Level -1
rating: +6+x
2.png
Level_-1.jpg

The long hall of Level -1.

Level -1 is the first Negative Level below Level 0.

Description:

Level -1 is an infinite hallway that has doors on either side. The Hall is made of white painted walls, and black painted doors. Each door leads to either Level -2, Level 0 or Level 2. This Level is the safest of the Negative Levels so far, but that's not to say it isn't dangerous.

When inside this Level, you will no longer hear the hum-buzz of Level 0. Instead, you may hear slight piano noises in the distance, but the source of the noise is unknown. The deeper you walk through this hall, the slightly louder it gets, but you still never seem to get closer. Your vision seems to get more static like effects while walking to far down the hall. During this time, you can hear some old advertisements from around the 1930's era through the static noise. Soon, your vision becomes black and white with the static effect. While this event plays out, you can see people in old Business suits, although their human features are completely invisible to the human eye, the only thing visible are their attire. You may also hear chatter of many beings mixed with the sounds previously mentioned. Almond Water puddles can also be found on the floor during this event, dripping from the ceiling.

The Wanderers that made it this far has always turned back at this point, and when they do, they end up talking about an unknown Entity that they simply call 'Nutrisha'. Further expeditions will be started to explore Level -1. This Level will for now have the designated difficulty level of 'Difficulty Level 2' until further notice and exploration.

The Basis of Level -1 is basically that it is one of the smallest Levels in all of The Backrooms (relatively), as it seems to consist of only an endless hallway. You cannot access Level 1 from here. It is recommended that you try to exit to Level 0, though, if you are feeling particularly adventurous and have a ready supply of Almond water, it is safe to exit to Level 2. It is strongly advised to never go to Level -2. From this level it is very easy to slip into Level -2, which is extremely dangerous.

There was originally an entrance to The Whiteout from Level -1, until strange events occurred in The Whiteout and The Blackout. you may read the log of events here: The Crash of The Whiteout.

Colonies And Outposts

There are no known Colonies or Outpost on this level.

Entrances And Exits:

Entrance:

To Enter, break a wall in Level 0, or No-Clip through any Dark Wall, to Hopefully Enter Level -1. Generally No-Clipping anywhere in The Backrooms is a great way to escape a Level with an unknown exit.

Exit:

To Exit, enter one of the many doors to enter Level -2, Level 0 and Level 2. It is recommended to enter the Level you desire once the door is found, as walking through this levels Halls has unknown consequences. More Level entrances are rumored to be beyond this point, but that is unknown.


Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License