked, the likelihood of death grows each day one stays in Level -81. Growing to the point where it becomes impossible to track.

Colonies And Outposts

There are no known Colonies or Outposts on this Level.

Death Correlation

Through countless sacrifices and research, certain correlations have been found between actions and death. They are as follows:

  • Snowstorms.
    • The daily snowstorms that occur cause a guaranteed death upon entry, it's unknown why, but it's presumed to be the extreme cold, the intensity of the snow, or some unknown Entity that lives in the snowstorms.
  • Roof tiles.
    • Any buildings that look as though they're older should be avoided, if one goes near any entrance to these houses, a roof tile will dislodge and strike the wanderers skull. Killing them.
  • Black ice.
    • Slipping on black ice will almost always cause a skull fracture upon landing.
  • Carbon monoxide.
    • There is a chance that using any of the stoves will release carbon monoxide at an alarmingly quick rate, suffocating anyone inside a building if the windows are closed.
  • Food poisoning.
    • A lot of the food has a chance of being fatally poisoned, the reason being that they may be out of date or contaminated.
  • Electrical fires.
    • A lot of the electricity can falter and start an electrical fire, burning the person inside a house. The fire however does not spread to other buildings.
  • Stray branches.
    • Although uncommon, the occasional branch can either fall from a tree or be carried by the wind. If this happens, it will always strike a wanderers head. Killing them instantly.
  • Large openings.
    • Occasionally, the ground may open up beneath a wanderer, this will drop the traveller into a chasm beneath the ground, dying upon hitting the rocky floor.

Entrances And Exits:

Entrances

Level -81 can be accessed from the towns of Level -7. The factory in Level -7 will occasionally dispense a white mist, making contact with this mist teleports a traveller to Level -81. Another method of access is to find an oak door in Level 26, which will bring someone to the exit of a house inside Level -81.

Exits

Due to the volume of deaths that happen within just a few days of entry, no exits to Level -81 have been found.


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