SURVIVAL DIFFICULTY:
Class 4
- {$one}
- {$two}
- {$three}

A picture taken of the train in its normal state.

A picture of the train in its aged state.
Level 61 is the 62nd Level of The Backrooms. It is an infinite train that appears to be from the mid 2000's.
Description:
Level 61 is infinite, so crossing between cars on the train is not recommended, as you can get lost. The train cars can have multiple junctions in them, which is not possible in reality. They have windows, too, with scenery on the outside. Once you look away from one, they can disappear, as it is completely randomly generated, so you should never leave the starting car. The starting car has the conductor of the train. He is a friendly entity and will answer some questions. If you do end up walking down multiple cars, you can find many child and adult Facelings that have the "11 Effect". If you wander in this level for a few days, the cars' style will get older as you go forward, until it looks like a train built in the 1850's.
The Old Train:
When the Level enters this state, more dangerous entities will appear. You can hear loud whispering, and your sanity will drop. The conductor is gone, and a new entity will appear called Camo Crawlers. These creatures are strange humanoid monstrosities, with four arms with a grayish brown color when in a normal state. These creatures have huge, pure white eyes, but they cannot see with them, so they use their hearing to hunt and attack Wanderers. They can also change their material and color to match their surroundings, and can stay perfectly still. They usually hunt in packs and are very intelligent, so they will help each other out, for example, if one of the members is in danger. To survive these creatures, you must make as little noise as possible. Throwing objects near them will distract them for a bit. These creatures are rare, and you will likely find a Skin-Stealer or a Hound instead.
Bases, Outposts and Communities:
M.E.G. (A.k.a The "Major Explorer Group") "Team Train Wreck":
- This team has about 3 main members, and 21 people.
- This team was made to explore Level 61.
- They have set up a base close to the starter car.
- They are not allowed to leave unless they're setting up a expedition, and are instructed to go back if there is any sign of the "Aged State".
- They are open for trading, and are willing to help survivors and wanderers in need.
Entrances And Exits:
Entrances
- It is theorized that sleeping in the upper segment on Level 60 may send you here. This is still unproven.
Exits
- This is not recommended, but you can jump off the train while it's in motion to wake up in Level 4.
- Jump off while in the "Aged State" to get to Level 10.
- Survive long enough in the "Aged State" to get to The Metro.
- Going outside while the train is stationary will lead you to Level 11.