What is This Canon About?
The Children of the Void Canon (COV for short) details the adventures of the powerful and immortal beings of the same name as they try and manage the responsibility of keeping their fragile worlds (levels) balanced and stable. There are seven COV in total, and they all have the power to create and destroy their own levels of the Backrooms. Born from a cold and unfeeling void, the COV are desperate to create, create, and create to fill the emptiness that awaits them if they fail. They take the forms of humans, seeing that humans are the most successful species to rise above the great equalizer that is entropy. They have even created their own "versions" of humans to emulate our habits, deemed the "Architects."
The Main Series of the canon focuses on two of the COV — the Gardener and the Mariner. These two are bitter rivals with a long history of failed levels and collaborations between them. They are determined to prove to each other that they can create a long-lasting and peaceful world better than their counterpart's, and are not above sabotaging each other to do it. As the M.E.G. and B.N.T.G. find their way into the Gardener and Mariner's new levels, us humans are forced to cooperate with these powerful beings in order to maintain the security of the Backrooms, lest it fall apart by their hands.
The Gardener
The Gardener retains the appearance of a young adult male, seemingly in his early twenties. He wears a golden laurel wreath upon his magenta hair, and has purple eyes. He wears a long green scarf and a white sleeveless shirt, and baggy, well-worn pants. He is the creator of Level 23 and to some extent, Level 121, though neither of these are to be mentioned in his presence.
The Gardener is desperate to prove himself to his rival, the Mariner. Though his past attempts at level creation have all ended in failure, this time he is determined to create a long-lasting and safe level for both humans and Architects to live in peacefully. He can shape the earth and create plants and animals at will through his hands and palms. He can also levitate through the air and has shown superhuman strength, although he despises conflict. He has shown symptoms of extreme self-doubt, and thus when he appears, it is advised to treat him with respect and kindness as to not agitate him.
The Mariner
The Mariner appears as a young adult male, seemingly in his late twenties or early thirties. He wears an indigo cape and a dark green blazer vest. He has medium-length dark green hair and purple eyes. His most notable feature is his grey-blue skin. He is the creator of Level 121.
The Mariner aims to teach the Gardener how to properly maintain a level. He feels that the Gardener is too inexperienced to continue to make levels, and thus has set out to stop him from doing so to prevent him from accidentally destroying them or harming the people inside them. He actively seeks help from the B.N.T.G. to accomplish this task and support the stability of his own levels. He can shape the water and to some extent wind and air. He has the power of levitation and superhuman strength, and like the Gardener is also seemingly immortal. The Mariner greatly appreciates sacrifices in his name, so when interacting with him it is advised to bring something to offer.
The Mechanic
The Mechanic looks to be a middle-aged man with a short and squat posture. He wears a thick dark purple overcoat/suit and a custom-made mask with a glowing purple visor in the center. He has short dark brown hair. His face has never been seen, but it is assumed he has purple eyes like the other Children of the Void.
The Mechanic's one true ideal is efficiency. It does matter what the purpose is to him, all that matters is that it is achieved as efficiently as possible. The Mechanic is an inventor, creating all sorts of contraptions. He believes that us humans are inefficient beings because we do not bother with purposes that we consider pointless, and as such he has created many gadgets that fulfill useless purposes to fulfill as many of them as possible in the name of efficiency. He does not like to interact with humans and the other COV, but he has a certain disdain for the Artist. Regardless, if you happen to come across one of his levels, you will be safe for the most part as long as you don't tamper with his inventions and leave him alone. If you get the chance to interact with him, he will act gruff towards you until you show interest in his inventions, upon which he will begin to be more accommodating and hospitable.
The Artist
The Artist is a young adult woman, presumably in her late twenties. She wears a red beret and has long black hair. Like the other COV, she has purple eyes. She carries around a variety of tools and paintbrushes on a belt around her waist. She wears well-worn jeans and a dark blue smock. The Artist can often be seen carrying around a large paint bucket.
The Artist aims to breathe meaning into everything that she encounters. She often creates levels to tell stories, send messages, or explore concepts. She can rarely be found in her levels, but is open to interaction if spotted. If you do see her, a good way to win her over is to ask her to explain the meaning behind her creations. She may ask you what you think of it. If you are asked this question, it is highly recommended to say you liked it, as insulting her work may cause her to "delete" it on rare occasions.
The Warrior
The Warrior is one of the youngest-looking of the COV, seeming to be a young teenage girl. She wears a white winter coat hung low under her shoulders and a black tank top. Her hair is a pastel pink. The reason for this, according to her, is that she "has been tainted with the blood of her enemies." She is small in frame, short in stature, and wears black leggings.
The Warrior creates levels to test people. Many of them center around common phobias and are meant to be frightening, but not lethal. She believes that true strength, and what truly makes a warrior, is not physical power but instead self-motivation and resilience. The best way to cultivate that, according to her, is to face your fears head-on. She is brutally honest, but relatively harmless. If you prove yourself by overcoming one of her "trials," she may invite you to become part of her Fearless. Those who have opted to join have been sighted on occasion by other wanderers, and thus have not been killed, but it is unknown what living conditions are like underneath the Warrior, so decide at your own risk.
The Explorer
The Explorer appears to be a young adult in their early twenties. They wear a light tan aviator's jacket and khaki pants with tall leather boots. They have short dark brown hair and a pair of antique goggles pushed up upon their head. The Explorer is the most well-travelled of the COV. Instead of creating levels, they prefer to travel among already existing ones for inspiration. The M.E.G. find the Explorer particularly useful because they are able to safely explore levels that are too inhospitable to be documented by humans.
