Level 14
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Levels Cyllene and Her Memories | Fight Club | Zenith Station | On big island live only one cow. | Memories of Memories of Memories | Haunted House | Bloodstained Garden | Forest of the Skeleton Queen | Penitentiary | Sea of Bones | Factory | Multiplex | America's Favorite Pastime | The Blancherooms | The Military Hospital | Terrestrial Paradise | Trade in your coins for eyes. | The Purple Rooms | Apocryphal City of Masks | Mondays | Yonder's End | Mirror Lake High School | Paradise | Lighthouse | Belly of the Beast | Pit of Despair | Soporous | Dead End | Blue Heaven | Math Class
Entities Bident | Unapproachable Hose | Justice | Satan | The God on Level 532 | Adym | Hook Head | Imposters | Constructors | Night Stocker | Solitude | Entity 56 does not exist | Child of the Walls | Gods of Griots | Athenian Ducks | Mr. Freeman
Objects [Almond Water] | Ouija Board | Candy | Scarecrows | Kat | Madison Street Mannequin
POIs Father Pigeon | The Tarantula | Kain Petrie | J. Doe
Tales B-Rooms Magazine, Vol. 5 | Another Inexplicably Extended Quinoa Adventure | The Parrot And The Knave | B-Rooms Magazine, Vol. 4 | B-Rooms Magazine, Vol. 3 | B-Rooms Magazine, Vol. 2 | B-Rooms Magazine, Vol. 1 | Don't Cry Over Spilled Blilk 2 | Don't Cry Over Spilled Blilk | laxity | A Christoween Carol | Observations In Downtown Diner, 9/28/2025 | Love, Aster | I have met the devil, and his name is Garfield | SAVEOURSHIP | Jun 17 1993 | Death Death Death Death Death Death Life
Themes B.N.T.G. | Bluebird | Backrooms Robotics | Amor Incrementum | Database | Kalag
Essays How To Make Your Draft More Interesting
Gods of Griots Hub | Gods of Griots | Pit of Despair | Apocryphal City of Masks | laxity | The God on Level 532 | Bident | The Oracle (Coming Soon)
Team Alice Dead End | Lighthouse | I have met the devil, and his name is Garfield | Clockwork Colossus (Coming Soon)
Garfield Mondays | I have met the devil, and his name is Garfield | J. Doe | Observations In Downtown Diner, 9/28/2025
Blancherooms The Blancherooms | Don't Cry Over Spilled Blilk | Don't Cry Over Spilled Blilk 2
B-Room Magazine B-Rooms Magazine, Vol. 1 | B-Rooms Magazine, Vol. 2 | B-Rooms Magazine, Vol. 3 | B-Rooms Magazine, Vol. 4 | B-Rooms Magazine, Vol. 5


Class Paradise

  • Beautiful
  • Serene
  • Perfect

Isn't it pretty? You almost feel like you can reach through the photo and touch it.

Level 14 is paradise. You should visit sometime.


Level 14 is an oasis. The forest from your dreams shimmering in the night. Close your eyes for a moment. You can see it, right? The crashing waterfalls. The crimson grass, wet with dew. The eternally starlit sky. Even the branches on the trees reach up as if trying to touch it. You can hear the forest whispering to you. You’ll be happy here, you’re sure of it. After all, everyone else is. And why should you feel down when others are so content?

A cacophony fills your ears. You can’t think, but you don’t need to. Aren’t you relieved to have the burden of thought lifted from your shoulders? Don’t you feel so much lighter now? You can almost float away. Perhaps you will. Look at the other guests lying peacefully in the soil. Devoid of all pain as they meditate, their bones glistening in the moonlight. Don't you want to be like them? You're so close now you can almost touch it.

Bases, Outposts, and Communities:

Children line up in rows. They howl beautifully at the moon, waiting to become whole. You want to help them, don’t you? Of course you do. After all, they only want to help you. All you need to do is surrender yourself. It won’t hurt, I promise. I bet you feel your mind leaking. Don't worry. We're just fixing a few things so that we'll be perfect for you, and you'll be perfect for us. That's it, let us in, and soon you'll be here too. We'll have a great feast when you come. After all, we want to welcome you.

Entrances And Exits:


You know how to get there by now. Just keep going. You're so close.


You won’t have to worry about that.

Supplementary Documents:

M.E.G. Interview Log

Interviewer: Solomon Myers
Interviewee: Theo Lynn

<Begin Log>

Interviewer: Please state your name for the record.

Lynn: Just a fool who fell from heaven.

Interviewer: I know it's serious. This is just our procedure for cataloging new levels. How did you get to this level?

Lynn: I poked a small hole in my brain, and I stretched it wider and wider until I could pass through with ease.

Interviewer: And, how did you exit this level?

Lynn: No, it would be foolish for us to tell you that. You wouldn't want to leave anyway.

Interviewer: Can you describe the level that you ended up in.

Lynn: You've seen it already, in your mind's eye. You don't need me to tell you again.

Interviewer: Were you able to identify any of these bodies?

Lynn: I saw everyone I know and everyone I have ever known. All beckoning me to come closer.

Interviewer: Ah, what do you mean by "psychological effects"?

Lynn: The voices sang beautifully in the night, but when I left, I couldn't hear them, and without them, I was lost.

Interviewer: And you said this all started when you read some writing on the wall?

Lynn: Yes, but we have a better way to spread the word now. You made that possible, and now so many people are happy.

Interviewer: No, I don't think anything like that could happen in the database. It's pretty safe. Any closing thoughts?

Lynn: Only that we've patched up that hole, so you can rest safely knowing that no one else will have to be thrust back into the pain. We will keep you safe.

<End Log>

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