Is this a coldpost?
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No, not at all. This was reviewed and given the okay several times in the past.
I said it last time this was posted, but it needs some revisions. There's plenty of SPaG issues, but now the page has been deleted and reposted rather than being edited, which seems kinda dirty in my eyes.
care do elaborate. I could really use help if it's this bad.
Edit: Sorry that was rude. I'm just saying I don't know which parts of the writing are in need of revisions. Could you map out which exact SPaGs there are so I can clean it up?
The important things are fixed, but like Hikarinu said, it’s still filled with SPaG issues. After that, I’ll give it a +1.
The idea is good; I love me some medieval plague rats. Yet, the SPaG take away from the feeling.
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If it's alright with you, could you show me SPaG issues in need of looking over? I have a hard time trying to find them.
Yea, I’ll do them in a little while. I’m in class right now.
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Alright, I finished the SPaG. Please be aware that I’m still learning, so there will be mistakes in my critique, and I may not get every error.
My SPaG is fixed with paragraphs or small sentences, as I find it easier to do rather than doing each SPaG issue in each blockquote. () is something I fixed, and [] is something I’m saying or describing why I changed it, or it could even be me suggesting something. If you have any questions about my SPaG or notice that something you wrote is supposed to be written like that, please ask or correct me. I’m still learning.
Plague Goblins, named after their superficial resemblance to medieval plague doctors(,) are small, elusive, feline-avian entities that scurry about the Backrooms. They are opportunistic pack-based foragers that(,) while usually timid and inoffensive, can be a major nuisance for explorers, especially those who travel alone.
Once areas have been cleared of [any entities and humans], they [will] move on in search of new foraging locations.
Alone(,) Plague Goblins will usually flee at the sight of humans or entities(.) However(,) it's not uncommon for a group to try and steal from unsuspecting explorers when given (a) chance (to)(particularly those traveling alone, weak, or old).
The basic grunt of the Plague Goblins[Most of your mentions on the Plague Goblins consists of both words being capitalized], (the henchmen) are the heavy lifters, performing most of the non-combative foraging and standard labor. They are [mainly] adult males, (but) young females have been documented. They can be identified by having smooth light brown or white masks lacking distinctive features. These are the most numerous cast member and are always seen in the group.
The residing Plague Goblins will also retaliate with extreme aggression and violence. [Most who are unfortunate to do this end up with] severe injuries and even the death of the said intruder.
In rare instances, some may attempt (removed sometimes)[The reason why I removed sometimes is that you’ve already said “in rare instances,” which indicates that it’s not 100% certain for it to happen] to mimic it (with) moderate success. This has led to some explorers bartering(removed ,) and even befriending some Plague Goblins.
Plague Goblins are [opposed] to other entities and are usually a sign that a specific area is safe [if their wards are there.] Yet, it is not uncommon for them to fall prey to hostile entities that (roam) the Backrooms. The prominent of which is Hounds(,) as they are some of the few entities fast and agile enough to catch them. For this reason, Plague Goblins have developed a fear and hatred for this specific entity. Some travelers have reported swindles utilizing traps and weapons to hunt Hounds. (Carry) Hound parts with you to ensure safe passage with any swindles you may encounter.
[They have] soft, black, insulating fur-like feathers (covering) the entity's body…[They have] two long, thin, tufted ears used to detect sound and communicate.
Their [size], combined with their agility, makes them one of the most elusive entities in the Backrooms. If killed, the meat and organs are clean and palatable and can be[considering that you just said “clean and palatable,” it is not necessary to add safety]eaten raw or cooked.
Plague Goblins are found throughout much of the Backrooms(removed ,) however(removed ,) the origins of their discovery are very spotty.
Another thing I noticed is the Hide for the collapsible. “Hide whatever.”
The code for this is
[[collapsible show="Whatever you wanna show" hide="Whatever you wanna hide."]]
You will have to put the text in the quotes of the hide.
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Thank you. Just make sure to keep me posted.
After re-reading, I’ve decided to +1. Doubt I caught all mistakes, however.
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Alright, but if you do, just promise to point them out for me. I can have a hard time spotting major issues.
I found these little guys, and I am absolutely in love with them! As far as I can tell, their gimmick is mastery of survival, being able to handle quite a lot of what the Backrooms can throw at them? Though, this does leave me curious as to what kind of levels they can't be found on.
Also, gave a +1.
If there's a level even they can't survive in, then you probably shouldn't be there.
Also, good observation.
I love these, the idea of mini plague doctors scampering around the backrooms is wonderful. Their society seems to be quite nuanced, something that is lacking in other entities. I'm glad I discovered this page! +1
Happened to stumble upon this entity, and I have to say; I'm in love! Super fun concept, and very well executed. Good attention to detail. I love the idea of watching them scamper around, clicking at each other!