The Explorer is amiable and friendly. They claim to have plans to create a level, but insist on exploring as much of the Backrooms as possible before doing so. They have created several maps of certain levels, but these maps are undecipherable to all but them. The Explorer is the only COV that has no Architects. If you encounter the Explorer while lost in a level, it is highly beneficial to approach them, as they most likely will be able to show you the way out if asked.
The Joker
The Joker has the appearance of a young girl in her early teens, making her the youngest in appearance of the COV. She wears a dark purple top hat and matching ringleader suit with a black-and-white striped shirt underneath. She wears long black pants and dress shoes. She has short dark purple hair and eyes.
It is recommended to avoid the Joker and her levels if you encounter them. While the Joker does not have ill intent, she makes her levels "for fun" and includes random and often nonsensical elements in her creations in hopes of eventually making a functional level by pure chance. Because of this, her levels are unpredictable, unstable, and dangerous. She has a mischievous personality and with often pull harmless yet annoying pranks in order to get a reaction. The best course of action is to laugh along with her and try and convince her to show you an exit. Staying near her for extended periods of time will simply put yourself in harm's way.
How to Contribute:
The are many ways to contribute to this canon! Levels, objects, entities, tales, you name it! This canon includes all. If you would like more information regarding any background information you might need to know, join our Discord and ask us there!
For the most part, the Main Series will be handled and written by us. The Gardener and the Mariner's stories are mostly our domain, though you are welcome to help if you talk to us first. The rest of the COV — the Mechanic, Explorer, Artist, Warrior, and Joker — are fair game for you to write about freely. Take a look at the character profiles underneath the "Meet the Children of the Void" section for information about them. You may create any sort of page related to these five provided that it does not contradict or intervene with the Main Series or other people's works. We are open to questions about how to write for the five other COV, so don't hesitate to ask!
Note that each of the COV have a certain "style" of levels. Their levels as well as any entities and objects within them will correlate and reflect their personalities and ideals. Each of the seven also have a corresponding custom page theme variation to differentiate which levels belong to who. We are happy to help you if you need assistance writing in tandem with that!
Theme Code For Pages:
Gardener's Theme:
Mariner's Theme:
[[include :backrooms-wiki:theme:kalag]]
[[module css]]
:root{
—logo-image: url("https://backrooms-wiki.wdfiles.com/local--files/cov-canon-hub/eyevoid.png");
—header-title: "Insert Level Name Here";
—header-subtitle: "Short Catchphrase About Level";
—white-monochrome: 134, 158, 188;
—gray-monochrome: 92, 97, 124;
—black-monochrome: 63, 66, 100;
—bright-accent: 92, 97, 104;
—medium-accent: 63, 66, 100;
—dark-accent: 92, 97, 104;
—pale-accent: 63, 66, 100;
}
#container {
background-image: url("https://i.postimg.cc/pLpynnCw/15499101385-e513dbd8c2-b.png");
background-size: auto 100rem;
background-position: center;
background-repeat: no-repeat;
opacity: 1;
margin:1.5rem 0;
}
[[/module]]
Mechanic's Theme:
Canon Crossing and COV
It is perfectly okay to canon cross! This can mean anything from a brief mention or cameo of any of the characters or places from the canon, to a full fledged collaboration tale or even series. However, make sure to consult us first before including COV canon elements in your own work. This would be greatly appreciated!
One thing to keep note of is that by including the COV is your own canon universes, you allow immortal beings with level-changing properties to exist in your storylines which can have implications for the rest of your plotline. If you have any concerns, make sure to shoot us a message!
Questions
Why do the COV create levels?
While the motivations and ideals vary, the COV generally create levels to have a place to reside in without being swallowed up by the empty void. As long as their levels are stable and not destroyed, they are able to inhabit them. Every single COV hates the void that they came from and would do anything to avoid returning to it.
Why purple eyes?
The COV all have purple eyes to symbolize their otherworldliness and the fact that they came from the void.
Can the COV be hurt?
Yes, physically and emotionally. They don't bleed, as their skin cannot be pierced, but if you crush them with a boulder, it would still hurt them despite not leaving any lasting injury. They are just as emotionally vulnerable as humans and you can easily hurt their feelings.
Are the COV entities?
It's completely up to you! Feel free to come up with your own interpretation. They could be entities, POIs, or maybe something else entirely!
Rules
1) No events made for this canon can severely alter the state of the COV in a way that disrupts the storyline for the Main Series or any other side story. For example, you cannot straight-up kill or maim a COV while others are writing for them.
2) Use the appropriate custom variation of the theme for the COV that you are writing for. This isn't only limited to levels - any objects, entities, tales, and otherwise are to use the custom theme for the respective COV. This is to make it easy to determine a canon page from another page on the wiki. It also should make it clear to anybody who looks at the article which COV the article is about.
3) Please look at the character profiles provided both here and in the Discord server in order to get a better understand of how to write each COV. Writing for these characters should remain consistent, as altering their personalities in certain ways may conflict with writing that other people are doing.
4) Contact us in the Discord server or through Wikidot pms when you are planning or have created content for this canon. Every page created for this canon should be looked at at least once by either Beep Bot or Kitty Rika before it is posted.
That's all! Happy writing!